UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRDGUserValidation Member List

This is the complete list of members for FRDGUserValidation, including all inherited members.

FRDGUserValidation(FRDGAllocator &Allocator)FRDGUserValidation
FRDGUserValidation(const FRDGUserValidation &)=deleteFRDGUserValidation
SetAllowRHIAccess(const FRDGPass *Pass, bool bAllowAccess)FRDGUserValidationstatic
SetParallelExecuteEnabled(bool bInParallelExecuteEnabled)FRDGUserValidationinline
TryMarkForClobber(FRDGViewableResource *Resource) constFRDGUserValidation
ValidateAddPass(const void *ParameterStruct, const FShaderParametersMetadata *Metadata, const FRDGEventName &Name, ERDGPassFlags Flags)FRDGUserValidation
ValidateAddPass(const FRDGEventName &Name, ERDGPassFlags Flags)FRDGUserValidation
ValidateAddPass(const FRDGPass *Pass)FRDGUserValidation
ValidateAddSubresourceAccess(FRDGViewableResource *Resource, const FRDGSubresourceState &Subresource, ERHIAccess Access)FRDGUserValidation
ValidateCommitBuffer(FRDGBufferRef Buffer, uint64 CommitSizeInBytes)FRDGUserValidation
ValidateConvertToExternalResource(FRDGViewableResource *Resource)FRDGUserValidation
ValidateConvertToExternalUniformBuffer(FRDGUniformBuffer *UniformBuffer)FRDGUserValidation
ValidateCreateBuffer(const FRDGBufferDesc &Desc, const TCHAR *Name, ERDGBufferFlags Flags)FRDGUserValidation
ValidateCreateBuffer(FRDGBufferRef Buffer)FRDGUserValidation
ValidateCreateSRV(const FRDGTextureSRVDesc &Desc)FRDGUserValidation
ValidateCreateSRV(const FRDGBufferSRVDesc &Desc)FRDGUserValidation
ValidateCreateSRV(FRDGTextureSRVRef SRV)FRDGUserValidation
ValidateCreateSRV(FRDGBufferSRVRef SRV)FRDGUserValidation
ValidateCreateTexture(const FRDGTextureDesc &Desc, const TCHAR *Name, ERDGTextureFlags Flags)FRDGUserValidation
ValidateCreateTexture(FRDGTextureRef Texture)FRDGUserValidation
ValidateCreateUAV(const FRDGTextureUAVDesc &Desc)FRDGUserValidation
ValidateCreateUAV(const FRDGBufferUAVDesc &Desc)FRDGUserValidation
ValidateCreateUAV(FRDGTextureUAVRef UAV)FRDGUserValidation
ValidateCreateUAV(FRDGBufferUAVRef UAV)FRDGUserValidation
ValidateCreateUniformBuffer(const void *ParameterStruct, const FShaderParametersMetadata *Metadata)FRDGUserValidation
ValidateCreateUniformBuffer(FRDGUniformBufferRef UniformBuffer)FRDGUserValidation
ValidateExecuteBegin()FRDGUserValidation
ValidateExecuteEnd()FRDGUserValidation
ValidateExecutePassBegin(const FRDGPass *Pass)FRDGUserValidation
ValidateExecutePassEnd(const FRDGPass *Pass)FRDGUserValidation
ValidateExternalAccess(FRDGViewableResource *Resource, ERHIAccess Access, const FRDGPass *Pass)FRDGUserValidation
ValidateExtractBuffer(FRDGBufferRef Buffer, TRefCountPtr< FRDGPooledBuffer > *OutBufferPtr)FRDGUserValidation
ValidateExtractTexture(FRDGTextureRef Texture, TRefCountPtr< IPooledRenderTarget > *OutTexturePtr)FRDGUserValidation
ValidateGetPooledBuffer(FRDGBufferRef Buffer) constFRDGUserValidation
ValidateGetPooledTexture(FRDGTextureRef Texture) constFRDGUserValidation
ValidateRegisterExternalBuffer(const TRefCountPtr< FRDGPooledBuffer > &ExternalPooledBuffer, const TCHAR *Name, ERDGBufferFlags Flags)FRDGUserValidation
ValidateRegisterExternalBuffer(FRDGBufferRef Buffer)FRDGUserValidation
ValidateRegisterExternalTexture(const TRefCountPtr< IPooledRenderTarget > &ExternalPooledTexture, const TCHAR *Name, ERDGTextureFlags Flags)FRDGUserValidation
ValidateRegisterExternalTexture(FRDGTextureRef Texture)FRDGUserValidation
ValidateSetAccessFinal(FRDGViewableResource *Resource, ERHIAccess AccessFinal)FRDGUserValidation
ValidateUploadBuffer(FRDGBufferRef Buffer, const void *InitialData, uint64 InitialDataSize)FRDGUserValidation
ValidateUploadBuffer(FRDGBufferRef Buffer, const void *InitialData, uint64 InitialDataSize, const FRDGBufferInitialDataFreeCallback &InitialDataFreeCallback)FRDGUserValidation
ValidateUploadBuffer(FRDGBufferRef Buffer, const FRDGBufferInitialDataFillCallback &InitialDataFillCallback)FRDGUserValidation
ValidateUploadBuffer(FRDGBufferRef Buffer, const FRDGBufferInitialDataCallback &InitialDataCallback, const FRDGBufferInitialDataSizeCallback &InitialDataSizeCallback)FRDGUserValidation
ValidateUploadBuffer(FRDGBufferRef Buffer, const FRDGBufferInitialDataCallback &InitialDataCallback, const FRDGBufferInitialDataSizeCallback &InitialDataSizeCallback, const FRDGBufferInitialDataFreeCallback &InitialDataFreeCallback)FRDGUserValidation
ValidateUseExternalAccessMode(FRDGViewableResource *Resource, ERHIAccess ReadOnlyAccess, ERHIPipeline Pipelines)FRDGUserValidation
ValidateUseInternalAccessMode(FRDGViewableResource *Resaource)FRDGUserValidation
~FRDGUserValidation()FRDGUserValidation