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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FReadSurfaceDataFlags, including all inherited members.
| ComputeNormalizedDepth(float DeviceZ) const | FReadSurfaceDataFlags | inline |
| FReadSurfaceDataFlags(ERangeCompressionMode InCompressionMode=RCM_UNorm, ECubeFace InCubeFace=CubeFace_MAX) | FReadSurfaceDataFlags | inline |
| GetArrayIndex() const | FReadSurfaceDataFlags | inline |
| GetCompressionMode() const | FReadSurfaceDataFlags | inline |
| GetCubeFace() const | FReadSurfaceDataFlags | inline |
| GetGPUIndex() const | FReadSurfaceDataFlags | inline |
| GetLinearToGamma() const | FReadSurfaceDataFlags | inline |
| GetMip() const | FReadSurfaceDataFlags | inline |
| GetOutputStencil() const | FReadSurfaceDataFlags | inline |
| SetArrayIndex(int32 InArrayIndex) | FReadSurfaceDataFlags | inline |
| SetCubeFace(ECubeFace InCubeFace) | FReadSurfaceDataFlags | inline |
| SetGPUIndex(uint32 InGPUIndex) | FReadSurfaceDataFlags | inline |
| SetLinearToGamma(bool Value) | FReadSurfaceDataFlags | inline |
| SetMaxDepthRange(float Value) | FReadSurfaceDataFlags | inline |
| SetMip(uint8 InMipLevel) | FReadSurfaceDataFlags | inline |
| SetOutputStencil(bool Value) | FReadSurfaceDataFlags | inline |