UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRayTracingMeshCommand Member List

This is the complete list of members for FRayTracingMeshCommand, including all inherited members.

bAlphaMaskedFRayTracingMeshCommand
bCanBeCachedFRayTracingMeshCommand
bCastRayTracedShadowsFRayTracingMeshCommand
bDecalFRayTracingMeshCommand
bIsSkyFRayTracingMeshCommand
bIsTranslucentFRayTracingMeshCommand
bNaniteRayTracingFRayTracingMeshCommand
bOpaqueFRayTracingMeshCommand
bReverseCullingFRayTracingMeshCommand
bTwoSidedFRayTracingMeshCommand
GeometrySegmentIndexFRayTracingMeshCommand
HasGlobalUniformBufferBindings() constFRayTracingMeshCommandinline
InstanceMaskFRayTracingMeshCommand
IsUsingNaniteRayTracing() constFRayTracingMeshCommand
MaterialShaderFRayTracingMeshCommand
MaterialShaderIndexFRayTracingMeshCommand
SetRayTracingShaderBindingsForHitGroup(FRayTracingLocalShaderBindingWriter *BindingWriter, const TUniformBufferRef< FViewUniformShaderParameters > &ViewUniformBuffer, FRHIUniformBuffer *SceneUniformBuffer, FRHIUniformBuffer *NaniteUniformBuffer, uint32 RecordIndex, const FRHIRayTracingGeometry *RayTracingGeometry, uint32 SegmentIndex, uint32 HitGroupIndexInPipeline, ERayTracingLocalShaderBindingType BindingType) constFRayTracingMeshCommand
SetShader(const TShaderRef< FShader > &Shader)FRayTracingMeshCommand
ShaderBindingsFRayTracingMeshCommand
UpdateFlags(FRayTracingCachedMeshCommandFlags &Flags) constFRayTracingMeshCommand