UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRHITransientResource Member List

This is the complete list of members for FRHITransientResource, including all inherited members.

Acquire(const TCHAR *InName, uint32 InAcquirePassIndex, ERHIPipeline InAcquirePipeline, uint64 InAllocatorCycle)FRHITransientResourceinline
AddAliasingOverlap(FRHITransientResource *InBeforeResource, uint32 InAcquirePassIndex)FRHITransientResourceinline
Discard(const FRHITransientAllocationFences &Fences)FRHITransientResourceinline
Finish(FRHICommandListBase &RHICmdList)FRHITransientResourceinline
FResourceTask typedefFRHITransientResource
FRHITransientResource(FRHIResource *InResource, uint64 InGpuVirtualAddress, uint64 InHash, uint64 InSize, ERHITransientAllocationType InAllocationType, ERHITransientResourceType InResourceType)FRHITransientResource
FRHITransientResource(const FResourceTask &InResourceTask, uint64 InHash, uint64 InSize, ERHITransientAllocationType InAllocationType, ERHITransientResourceType InResourceType)FRHITransientResource
GetAcquireCount() constFRHITransientResourceinline
GetAcquireCycle() constFRHITransientResourceinline
GetAcquirePass() constFRHITransientResourceinline
GetAliasingOverlaps() constFRHITransientResourceinline
GetAllocationType() constFRHITransientResourceinline
GetDiscardPass() constFRHITransientResourceinline
GetGpuVirtualAddress() constFRHITransientResourceinline
GetHash() constFRHITransientResourceinline
GetHeapAllocation()FRHITransientResourceinline
GetHeapAllocation() constFRHITransientResourceinline
GetName() constFRHITransientResourceinline
GetPageAllocation()FRHITransientResourceinline
GetPageAllocation() constFRHITransientResourceinline
GetResourceType() constFRHITransientResourceinline
GetRHI() constFRHITransientResourceinline
GetSize() constFRHITransientResourceinline
HasResourceTask() constFRHITransientResourceinline
IsAcquired() constFRHITransientResourceinline
IsBuffer() constFRHITransientResourceinline
IsDiscarded() constFRHITransientResourceinline
IsHeapAllocated() constFRHITransientResourceinline
IsPageAllocated() constFRHITransientResourceinline
IsTexture() constFRHITransientResourceinline
kInvalidPassIndexFRHITransientResourcestatic
~FRHITransientResource()FRHITransientResourcevirtual