UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPreviewScene Member List

This is the complete list of members for FPreviewScene, including all inherited members.

AddComponent(class UActorComponent *Component, const FTransform &LocalToWorld, bool bAttachToRoot=false)FPreviewScenevirtual
AddReferencedObjects(FReferenceCollector &Collector) overrideFPreviewScenevirtual
bForceAllUsedMipsResidentFPreviewSceneprotected
ClearLineBatcher()FPreviewScene
DirectionalLightFPreviewScene
EFlags enum nameFGCObject
FGCObject()FGCObjectinline
FGCObject(const FGCObject &Other)FGCObjectinline
FGCObject(FGCObject &&Other)FGCObjectinline
FGCObject(EFlags Flags)FGCObjectinlineexplicit
FPreviewScene(ConstructionValues CVS=ConstructionValues())FPreviewScene
GetBackgroundColor() constFPreviewScenevirtual
GetLightDirection()FPreviewScene
GetLineBatcher() constFPreviewSceneinline
GetReferencerName() const overrideFPreviewScenevirtual
GetReferencerPropertyName(UObject *Object, FString &OutPropertyName) constFGCObjectinlinevirtual
GetScene() constFPreviewSceneinline
GetWorld() constFPreviewSceneinline
GGCObjectReferencerFGCObjectstatic
IsInitialized() constFPreviewSceneinline
LineBatcherFPreviewSceneprotected
LoadSettings(const TCHAR *Section)FPreviewScene
operator=(const FGCObject &)FGCObjectinline
operator=(FGCObject &&)FGCObjectinline
PreviewWorldFPreviewSceneprotected
RegisterGCObject()FGCObject
RemoveComponent(class UActorComponent *Component)FPreviewScenevirtual
SaveSettings(const TCHAR *Section)FPreviewScene
SetLightBrightness(float LightBrightness)FPreviewScene
SetLightColor(const FColor &LightColor)FPreviewScene
SetLightDirection(const FRotator &InLightDir)FPreviewScene
SetSkyBrightness(float SkyBrightness)FPreviewScene
SetSkyCubemap(class UTextureCube *Cubemap)FPreviewScene
SkyLightFPreviewScene
StaticInit()FGCObjectstatic
UnregisterGCObject()FGCObject
UpdateCaptureContents()FPreviewScene
~FGCObject()FGCObjectinlinevirtual
~FPreviewScene()FPreviewScenevirtual