UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPrimitiveComponentTarget Member List

This is the complete list of members for FPrimitiveComponentTarget, including all inherited members.

CommitMaterialSetUpdate(const FComponentMaterialSet &MaterialSet, bool bApplyToAsset)FPrimitiveComponentTargetvirtual
CommitMesh(const FCommitter &)=0FPrimitiveComponentTargetpure virtual
ComponentFPrimitiveComponentTarget
FCommitter typedefFPrimitiveComponentTarget
FPrimitiveComponentTarget(UPrimitiveComponent *Component)FPrimitiveComponentTargetinline
GetMaterial(int32 MaterialIndex) constFPrimitiveComponentTarget
GetMaterialSet(FComponentMaterialSet &MaterialSetOut, bool bAssetMaterials=false) constFPrimitiveComponentTargetvirtual
GetMesh()=0FPrimitiveComponentTargetpure virtual
GetNumMaterials() constFPrimitiveComponentTarget
GetOwnerActor() constFPrimitiveComponentTarget
GetOwnerComponent() constFPrimitiveComponentTarget
GetWorldTransform() constFPrimitiveComponentTarget
HasSameSourceData(const FPrimitiveComponentTarget &OtherTarget) const =0FPrimitiveComponentTargetpure virtual
HitTest(const FRay &WorldRay, FHitResult &OutHit) constFPrimitiveComponentTarget
IsValid() constFPrimitiveComponentTargetvirtual
SetOwnerVisibility(bool bVisible) constFPrimitiveComponentTarget
~FPrimitiveComponentTarget()FPrimitiveComponentTargetinlinevirtual