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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FSaveGameNetworkReplayStreamer, including all inherited members.
| ActiveRequest | FLocalFileNetworkReplayStreamer | protected |
| AddCachedFileRequestToQueue(EQueuedLocalFileRequestType::Type RequestType, int32 InCacheKey, TFunction< void(TLocalFileRequestCommonData< DelegateResultType > &)> &&InFunction, TFunction< void(TLocalFileRequestCommonData< DelegateResultType > &)> &&InCompletionCallback) | FLocalFileNetworkReplayStreamer | inline |
| AddDelegateFileRequestToQueue(EQueuedLocalFileRequestType::Type RequestType, TFunction< void(TLocalFileRequestCommonData< DelegateResultType > &)> &&InFunction, TFunction< void(TLocalFileRequestCommonData< DelegateResultType > &)> &&InCompletionCallback) | FLocalFileNetworkReplayStreamer | inline |
| AddDelegateFileRequestToQueue(EQueuedLocalFileRequestType::Type RequestType, const DelegateType &Delegate, TFunction< void(TLocalFileRequestCommonData< DelegateResultType > &)> &&InFunction) | FLocalFileNetworkReplayStreamer | inline |
| AddEvent(const uint32 TimeInMS, const FString &Group, const FString &Meta, const TArray< uint8 > &Data) override | FLocalFileNetworkReplayStreamer | virtual |
| AddGenericRequestToQueue(EQueuedLocalFileRequestType::Type RequestType, TFunction< void(StorageType &)> &&InFunction, TFunction< void(StorageType &)> &&InCompletionCallback) | FLocalFileNetworkReplayStreamer | inline |
| AddOrUpdateEvent(const FString &Name, const uint32 TimeInMS, const FString &Group, const FString &Meta, const TArray< uint8 > &Data) override | FLocalFileNetworkReplayStreamer | virtual |
| AddRequestToCache(int32 ChunkIndex, const TArray< uint8 > &RequestData) | FLocalFileNetworkReplayStreamer | protected |
| AddRequestToCache(int32 ChunkIndex, TArray< uint8 > &&RequestData) | FLocalFileNetworkReplayStreamer | protected |
| AddSimpleRequestToQueue(EQueuedLocalFileRequestType::Type RequestType, TFunction< void()> &&InFunction, TFunction< void()> &&InCompletionCallback) | FLocalFileNetworkReplayStreamer | inline |
| AddUserToReplay(const FString &UserString) override | FLocalFileNetworkReplayStreamer | virtual |
| AllowEncryptedWrite() const | FLocalFileNetworkReplayStreamer | |
| AppendCommonReplayAttributes(TArray< FAnalyticsEventAttribute > &&Attrs) const | INetworkReplayStreamer | virtual |
| AsShared() | TSharedFromThis< FLocalFileNetworkReplayStreamer > | inline |
| AsShared() const | TSharedFromThis< FLocalFileNetworkReplayStreamer > | inline |
| AsSharedSubobject(SubobjectType *SubobjectPtr) const | TSharedFromThis< FLocalFileNetworkReplayStreamer > | inline |
| AsWeak() | TSharedFromThis< FLocalFileNetworkReplayStreamer > | inline |
| AsWeak() const | TSharedFromThis< FLocalFileNetworkReplayStreamer > | inline |
| AsWeakSubobject(SubobjectType *SubobjectPtr) const | TSharedFromThis< FLocalFileNetworkReplayStreamer > | inline |
| bCacheFileReadsInMemory | FLocalFileNetworkReplayStreamer | protected |
| bStopStreamingCalled | FLocalFileNetworkReplayStreamer | protected |
| CancelStreamingRequests() | FLocalFileNetworkReplayStreamer | protected |
| CheckpointAr | FLocalFileNetworkReplayStreamer | protected |
| CleanUpOldReplays(const FString &DemoPath=GetDefaultDemoSavePath(), TArrayView< const FString > AdditionalRelativeDemoPaths={}) | FLocalFileNetworkReplayStreamer | static |
| CleanupRequestCache() | FLocalFileNetworkReplayStreamer | protected |
| CompressBuffer(const TArray< uint8 > &InBuffer, TArray< uint8 > &OutCompressed) const | FLocalFileNetworkReplayStreamer | inlinevirtual |
| ConditionallyFlushStream() | FLocalFileNetworkReplayStreamer | protected |
| ConditionallyLoadNextChunk() | FLocalFileNetworkReplayStreamer | protected |
| ConditionallyRefreshReplayInfo() | FLocalFileNetworkReplayStreamer | protected |
| CreateLocalFileReader(const FString &InFilename) const | FLocalFileNetworkReplayStreamer | protectedvirtual |
| CreateLocalFileWriter(const FString &InFilename) const | FLocalFileNetworkReplayStreamer | protectedvirtual |
| CreateLocalFileWriterForOverwrite(const FString &InFilename) const | FLocalFileNetworkReplayStreamer | protectedvirtual |
| CurrentReplayInfo | FLocalFileNetworkReplayStreamer | protected |
| CurrentStreamName | FLocalFileNetworkReplayStreamer | protected |
| DecompressBuffer(const TArray< uint8 > &InCompressed, TArray< uint8 > &OutBuffer) const | FLocalFileNetworkReplayStreamer | inlinevirtual |
| DecryptBuffer(TArrayView< const uint8 > Ciphertext, TArray< uint8 > &Plaintext, TArrayView< const uint8 > EncryptionKey) const | FLocalFileNetworkReplayStreamer | inlinevirtual |
| DeleteFinishedStream(const FString &ReplayName, const FDeleteFinishedStreamCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| DeleteFinishedStream(const FString &StreamName, const int32 UserIndex, const FDeleteFinishedStreamCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| DeleteFinishedStream_Internal(const FString &ReplayName, const int32 UserIndex, FDeleteFinishedStreamResult &Result) const | FSaveGameNetworkReplayStreamer | protected |
| FLocalFileNetworkReplayStreamer::DeleteFinishedStream_Internal(const FString &StreamName, const int32 UserIndex, const FDeleteFinishedStreamCallback &Delegate) | FLocalFileNetworkReplayStreamer | protected |
| DeleteFinishedStreamSaved(const FString &ReplayName, const int32 UserIndex, const FDeleteFinishedStreamCallback &Delegate) const | FSaveGameNetworkReplayStreamer | protected |
| DeltaCheckpointCache | FLocalFileNetworkReplayStreamer | |
| DemoSavePath | FLocalFileNetworkReplayStreamer | protected |
| DoesSharedInstanceExist() const | TSharedFromThis< FLocalFileNetworkReplayStreamer > | inline |
| DownloadHeader(const FDownloadHeaderCallback &Delegate) override | FLocalFileNetworkReplayStreamer | virtual |
| EncryptBuffer(TArrayView< const uint8 > Plaintext, TArray< uint8 > &Ciphertext, TArrayView< const uint8 > EncryptionKey) const | FLocalFileNetworkReplayStreamer | inlinevirtual |
| EnumerateEvents(const FString &ReplayName, const FString &Group, const FEnumerateEventsCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| EnumerateEvents(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FEnumerateEventsCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| FLocalFileNetworkReplayStreamer::EnumerateEvents(const FString &Group, const FEnumerateEventsCallback &Delegate) override | FLocalFileNetworkReplayStreamer | virtual |
| EnumerateEvents_Internal(const FString &ReplayName, const FString &Group, const int32 UserIndex, FEnumerateEventsResult &Result) const | FSaveGameNetworkReplayStreamer | protected |
| FLocalFileNetworkReplayStreamer::EnumerateEvents_Internal(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FEnumerateEventsCallback &Delegate) | FLocalFileNetworkReplayStreamer | protected |
| EnumerateEventsSaved(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FEnumerateEventsCallback &Delegate) const | FSaveGameNetworkReplayStreamer | protected |
| EnumerateRecentStreams(const FNetworkReplayVersion &ReplayVersion, const int32 UserIndex, const FEnumerateStreamsCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| EnumerateStreams(const FNetworkReplayVersion &InReplayVersion, const int32 UserIndex, const FString &MetaString, const TArray< FString > &ExtraParms, const FEnumerateStreamsCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| EnumerateStreams_Internal(const FNetworkReplayVersion &ReplayVersion, const int32 UserIndex, const FString &MetaString, const TArray< FString > &ExtraParms, FEnumerateStreamsResult &Result) | FSaveGameNetworkReplayStreamer | protected |
| Exec(const TCHAR *Cmd, FOutputDevice &Ar) | INetworkReplayStreamer | inlinevirtual |
| FileContentsCache | FLocalFileNetworkReplayStreamer | mutableprotected |
| FileMagic | FLocalFileNetworkReplayStreamer | static |
| FixupFriendlyNameLength(const FString &UnfixedName, FString &FixedName) const | FLocalFileNetworkReplayStreamer | protected |
| FLocalFileNetworkReplayStreamer() | FLocalFileNetworkReplayStreamer | |
| FLocalFileNetworkReplayStreamer(const FString &InDemoSavePath) | FLocalFileNetworkReplayStreamer | |
| FlushCheckpoint(const uint32 TimeInMS) override | FLocalFileNetworkReplayStreamer | virtual |
| FlushCheckpointInternal(const uint32 TimeInMS) | FLocalFileNetworkReplayStreamer | protected |
| FlushStream(const uint32 TimeInMS) | FLocalFileNetworkReplayStreamer | protected |
| FSaveGameNetworkReplayStreamer() | FSaveGameNetworkReplayStreamer | |
| FSaveGameNetworkReplayStreamer(const FString &DemoSavePath, const FString &PlaybackReplayName) | FSaveGameNetworkReplayStreamer | |
| FSaveGameNetworkReplayStreamingFactory | FSaveGameNetworkReplayStreamer | friend |
| GenerateEncryptionKey(TArray< uint8 > &EncryptionKey) | FLocalFileNetworkReplayStreamer | inlinevirtual |
| GetAdditionalRelativeDemoPaths() const override | FSaveGameNetworkReplayStreamer | protectedvirtual |
| GetAutomaticDemoName() const | FLocalFileNetworkReplayStreamer | protected |
| GetCachedFileContents(const FString &Filename) const | FLocalFileNetworkReplayStreamer | protected |
| GetCheckpointArchive() override | FLocalFileNetworkReplayStreamer | virtual |
| GetDecompressedSizeBackCompat(FArchive &InCompressed) const | FLocalFileNetworkReplayStreamer | protectedvirtual |
| GetDefaultDemoSavePath() | FSaveGameNetworkReplayStreamer | protectedstatic |
| GetDefaultPlaybackName() | FSaveGameNetworkReplayStreamer | protectedstatic |
| GetDemoFreeStorageSpace(uint64 &DiskFreeSpace, const FString &DemoPath) | FLocalFileNetworkReplayStreamer | static |
| GetDemoFullFilename(const FString &FileName) const | FLocalFileNetworkReplayStreamer | protected |
| GetDemoFullFilename(const FString &DemoPath, const FString &FileName) | FLocalFileNetworkReplayStreamer | static |
| GetDemoPath(FString &DemoPath) const override | FLocalFileNetworkReplayStreamer | inlinevirtual |
| GetDemoPath() const | FLocalFileNetworkReplayStreamer | protected |
| GetFullPlaybackName() const | FSaveGameNetworkReplayStreamer | protected |
| GetHeaderArchive() override | FLocalFileNetworkReplayStreamer | virtual |
| GetLastError() const | INetworkReplayStreamer | virtual |
| GetLocalPlaybackName() const | FSaveGameNetworkReplayStreamer | protected |
| GetMaxFriendlyNameSize() const override | FLocalFileNetworkReplayStreamer | virtual |
| GetReplayID() const override | FLocalFileNetworkReplayStreamer | inlinevirtual |
| GetReplayIndexFromName(const FString &ReplayName) const | FSaveGameNetworkReplayStreamer | protected |
| GetReplayStreamerState() const override | FLocalFileNetworkReplayStreamer | inlinevirtual |
| GetSaveGameOption(const FSaveGameOptionInfo &OptionInfo, FString &OptionValue) const | FSaveGameNetworkReplayStreamer | inlineprotectedvirtual |
| GetStreamingArchive() override | FLocalFileNetworkReplayStreamer | virtual |
| GetTempDemoRelativeSavePath() | FSaveGameNetworkReplayStreamer | protectedstatic |
| GetTotalDemoTime() const override | FLocalFileNetworkReplayStreamer | inlinevirtual |
| GotoCheckpointIndex(const int32 CheckpointIndex, const FGotoCallback &Delegate, EReplayCheckpointType CheckpointType) override | FLocalFileNetworkReplayStreamer | virtual |
| GotoTimeInMS(const uint32 TimeInMS, const FGotoCallback &Delegate, EReplayCheckpointType CheckpointType) override | FLocalFileNetworkReplayStreamer | virtual |
| HandleLastError(UE::Net::FNetResultManager &ResultManager) | INetworkReplayStreamer | virtual |
| HasError() const | INetworkReplayStreamer | virtual |
| HasPendingFileRequests() const | FLocalFileNetworkReplayStreamer | |
| HeaderAr | FLocalFileNetworkReplayStreamer | protected |
| HighPriorityEndTime | FLocalFileNetworkReplayStreamer | protected |
| INetworkReplayStreamer() | INetworkReplayStreamer | |
| IsCheckpointTypeSupported(EReplayCheckpointType CheckpointType) const override | FLocalFileNetworkReplayStreamer | virtual |
| IsDataAvailable() const override | FLocalFileNetworkReplayStreamer | virtual |
| IsDataAvailableForTimeRange(const uint32 StartTimeInMS, const uint32 EndTimeInMS) override | FLocalFileNetworkReplayStreamer | virtual |
| IsFileRequestInProgress() const | FLocalFileNetworkReplayStreamer | protected |
| IsFileRequestPendingOrInProgress(const EQueuedLocalFileRequestType::Type RequestType) const | FLocalFileNetworkReplayStreamer | protected |
| IsLive() const override | FLocalFileNetworkReplayStreamer | virtual |
| IsLoadingCheckpoint() const override | FLocalFileNetworkReplayStreamer | virtual |
| IsNamedStreamLive(const FString &StreamName) const | FLocalFileNetworkReplayStreamer | protected |
| IsSaveGameFileName(const FString &ReplayName) const | FSaveGameNetworkReplayStreamer | protected |
| IsStreaming() const | FLocalFileNetworkReplayStreamer | |
| KeepReplay(const FString &ReplayName, const bool bKeep, const FKeepReplayCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| KeepReplay(const FString &ReplayName, const bool bKeep, const int32 UserIndex, const FKeepReplayCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| KeepReplay_Internal(const FString &ReplayName, const bool bKeep, const int32 UserIndex, FKeepReplayResult &Result) | FSaveGameNetworkReplayStreamer | protected |
| FLocalFileNetworkReplayStreamer::KeepReplay_Internal(const FString &ReplayName, const bool bKeep, const int32 UserIndex, const FKeepReplayCallback &Delegate) | FLocalFileNetworkReplayStreamer | protected |
| KeepReplaySaved(const FString &ReplayName, const bool bKeep, const int32 UserIndex, const FKeepReplayCallback &Result) | FSaveGameNetworkReplayStreamer | protected |
| LastChunkTime | FLocalFileNetworkReplayStreamer | protected |
| LastGotoTimeInMS | FLocalFileNetworkReplayStreamer | protected |
| LastRefreshTime | FLocalFileNetworkReplayStreamer | protected |
| LatestVersion | FLocalFileNetworkReplayStreamer | static |
| MaxFriendlyNameLen | FLocalFileNetworkReplayStreamer | static |
| OnFileRequestComplete(const TSharedPtr< FQueuedLocalFileRequest, ESPMode::ThreadSafe > &Request) | FLocalFileNetworkReplayStreamer | |
| OnReplayFinishedWriting | FLocalFileNetworkReplayStreamer | static |
| OnReplayGetAnalyticsAttributes | INetworkReplayStreamer | static |
| operator=(TSharedFromThis const &) | TSharedFromThis< FLocalFileNetworkReplayStreamer > | inlineprotected |
| PlaybackReplayName | FSaveGameNetworkReplayStreamer | protected |
| PopulateStreamInfoFromMetaData(const FSaveGameMetaData &MetaData, FNetworkReplayStreamInfo &OutStreamInfo) const | FSaveGameNetworkReplayStreamer | protected |
| ProcessNextFileRequest() | FLocalFileNetworkReplayStreamer | protected |
| QueuedRequests | FLocalFileNetworkReplayStreamer | protected |
| ReadMetaDataFromLocalStream(FArchive &Archive, FSaveGameMetaData &OutMetaData) const | FSaveGameNetworkReplayStreamer | protected |
| ReadMetaDataFromSaveGame(class ISaveGameSystem &SaveGameSystem, const FSaveGameSanitizedNames &SanitizedNames, const int32 UserIndex, FSaveGameMetaData &OutMetaData, FStreamingResultBase &OutResult) const | FSaveGameNetworkReplayStreamer | protected |
| ReadReplayInfo(const FString &StreamName, FLocalFileReplayInfo &OutReplayInfo) const | FLocalFileNetworkReplayStreamer | inlineprotected |
| ReadReplayInfo(const FString &StreamName, FLocalFileReplayInfo &OutReplayInfo, EReadReplayInfoFlags Flags) const | FLocalFileNetworkReplayStreamer | protected |
| ReadReplayInfo(FArchive &Archive, FLocalFileReplayInfo &OutReplayInfo, EReadReplayInfoFlags Flags) const | FLocalFileNetworkReplayStreamer | protected |
| ReadReplayInfo(FArchive &Archive, FLocalFileReplayInfo &OutReplayInfo, struct FLocalFileSerializationInfo &SerializationInfo, EReadReplayInfoFlags Flags) const | FLocalFileNetworkReplayStreamer | protected |
| RefreshHeader() override | FLocalFileNetworkReplayStreamer | virtual |
| RenameReplay(const FString &ReplayName, const FString &NewName, const FRenameReplayCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| RenameReplay(const FString &ReplayName, const FString &NewName, const int32 UserIndex, const FRenameReplayCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| RenameReplay_Internal(const FString &ReplayName, const FString &NewName, const int32 UserIndex, const FRenameReplayCallback &Delegate) | FLocalFileNetworkReplayStreamer | protected |
| RenameReplayFriendlyName(const FString &ReplayName, const FString &NewFriendlyName, const FRenameReplayCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| RenameReplayFriendlyName(const FString &ReplayName, const FString &NewFriendlyName, const int32 UserIndex, const FRenameReplayCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| RenameReplayFriendlyName_Internal(const FString &ReplayName, const FString &NewFriendlyName, const int32 UserIndex, FRenameReplayResult &Result) const | FSaveGameNetworkReplayStreamer | protected |
| FLocalFileNetworkReplayStreamer::RenameReplayFriendlyName_Internal(const FString &ReplayName, const FString &NewFriendlyName, const int32 UserIndex, const FRenameReplayCallback &Delegate) | FLocalFileNetworkReplayStreamer | protected |
| RenameReplayFriendlyNameSaved(const FString &ReplayName, const FString &NewFriendlyName, const int32 UserIndex, const FRenameReplayCallback &Delegate) const | FSaveGameNetworkReplayStreamer | protected |
| RenameReplaySaved(const FString &ReplayName, const FString &NewName, const int32 UserIndex, const FRenameReplayCallback &Delegate) | FSaveGameNetworkReplayStreamer | protected |
| ReplayIndexToSanitizedNames(const int32 ReplayIndex, FSaveGameSanitizedNames &OutSanitizedNames) const | FSaveGameNetworkReplayStreamer | protected |
| RequestCache | FLocalFileNetworkReplayStreamer | |
| RequestEventData(const FString &EventID, const FRequestEventDataCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| RequestEventData(const FString &ReplayName, const FString &EventID, const FRequestEventDataCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| RequestEventData(const FString &ReplayName, const FString &EventId, const int32 UserIndex, const FRequestEventDataCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| RequestEventData_Internal(const FString &ReplayName, const FString &EventID, const int32 UserIndex, FRequestEventDataResult &Result) | FSaveGameNetworkReplayStreamer | protected |
| FLocalFileNetworkReplayStreamer::RequestEventData_Internal(const FString &ReplayName, const FString &EventId, const int32 UserIndex, const FRequestEventDataCallback &Delegate) | FLocalFileNetworkReplayStreamer | protected |
| RequestEventDataSaved(const FString &ReplayName, const FString &EventID, const int32 UserIndex, const FRequestEventDataCallback &Delegate) | FSaveGameNetworkReplayStreamer | protected |
| RequestEventGroupData(const FString &Group, const FRequestEventGroupDataCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| RequestEventGroupData(const FString &ReplayName, const FString &Group, const FRequestEventGroupDataCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| RequestEventGroupData(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FRequestEventGroupDataCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| RequestEventGroupData_Internal(const FString &ReplayName, const FString &Group, const int32 UserIndex, FRequestEventGroupDataResult &Result) | FSaveGameNetworkReplayStreamer | protected |
| RequestEventGroupDataSaved(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FRequestEventGroupDataCallback &Delegate) | FSaveGameNetworkReplayStreamer | protected |
| SearchEvents(const FString &EventGroup, const FSearchEventsCallback &Delegate) override | FLocalFileNetworkReplayStreamer | virtual |
| SerializeMetaData(FArchive &Archive, FSaveGameMetaData &MetaData) const | FSaveGameNetworkReplayStreamer | protected |
| SerializeVersionedMetaData(FArchive &Archive, FSaveGameMetaData &MetaData) const | FSaveGameNetworkReplayStreamer | protected |
| SetAnalyticsProvider(TSharedPtr< IAnalyticsProvider > &InProvider) | INetworkReplayStreamer | inlinevirtual |
| SetDemoPath(const FString &DemoPath) override | FLocalFileNetworkReplayStreamer | inlinevirtual |
| SetExtendedError(UE::Net::FNetResult &&Result) | INetworkReplayStreamer | virtual |
| SetHighPriorityTimeRange(const uint32 StartTimeInMS, const uint32 EndTimeInMS) override | FLocalFileNetworkReplayStreamer | virtual |
| SetLastError(const ENetworkReplayError::Type InLastError) | FLocalFileNetworkReplayStreamer | inlineprotected |
| SetLastError(FLocalFileReplayResult &&Result) | FLocalFileNetworkReplayStreamer | protected |
| SetTimeBufferHintSeconds(const float InTimeBufferHintSeconds) override | FLocalFileNetworkReplayStreamer | inlinevirtual |
| SharedThis(OtherType *ThisPtr) | TSharedFromThis< FLocalFileNetworkReplayStreamer > | inlineprotectedstatic |
| SharedThis(const OtherType *ThisPtr) | TSharedFromThis< FLocalFileNetworkReplayStreamer > | inlineprotectedstatic |
| StartStreaming(const FStartStreamingParameters &Params, const FStartStreamingCallback &Delegate) override | FSaveGameNetworkReplayStreamer | virtual |
| StartStreaming_Internal(const FStartStreamingParameters &Params, FStartStreamingResult &Result) | FSaveGameNetworkReplayStreamer | protected |
| StartStreamingSaved(const FStartStreamingParameters &Params, const FStartStreamingCallback &Delegate) | FSaveGameNetworkReplayStreamer | protected |
| StopStreaming() override | FLocalFileNetworkReplayStreamer | virtual |
| StreamAr | FLocalFileNetworkReplayStreamer | protected |
| StreamChunkIndex | FLocalFileNetworkReplayStreamer | protected |
| StreamDataOffset | FLocalFileNetworkReplayStreamer | protected |
| StreamerState | FLocalFileNetworkReplayStreamer | protected |
| StreamNameToSanitizedNames(const FString &StreamName, FSaveGameSanitizedNames &OutSanitizedNames) const | FSaveGameNetworkReplayStreamer | protected |
| StreamTimeRange | FLocalFileNetworkReplayStreamer | protected |
| SupportsCompression() const | FLocalFileNetworkReplayStreamer | inlinevirtual |
| SupportsEncryption() const | FLocalFileNetworkReplayStreamer | inlinevirtual |
| Tick(float DeltaSeconds) | FLocalFileNetworkReplayStreamer | |
| TSharedFromThis() | TSharedFromThis< FLocalFileNetworkReplayStreamer > | inlineprotected |
| TSharedFromThis(TSharedFromThis const &) | TSharedFromThis< FLocalFileNetworkReplayStreamer > | inlineprotected |
| UpdateCurrentReplayInfo(FLocalFileReplayInfo &ReplayInfo, EUpdateReplayInfoFlags UpdateFlags=EUpdateReplayInfoFlags::None) | FLocalFileNetworkReplayStreamer | protected |
| UpdatePlaybackTime(uint32 TimeInMS) override | FLocalFileNetworkReplayStreamer | inlinevirtual |
| UpdateTotalDemoTime(uint32 TimeInMS) override | FLocalFileNetworkReplayStreamer | virtual |
| UpdateWeakReferenceInternal(TSharedPtr< SharedPtrType, SharedPtrMode > const *InSharedPtr, OtherType *InObject) const | TSharedFromThis< FLocalFileNetworkReplayStreamer > | inline |
| UpdateWeakReferenceInternal(TSharedRef< SharedRefType, SharedPtrMode > const *InSharedRef, OtherType *InObject) const | TSharedFromThis< FLocalFileNetworkReplayStreamer > | inline |
| WriteHeader() | FLocalFileNetworkReplayStreamer | protected |
| WriteReplayInfo(const FString &StreamName, const FLocalFileReplayInfo &ReplayInfo) | FLocalFileNetworkReplayStreamer | protected |
| WriteReplayInfo(FArchive &Archive, const FLocalFileReplayInfo &ReplayInfo) | FLocalFileNetworkReplayStreamer | protected |
| WriteReplayInfo(FArchive &Archive, const FLocalFileReplayInfo &InReplayInfo, struct FLocalFileSerializationInfo &SerializationInfo) | FLocalFileNetworkReplayStreamer | protected |
| ~FLocalFileNetworkReplayStreamer() | FLocalFileNetworkReplayStreamer | virtual |
| ~INetworkReplayStreamer() | INetworkReplayStreamer | virtual |
| ~TSharedFromThis() | TSharedFromThis< FLocalFileNetworkReplayStreamer > | inlineprotected |