UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPortalRpcServerImpl Member List

This is the complete list of members for FPortalRpcServerImpl, including all inherited members.

AddHandler(const FTopLevelAssetPath &RequestMessageType, const TSharedRef< IMessageRpcHandler > &Handler) overrideFMessageRpcServervirtual
IMessageRpcServer::AddHandler(const FName &RequestMessageType, const TSharedRef< IMessageRpcHandler > &Handler)IMessageRpcServerinline
ConnectTo(const FMessageAddress &Address) constFPortalRpcServerImplinlinevirtual
FMessageRpcServer()FMessageRpcServer
FMessageRpcServer(const FString &InDebugName, const TSharedRef< IMessageBus, ESPMode::ThreadSafe > &InMessageBus)FMessageRpcServer
FMessageRpcServer(FMessageEndpointBuilder &&InEndpointBuilder)FMessageRpcServerexplicitprotected
GetAddress() const overrideFMessageRpcServervirtual
GetEndpoint() constFMessageRpcServerprotected
GetMessageServer()FPortalRpcServerImplinlinevirtual
MessageEndpointFMessageRpcServerprotected
OnNoHandler() overrideFMessageRpcServervirtual
OnNoHandlerWithPathName() overrideFMessageRpcServervirtual
ProcessCancelation(const FMessageRpcCancel &Message, const TSharedRef< IMessageContext, ESPMode::ThreadSafe > &Context)FMessageRpcServerprotected
ProcessRequest(const TSharedRef< IMessageContext, ESPMode::ThreadSafe > &Context)FMessageRpcServerprotected
RegisterHandler(HandlerType *Handler, typename THandler< RpcType, HandlerType >::FuncType Func)IMessageRpcServerinline
SendProgress(const FGuid &CallId, const FReturnInfo &ReturnInfo)FMessageRpcServerprotected
SendResult(const FGuid &CallId, const FReturnInfo &ReturnInfo)FMessageRpcServerprotected
SetSendProgressUpdate(bool InSendProgress) overrideFMessageRpcServervirtual
~FMessageRpcServer()FMessageRpcServervirtual
~FPortalRpcServerImpl()FPortalRpcServerImplinlinevirtual
~IMessageRpcServer()IMessageRpcServerinlinevirtual
~IPortalRpcServer()IPortalRpcServerinlinevirtual