UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPoly Member List

This is the complete list of members for FPoly, including all inherited members.

ActorFPoly
Area()FPoly
BaseFPoly
BuildInfiniteFPoly(const FPlane &InPlane)FPolystatic
CalcNormal(bool bSilent=0)FPoly
DoesLineIntersect(FVector Start, FVector End, FVector *Intersect=NULL)FPoly
Faces(const FPoly &Test) constFPoly
Fix()FPoly
FPoly()FPoly
GetMidPoint()FPoly
GetVertexIndex(FVector3f &InVtx)FPoly
iBrushPolyFPoly
iLinkFPoly
iLinkSurfFPoly
Init()FPoly
InsertVertex(int32 InPos, FVector InVtx)FPoly
IsBackfaced(const FVector3f &Point) constFPolyinline
IsConvex()FPoly
IsCoplanar()FPoly
IsCoplanar(const FPoly &Test) constFPolyinline
ItemNameFPoly
LightMapScaleFPoly
LightmassSettingsFPoly
MaterialFPoly
NormalFPoly
OnPlane(FVector InVtx)FPoly
OnPoly(FVector InVtx)FPoly
operator!=FPolyfriend
operator<<FPolyfriend
operator==FPolyfriend
PolyFlagsFPoly
RemoveColinears()FPoly
RemoveVertex(FVector InVtx)FPoly
Reverse()FPoly
Rotate(const FRotator3f &Rotation)FPoly
RulesetVariationFPoly
Scale(const FVector3f &Scale)FPoly
SmoothingMaskFPoly
Split(const FVector3f &InNormal, const FVector3f &InBase)FPoly
SplitWithNode(const UModel *Model, int32 iNode, FPoly *FrontPoly, FPoly *BackPoly, int32 VeryPrecise) constFPoly
SplitWithPlane(const FVector3f &InBase, const FVector3f &InNormal, FPoly *FrontPoly, FPoly *BackPoly, int32 VeryPrecise) constFPoly
SplitWithPlaneFast(const FPlane &Plane, FPoly *FrontPoly, FPoly *BackPoly) constFPoly
TextureUFPoly
TextureVFPoly
Transform(const FVector3f &PostAdd)FPoly
Triangulate(ABrush *InOwnerBrush, TArray< FPoly > &OutTriangles)FPoly
VerticesFPoly
VerticesArrayType typedefFPoly