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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FRuntimeAssetCacheBackend, including all inherited members.
| ClearCache()=0 | FRuntimeAssetCacheBackend | pure virtual |
| ClearCache(FName Bucket)=0 | FRuntimeAssetCacheBackend | pure virtual |
| CreateReadArchive(FName Bucket, const TCHAR *CacheKey)=0 | FRuntimeAssetCacheBackend | protectedpure virtual |
| CreateWriteArchive(FName Bucket, const TCHAR *CacheKey)=0 | FRuntimeAssetCacheBackend | protectedpure virtual |
| FNoncopyable() | FNoncopyable | inlineprotected |
| Get() | FRuntimeAssetCacheBackend | inlinestatic |
| GetCachedData(FName Bucket, const TCHAR *CacheKey, void *&OutData, int64 &OutDataSize) | FRuntimeAssetCacheBackend | |
| PreLoadBucket(FName BucketName, int32 BucketSize)=0 | FRuntimeAssetCacheBackend | pure virtual |
| PreloadMetadata(FArchive *Ar) | FRuntimeAssetCacheBackend | protected |
| PutCachedData(FName Bucket, const TCHAR *CacheKey, void *InData, int64 InDataSize, FCacheEntryMetadata *Metadata) | FRuntimeAssetCacheBackend | |
| RemoveCacheEntry(FName Bucket, const TCHAR *CacheKey)=0 | FRuntimeAssetCacheBackend | pure virtual |
| ~FNoncopyable() | FNoncopyable | inlineprotected |
| ~FRuntimeAssetCacheBackend() | FRuntimeAssetCacheBackend | inlineprotectedvirtual |