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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FPrimitiveDrawInterface, including all inherited members.
| AddReserveLines(uint8 DepthPriorityGroup, int32 NumLines, bool bDepthBiased=false, bool bThickLines=false)=0 | FPrimitiveDrawInterface | pure virtual |
| DrawLine(const FVector &Start, const FVector &End, const FLinearColor &Color, uint8 DepthPriorityGroup, float Thickness=0.0f, float DepthBias=0.0f, bool bScreenSpace=false)=0 | FPrimitiveDrawInterface | pure virtual |
| DrawMesh(const FMeshBatch &Mesh)=0 | FPrimitiveDrawInterface | pure virtual |
| DrawPoint(const FVector &Position, const FLinearColor &Color, float PointSize, uint8 DepthPriorityGroup)=0 | FPrimitiveDrawInterface | pure virtual |
| DrawSprite(const FVector &Position, float SizeX, float SizeY, const FTexture *Sprite, const FLinearColor &Color, uint8 DepthPriorityGroup, float U, float UL, float V, float VL, uint8 BlendMode=1, float OpacityMaskRefVal=.5f)=0 | FPrimitiveDrawInterface | pure virtual |
| DrawTranslucentLine(const FVector &Start, const FVector &End, const FLinearColor &Color, uint8 DepthPriorityGroup, float Thickness=0.0f, float DepthBias=0.0f, bool bScreenSpace=false)=0 | FPrimitiveDrawInterface | pure virtual |
| FPrimitiveDrawInterface(const FSceneView *InView) | FPrimitiveDrawInterface | inline |
| IsHitTesting()=0 | FPrimitiveDrawInterface | pure virtual |
| RegisterDynamicResource(FDynamicPrimitiveResource *DynamicResource)=0 | FPrimitiveDrawInterface | pure virtual |
| SetHitProxy(HHitProxy *HitProxy)=0 | FPrimitiveDrawInterface | pure virtual |
| View | FPrimitiveDrawInterface | |
| ~FPrimitiveDrawInterface() | FPrimitiveDrawInterface | inlinevirtual |