UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRenderTargetPool Member List

This is the complete list of members for FRenderTargetPool, including all inherited members.

ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel)FRenderResourcestatic
CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)FRenderResourceinlineprotected
CreateUntrackedElement(const FPooledRenderTargetDesc &Desc, TRefCountPtr< IPooledRenderTarget > &Out, const FSceneRenderTargetItem &Item)FRenderTargetPool
DumpMemoryUsage(FOutputDevice &OutputDevice)FRenderTargetPool
EInitPhase enum nameFRenderResource
FindFreeElement(FRHICommandListBase &RHICmdList, FRHITextureCreateInfo Desc, const TCHAR *Name)FRenderTargetPool
FindFreeElement(FRHICommandListBase &RHICmdList, const FRHITextureCreateInfo &Desc, TRefCountPtr< IPooledRenderTarget > &Out, const TCHAR *Name)FRenderTargetPool
FindFreeElement(FRHITextureCreateInfo Desc, const TCHAR *Name)FRenderTargetPoolinline
FindFreeElement(const FRHITextureCreateInfo &Desc, TRefCountPtr< IPooledRenderTarget > &Out, const TCHAR *Name)FRenderTargetPoolinline
FindFreeElement(FRHICommandListBase &RHICmdList, const FPooledRenderTargetDesc &Desc, TRefCountPtr< IPooledRenderTarget > &Out, const TCHAR *InDebugName)FRenderTargetPoolinline
FindIndex(IPooledRenderTarget *In) constFRenderTargetPool
FPooledRenderTargetFRenderTargetPoolfriend
FRDGBuilderFRenderTargetPoolfriend
FreeUnusedResource(TRefCountPtr< IPooledRenderTarget > &In)FRenderTargetPool
FreeUnusedResources()FRenderTargetPool
FRenderResource()FRenderResource
FRenderResource(ERHIFeatureLevel::Type InFeatureLevel)FRenderResource
FRenderResource(const FRenderResource &)FRenderResource
FRenderResource(FRenderResource &&)FRenderResource
FRenderTargetPool()=defaultFRenderTargetPool
FVisualizeTextureFRenderTargetPoolfriend
FVisualizeTexturePresentFRenderTargetPoolfriend
GetElementById(uint32 Id) constFRenderTargetPool
GetElementCount() constFRenderTargetPoolinline
GetFeatureLevel() constFRenderResourceinlineprotected
GetFriendlyName() constFRenderResourceinlinevirtual
GetImmediateCommandList()FRenderResourceprotectedstatic
GetInitPhase() constFRenderResourceinline
GetListIndex() constFRenderResourceinline
GetOwnerName() constFRenderResourceinline
GetResourceName() constFRenderResourceinline
GetStats(uint32 &OutWholeCount, uint32 &OutWholePoolInKB, uint32 &OutUsedInKB) constFRenderTargetPool
HasValidFeatureLevel() constFRenderResourceinlineprotected
InitPreRHIResources()FRenderResourcestatic
InitResource(FRHICommandListBase &RHICmdList)FRenderResourcevirtual
InitRHI(FRHICommandListBase &RHICmdList)FRenderResourceinlinevirtual
IsInitialized() constFRenderResourceinline
operator=(const FRenderResource &Other)FRenderResource
operator=(FRenderResource &&Other)FRenderResource
ReleaseResource()FRenderResourcevirtual
ReleaseRHI()FRenderTargetPoolvirtual
ReleaseRHIForAllResources()FRenderResourcestatic
ResourceStateFRenderResource
SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel)FRenderResourceinlineprotected
SetInitPhase(EInitPhase InInitPhase)FRenderResourceinlineprotected
SetOwnerName(FName InOwnerName)FRenderResourceinline
SetResourceName(FName InResourceName)FRenderResourceinline
SetScopeName(FName Name)FRenderResourcestatic
TickPoolElements()FRenderTargetPool
UpdateRHI(FRHICommandListBase &RHICmdList)FRenderResource
~FRenderResource()FRenderResourcevirtual