UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRemoteSubsystem< RequestType > Member List

This is the complete list of members for FRemoteSubsystem< RequestType >, including all inherited members.

AbortMultiServerCommit()=0FRemoteSubsystemBasepure virtual
ActiveRequestFRemoteSubsystem< RequestType >
AreDependenciesSatisfied() const =0FRemoteSubsystemBasepure virtual
BeginMultiServerCommit(TArray< FRemoteServerId > &OutMultiServerCommitRemoteServers)=0FRemoteSubsystemBasepure virtual
BeginRequest()=0FRemoteSubsystemBasepure virtual
ClearActiveRequest() finalFRemoteSubsystem< RequestType >inlinevirtual
CommitMultiServerCommit()=0FRemoteSubsystemBasepure virtual
CreateRequest(FRemoteTransactionId RequestId, FRemoteWorkPriority Priority) finalFRemoteSubsystem< RequestType >inlinevirtual
DestroyRequest(FRemoteTransactionId RequestId) finalFRemoteSubsystem< RequestType >inlinevirtual
EndRequest(bool bTransactionCommitted)=0FRemoteSubsystemBasepure virtual
ExecuteMultiServerCommit()=0FRemoteSubsystemBasepure virtual
FRemoteSubsystemBase()=defaultFRemoteSubsystemBase
GetRequestByIndex(int32 RequestIndex) constFRemoteSubsystem< RequestType >inline
GetRequestCount() constFRemoteSubsystemBaseinline
NameForDebug()=0FRemoteSubsystemBasepure virtual
RequestsFRemoteSubsystemBaseprotected
SetActiveRequest(FRemoteTransactionId RequestId) finalFRemoteSubsystem< RequestType >inlinevirtual
TickAbortedRequest()=0FRemoteSubsystemBasepure virtual
TickRequest()=0FRemoteSubsystemBasepure virtual
TickSubsystem()=0FRemoteSubsystemBasepure virtual
TryGetRequest(FRemoteTransactionId RequestId) constFRemoteSubsystem< RequestType >inline
TryGetRequestIndex(FRemoteTransactionId RequestId) constFRemoteSubsystem< RequestType >inline
~FRemoteSubsystemBase()=defaultFRemoteSubsystemBasevirtual