UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRuntimeVirtualTextureSceneProxy Member List

This is the complete list of members for FRuntimeVirtualTextureSceneProxy, including all inherited members.

bHidePrimitivesInEditorFRuntimeVirtualTextureSceneProxy
bHidePrimitivesInGameFRuntimeVirtualTextureSceneProxy
Dirty(FBoxSphereBounds const &Bounds, EVTInvalidatePriority InvalidatePriority)FRuntimeVirtualTextureSceneProxy
FlushDirtyPages()FRuntimeVirtualTextureSceneProxy
FRuntimeVirtualTextureSceneProxy(URuntimeVirtualTextureComponent *InComponent)FRuntimeVirtualTextureSceneProxy
GetAllocatedVirtualTexture() constFRuntimeVirtualTextureSceneProxyinline
GetBounds() constFRuntimeVirtualTextureSceneProxyinline
GetMaterialType() constFRuntimeVirtualTextureSceneProxyinline
GetUniformParameter(ERuntimeVirtualTextureShaderUniform UniformName) constFRuntimeVirtualTextureSceneProxy
IsAdaptive() constFRuntimeVirtualTextureSceneProxyinline
MarkUnused()FRuntimeVirtualTextureSceneProxy
Release()FRuntimeVirtualTextureSceneProxy
RequestPreload(FBoxSphereBounds const &Bounds, int32 Level)FRuntimeVirtualTextureSceneProxy
RuntimeVirtualTextureIdFRuntimeVirtualTextureSceneProxy
SceneIndexFRuntimeVirtualTextureSceneProxy
~FRuntimeVirtualTextureSceneProxy()FRuntimeVirtualTextureSceneProxy