UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPrimitiveComponentTarget Member List
This is the complete list of members for
FPrimitiveComponentTarget
, including all inherited members.
CommitMaterialSetUpdate
(const FComponentMaterialSet &MaterialSet, bool bApplyToAsset)
FPrimitiveComponentTarget
virtual
CommitMesh
(const FCommitter &)=0
FPrimitiveComponentTarget
pure virtual
Component
FPrimitiveComponentTarget
FCommitter
typedef
FPrimitiveComponentTarget
FPrimitiveComponentTarget
(UPrimitiveComponent *Component)
FPrimitiveComponentTarget
inline
GetMaterial
(int32 MaterialIndex) const
FPrimitiveComponentTarget
GetMaterialSet
(FComponentMaterialSet &MaterialSetOut, bool bAssetMaterials=false) const
FPrimitiveComponentTarget
virtual
GetMesh
()=0
FPrimitiveComponentTarget
pure virtual
GetNumMaterials
() const
FPrimitiveComponentTarget
GetOwnerActor
() const
FPrimitiveComponentTarget
GetOwnerComponent
() const
FPrimitiveComponentTarget
GetWorldTransform
() const
FPrimitiveComponentTarget
HasSameSourceData
(const FPrimitiveComponentTarget &OtherTarget) const =0
FPrimitiveComponentTarget
pure virtual
HitTest
(const FRay &WorldRay, FHitResult &OutHit) const
FPrimitiveComponentTarget
IsValid
() const
FPrimitiveComponentTarget
virtual
SetOwnerVisibility
(bool bVisible) const
FPrimitiveComponentTarget
~FPrimitiveComponentTarget
()
FPrimitiveComponentTarget
inline
virtual
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