UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSaveGameNetworkReplayStreamer Member List

This is the complete list of members for FSaveGameNetworkReplayStreamer, including all inherited members.

ActiveRequestFLocalFileNetworkReplayStreamerprotected
AddCachedFileRequestToQueue(EQueuedLocalFileRequestType::Type RequestType, int32 InCacheKey, TFunction< void(TLocalFileRequestCommonData< DelegateResultType > &)> &&InFunction, TFunction< void(TLocalFileRequestCommonData< DelegateResultType > &)> &&InCompletionCallback)FLocalFileNetworkReplayStreamerinline
AddDelegateFileRequestToQueue(EQueuedLocalFileRequestType::Type RequestType, TFunction< void(TLocalFileRequestCommonData< DelegateResultType > &)> &&InFunction, TFunction< void(TLocalFileRequestCommonData< DelegateResultType > &)> &&InCompletionCallback)FLocalFileNetworkReplayStreamerinline
AddDelegateFileRequestToQueue(EQueuedLocalFileRequestType::Type RequestType, const DelegateType &Delegate, TFunction< void(TLocalFileRequestCommonData< DelegateResultType > &)> &&InFunction)FLocalFileNetworkReplayStreamerinline
AddEvent(const uint32 TimeInMS, const FString &Group, const FString &Meta, const TArray< uint8 > &Data) overrideFLocalFileNetworkReplayStreamervirtual
AddGenericRequestToQueue(EQueuedLocalFileRequestType::Type RequestType, TFunction< void(StorageType &)> &&InFunction, TFunction< void(StorageType &)> &&InCompletionCallback)FLocalFileNetworkReplayStreamerinline
AddOrUpdateEvent(const FString &Name, const uint32 TimeInMS, const FString &Group, const FString &Meta, const TArray< uint8 > &Data) overrideFLocalFileNetworkReplayStreamervirtual
AddRequestToCache(int32 ChunkIndex, const TArray< uint8 > &RequestData)FLocalFileNetworkReplayStreamerprotected
AddRequestToCache(int32 ChunkIndex, TArray< uint8 > &&RequestData)FLocalFileNetworkReplayStreamerprotected
AddSimpleRequestToQueue(EQueuedLocalFileRequestType::Type RequestType, TFunction< void()> &&InFunction, TFunction< void()> &&InCompletionCallback)FLocalFileNetworkReplayStreamerinline
AddUserToReplay(const FString &UserString) overrideFLocalFileNetworkReplayStreamervirtual
AllowEncryptedWrite() constFLocalFileNetworkReplayStreamer
AppendCommonReplayAttributes(TArray< FAnalyticsEventAttribute > &&Attrs) constINetworkReplayStreamervirtual
AsShared()TSharedFromThis< FLocalFileNetworkReplayStreamer >inline
AsShared() constTSharedFromThis< FLocalFileNetworkReplayStreamer >inline
AsSharedSubobject(SubobjectType *SubobjectPtr) constTSharedFromThis< FLocalFileNetworkReplayStreamer >inline
AsWeak()TSharedFromThis< FLocalFileNetworkReplayStreamer >inline
AsWeak() constTSharedFromThis< FLocalFileNetworkReplayStreamer >inline
AsWeakSubobject(SubobjectType *SubobjectPtr) constTSharedFromThis< FLocalFileNetworkReplayStreamer >inline
bCacheFileReadsInMemoryFLocalFileNetworkReplayStreamerprotected
bStopStreamingCalledFLocalFileNetworkReplayStreamerprotected
CancelStreamingRequests()FLocalFileNetworkReplayStreamerprotected
CheckpointArFLocalFileNetworkReplayStreamerprotected
CleanUpOldReplays(const FString &DemoPath=GetDefaultDemoSavePath(), TArrayView< const FString > AdditionalRelativeDemoPaths={})FLocalFileNetworkReplayStreamerstatic
CleanupRequestCache()FLocalFileNetworkReplayStreamerprotected
CompressBuffer(const TArray< uint8 > &InBuffer, TArray< uint8 > &OutCompressed) constFLocalFileNetworkReplayStreamerinlinevirtual
ConditionallyFlushStream()FLocalFileNetworkReplayStreamerprotected
ConditionallyLoadNextChunk()FLocalFileNetworkReplayStreamerprotected
ConditionallyRefreshReplayInfo()FLocalFileNetworkReplayStreamerprotected
CreateLocalFileReader(const FString &InFilename) constFLocalFileNetworkReplayStreamerprotectedvirtual
CreateLocalFileWriter(const FString &InFilename) constFLocalFileNetworkReplayStreamerprotectedvirtual
CreateLocalFileWriterForOverwrite(const FString &InFilename) constFLocalFileNetworkReplayStreamerprotectedvirtual
CurrentReplayInfoFLocalFileNetworkReplayStreamerprotected
CurrentStreamNameFLocalFileNetworkReplayStreamerprotected
DecompressBuffer(const TArray< uint8 > &InCompressed, TArray< uint8 > &OutBuffer) constFLocalFileNetworkReplayStreamerinlinevirtual
DecryptBuffer(TArrayView< const uint8 > Ciphertext, TArray< uint8 > &Plaintext, TArrayView< const uint8 > EncryptionKey) constFLocalFileNetworkReplayStreamerinlinevirtual
DeleteFinishedStream(const FString &ReplayName, const FDeleteFinishedStreamCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
DeleteFinishedStream(const FString &StreamName, const int32 UserIndex, const FDeleteFinishedStreamCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
DeleteFinishedStream_Internal(const FString &ReplayName, const int32 UserIndex, FDeleteFinishedStreamResult &Result) constFSaveGameNetworkReplayStreamerprotected
FLocalFileNetworkReplayStreamer::DeleteFinishedStream_Internal(const FString &StreamName, const int32 UserIndex, const FDeleteFinishedStreamCallback &Delegate)FLocalFileNetworkReplayStreamerprotected
DeleteFinishedStreamSaved(const FString &ReplayName, const int32 UserIndex, const FDeleteFinishedStreamCallback &Delegate) constFSaveGameNetworkReplayStreamerprotected
DeltaCheckpointCacheFLocalFileNetworkReplayStreamer
DemoSavePathFLocalFileNetworkReplayStreamerprotected
DoesSharedInstanceExist() constTSharedFromThis< FLocalFileNetworkReplayStreamer >inline
DownloadHeader(const FDownloadHeaderCallback &Delegate) overrideFLocalFileNetworkReplayStreamervirtual
EncryptBuffer(TArrayView< const uint8 > Plaintext, TArray< uint8 > &Ciphertext, TArrayView< const uint8 > EncryptionKey) constFLocalFileNetworkReplayStreamerinlinevirtual
EnumerateEvents(const FString &ReplayName, const FString &Group, const FEnumerateEventsCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
EnumerateEvents(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FEnumerateEventsCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
FLocalFileNetworkReplayStreamer::EnumerateEvents(const FString &Group, const FEnumerateEventsCallback &Delegate) overrideFLocalFileNetworkReplayStreamervirtual
EnumerateEvents_Internal(const FString &ReplayName, const FString &Group, const int32 UserIndex, FEnumerateEventsResult &Result) constFSaveGameNetworkReplayStreamerprotected
FLocalFileNetworkReplayStreamer::EnumerateEvents_Internal(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FEnumerateEventsCallback &Delegate)FLocalFileNetworkReplayStreamerprotected
EnumerateEventsSaved(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FEnumerateEventsCallback &Delegate) constFSaveGameNetworkReplayStreamerprotected
EnumerateRecentStreams(const FNetworkReplayVersion &ReplayVersion, const int32 UserIndex, const FEnumerateStreamsCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
EnumerateStreams(const FNetworkReplayVersion &InReplayVersion, const int32 UserIndex, const FString &MetaString, const TArray< FString > &ExtraParms, const FEnumerateStreamsCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
EnumerateStreams_Internal(const FNetworkReplayVersion &ReplayVersion, const int32 UserIndex, const FString &MetaString, const TArray< FString > &ExtraParms, FEnumerateStreamsResult &Result)FSaveGameNetworkReplayStreamerprotected
Exec(const TCHAR *Cmd, FOutputDevice &Ar)INetworkReplayStreamerinlinevirtual
FileContentsCacheFLocalFileNetworkReplayStreamermutableprotected
FileMagicFLocalFileNetworkReplayStreamerstatic
FixupFriendlyNameLength(const FString &UnfixedName, FString &FixedName) constFLocalFileNetworkReplayStreamerprotected
FLocalFileNetworkReplayStreamer()FLocalFileNetworkReplayStreamer
FLocalFileNetworkReplayStreamer(const FString &InDemoSavePath)FLocalFileNetworkReplayStreamer
FlushCheckpoint(const uint32 TimeInMS) overrideFLocalFileNetworkReplayStreamervirtual
FlushCheckpointInternal(const uint32 TimeInMS)FLocalFileNetworkReplayStreamerprotected
FlushStream(const uint32 TimeInMS)FLocalFileNetworkReplayStreamerprotected
FSaveGameNetworkReplayStreamer()FSaveGameNetworkReplayStreamer
FSaveGameNetworkReplayStreamer(const FString &DemoSavePath, const FString &PlaybackReplayName)FSaveGameNetworkReplayStreamer
FSaveGameNetworkReplayStreamingFactoryFSaveGameNetworkReplayStreamerfriend
GenerateEncryptionKey(TArray< uint8 > &EncryptionKey)FLocalFileNetworkReplayStreamerinlinevirtual
GetAdditionalRelativeDemoPaths() const overrideFSaveGameNetworkReplayStreamerprotectedvirtual
GetAutomaticDemoName() constFLocalFileNetworkReplayStreamerprotected
GetCachedFileContents(const FString &Filename) constFLocalFileNetworkReplayStreamerprotected
GetCheckpointArchive() overrideFLocalFileNetworkReplayStreamervirtual
GetDecompressedSizeBackCompat(FArchive &InCompressed) constFLocalFileNetworkReplayStreamerprotectedvirtual
GetDefaultDemoSavePath()FSaveGameNetworkReplayStreamerprotectedstatic
GetDefaultPlaybackName()FSaveGameNetworkReplayStreamerprotectedstatic
GetDemoFreeStorageSpace(uint64 &DiskFreeSpace, const FString &DemoPath)FLocalFileNetworkReplayStreamerstatic
GetDemoFullFilename(const FString &FileName) constFLocalFileNetworkReplayStreamerprotected
GetDemoFullFilename(const FString &DemoPath, const FString &FileName)FLocalFileNetworkReplayStreamerstatic
GetDemoPath(FString &DemoPath) const overrideFLocalFileNetworkReplayStreamerinlinevirtual
GetDemoPath() constFLocalFileNetworkReplayStreamerprotected
GetFullPlaybackName() constFSaveGameNetworkReplayStreamerprotected
GetHeaderArchive() overrideFLocalFileNetworkReplayStreamervirtual
GetLastError() constINetworkReplayStreamervirtual
GetLocalPlaybackName() constFSaveGameNetworkReplayStreamerprotected
GetMaxFriendlyNameSize() const overrideFLocalFileNetworkReplayStreamervirtual
GetReplayID() const overrideFLocalFileNetworkReplayStreamerinlinevirtual
GetReplayIndexFromName(const FString &ReplayName) constFSaveGameNetworkReplayStreamerprotected
GetReplayStreamerState() const overrideFLocalFileNetworkReplayStreamerinlinevirtual
GetSaveGameOption(const FSaveGameOptionInfo &OptionInfo, FString &OptionValue) constFSaveGameNetworkReplayStreamerinlineprotectedvirtual
GetStreamingArchive() overrideFLocalFileNetworkReplayStreamervirtual
GetTempDemoRelativeSavePath()FSaveGameNetworkReplayStreamerprotectedstatic
GetTotalDemoTime() const overrideFLocalFileNetworkReplayStreamerinlinevirtual
GotoCheckpointIndex(const int32 CheckpointIndex, const FGotoCallback &Delegate, EReplayCheckpointType CheckpointType) overrideFLocalFileNetworkReplayStreamervirtual
GotoTimeInMS(const uint32 TimeInMS, const FGotoCallback &Delegate, EReplayCheckpointType CheckpointType) overrideFLocalFileNetworkReplayStreamervirtual
HandleLastError(UE::Net::FNetResultManager &ResultManager)INetworkReplayStreamervirtual
HasError() constINetworkReplayStreamervirtual
HasPendingFileRequests() constFLocalFileNetworkReplayStreamer
HeaderArFLocalFileNetworkReplayStreamerprotected
HighPriorityEndTimeFLocalFileNetworkReplayStreamerprotected
INetworkReplayStreamer()INetworkReplayStreamer
IsCheckpointTypeSupported(EReplayCheckpointType CheckpointType) const overrideFLocalFileNetworkReplayStreamervirtual
IsDataAvailable() const overrideFLocalFileNetworkReplayStreamervirtual
IsDataAvailableForTimeRange(const uint32 StartTimeInMS, const uint32 EndTimeInMS) overrideFLocalFileNetworkReplayStreamervirtual
IsFileRequestInProgress() constFLocalFileNetworkReplayStreamerprotected
IsFileRequestPendingOrInProgress(const EQueuedLocalFileRequestType::Type RequestType) constFLocalFileNetworkReplayStreamerprotected
IsLive() const overrideFLocalFileNetworkReplayStreamervirtual
IsLoadingCheckpoint() const overrideFLocalFileNetworkReplayStreamervirtual
IsNamedStreamLive(const FString &StreamName) constFLocalFileNetworkReplayStreamerprotected
IsSaveGameFileName(const FString &ReplayName) constFSaveGameNetworkReplayStreamerprotected
IsStreaming() constFLocalFileNetworkReplayStreamer
KeepReplay(const FString &ReplayName, const bool bKeep, const FKeepReplayCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
KeepReplay(const FString &ReplayName, const bool bKeep, const int32 UserIndex, const FKeepReplayCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
KeepReplay_Internal(const FString &ReplayName, const bool bKeep, const int32 UserIndex, FKeepReplayResult &Result)FSaveGameNetworkReplayStreamerprotected
FLocalFileNetworkReplayStreamer::KeepReplay_Internal(const FString &ReplayName, const bool bKeep, const int32 UserIndex, const FKeepReplayCallback &Delegate)FLocalFileNetworkReplayStreamerprotected
KeepReplaySaved(const FString &ReplayName, const bool bKeep, const int32 UserIndex, const FKeepReplayCallback &Result)FSaveGameNetworkReplayStreamerprotected
LastChunkTimeFLocalFileNetworkReplayStreamerprotected
LastGotoTimeInMSFLocalFileNetworkReplayStreamerprotected
LastRefreshTimeFLocalFileNetworkReplayStreamerprotected
LatestVersionFLocalFileNetworkReplayStreamerstatic
MaxFriendlyNameLenFLocalFileNetworkReplayStreamerstatic
OnFileRequestComplete(const TSharedPtr< FQueuedLocalFileRequest, ESPMode::ThreadSafe > &Request)FLocalFileNetworkReplayStreamer
OnReplayFinishedWritingFLocalFileNetworkReplayStreamerstatic
OnReplayGetAnalyticsAttributesINetworkReplayStreamerstatic
operator=(TSharedFromThis const &)TSharedFromThis< FLocalFileNetworkReplayStreamer >inlineprotected
PlaybackReplayNameFSaveGameNetworkReplayStreamerprotected
PopulateStreamInfoFromMetaData(const FSaveGameMetaData &MetaData, FNetworkReplayStreamInfo &OutStreamInfo) constFSaveGameNetworkReplayStreamerprotected
ProcessNextFileRequest()FLocalFileNetworkReplayStreamerprotected
QueuedRequestsFLocalFileNetworkReplayStreamerprotected
ReadMetaDataFromLocalStream(FArchive &Archive, FSaveGameMetaData &OutMetaData) constFSaveGameNetworkReplayStreamerprotected
ReadMetaDataFromSaveGame(class ISaveGameSystem &SaveGameSystem, const FSaveGameSanitizedNames &SanitizedNames, const int32 UserIndex, FSaveGameMetaData &OutMetaData, FStreamingResultBase &OutResult) constFSaveGameNetworkReplayStreamerprotected
ReadReplayInfo(const FString &StreamName, FLocalFileReplayInfo &OutReplayInfo) constFLocalFileNetworkReplayStreamerinlineprotected
ReadReplayInfo(const FString &StreamName, FLocalFileReplayInfo &OutReplayInfo, EReadReplayInfoFlags Flags) constFLocalFileNetworkReplayStreamerprotected
ReadReplayInfo(FArchive &Archive, FLocalFileReplayInfo &OutReplayInfo, EReadReplayInfoFlags Flags) constFLocalFileNetworkReplayStreamerprotected
ReadReplayInfo(FArchive &Archive, FLocalFileReplayInfo &OutReplayInfo, struct FLocalFileSerializationInfo &SerializationInfo, EReadReplayInfoFlags Flags) constFLocalFileNetworkReplayStreamerprotected
RefreshHeader() overrideFLocalFileNetworkReplayStreamervirtual
RenameReplay(const FString &ReplayName, const FString &NewName, const FRenameReplayCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
RenameReplay(const FString &ReplayName, const FString &NewName, const int32 UserIndex, const FRenameReplayCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
RenameReplay_Internal(const FString &ReplayName, const FString &NewName, const int32 UserIndex, const FRenameReplayCallback &Delegate)FLocalFileNetworkReplayStreamerprotected
RenameReplayFriendlyName(const FString &ReplayName, const FString &NewFriendlyName, const FRenameReplayCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
RenameReplayFriendlyName(const FString &ReplayName, const FString &NewFriendlyName, const int32 UserIndex, const FRenameReplayCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
RenameReplayFriendlyName_Internal(const FString &ReplayName, const FString &NewFriendlyName, const int32 UserIndex, FRenameReplayResult &Result) constFSaveGameNetworkReplayStreamerprotected
FLocalFileNetworkReplayStreamer::RenameReplayFriendlyName_Internal(const FString &ReplayName, const FString &NewFriendlyName, const int32 UserIndex, const FRenameReplayCallback &Delegate)FLocalFileNetworkReplayStreamerprotected
RenameReplayFriendlyNameSaved(const FString &ReplayName, const FString &NewFriendlyName, const int32 UserIndex, const FRenameReplayCallback &Delegate) constFSaveGameNetworkReplayStreamerprotected
RenameReplaySaved(const FString &ReplayName, const FString &NewName, const int32 UserIndex, const FRenameReplayCallback &Delegate)FSaveGameNetworkReplayStreamerprotected
ReplayIndexToSanitizedNames(const int32 ReplayIndex, FSaveGameSanitizedNames &OutSanitizedNames) constFSaveGameNetworkReplayStreamerprotected
RequestCacheFLocalFileNetworkReplayStreamer
RequestEventData(const FString &EventID, const FRequestEventDataCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
RequestEventData(const FString &ReplayName, const FString &EventID, const FRequestEventDataCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
RequestEventData(const FString &ReplayName, const FString &EventId, const int32 UserIndex, const FRequestEventDataCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
RequestEventData_Internal(const FString &ReplayName, const FString &EventID, const int32 UserIndex, FRequestEventDataResult &Result)FSaveGameNetworkReplayStreamerprotected
FLocalFileNetworkReplayStreamer::RequestEventData_Internal(const FString &ReplayName, const FString &EventId, const int32 UserIndex, const FRequestEventDataCallback &Delegate)FLocalFileNetworkReplayStreamerprotected
RequestEventDataSaved(const FString &ReplayName, const FString &EventID, const int32 UserIndex, const FRequestEventDataCallback &Delegate)FSaveGameNetworkReplayStreamerprotected
RequestEventGroupData(const FString &Group, const FRequestEventGroupDataCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
RequestEventGroupData(const FString &ReplayName, const FString &Group, const FRequestEventGroupDataCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
RequestEventGroupData(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FRequestEventGroupDataCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
RequestEventGroupData_Internal(const FString &ReplayName, const FString &Group, const int32 UserIndex, FRequestEventGroupDataResult &Result)FSaveGameNetworkReplayStreamerprotected
RequestEventGroupDataSaved(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FRequestEventGroupDataCallback &Delegate)FSaveGameNetworkReplayStreamerprotected
SearchEvents(const FString &EventGroup, const FSearchEventsCallback &Delegate) overrideFLocalFileNetworkReplayStreamervirtual
SerializeMetaData(FArchive &Archive, FSaveGameMetaData &MetaData) constFSaveGameNetworkReplayStreamerprotected
SerializeVersionedMetaData(FArchive &Archive, FSaveGameMetaData &MetaData) constFSaveGameNetworkReplayStreamerprotected
SetAnalyticsProvider(TSharedPtr< IAnalyticsProvider > &InProvider)INetworkReplayStreamerinlinevirtual
SetDemoPath(const FString &DemoPath) overrideFLocalFileNetworkReplayStreamerinlinevirtual
SetExtendedError(UE::Net::FNetResult &&Result)INetworkReplayStreamervirtual
SetHighPriorityTimeRange(const uint32 StartTimeInMS, const uint32 EndTimeInMS) overrideFLocalFileNetworkReplayStreamervirtual
SetLastError(const ENetworkReplayError::Type InLastError)FLocalFileNetworkReplayStreamerinlineprotected
SetLastError(FLocalFileReplayResult &&Result)FLocalFileNetworkReplayStreamerprotected
SetTimeBufferHintSeconds(const float InTimeBufferHintSeconds) overrideFLocalFileNetworkReplayStreamerinlinevirtual
SharedThis(OtherType *ThisPtr)TSharedFromThis< FLocalFileNetworkReplayStreamer >inlineprotectedstatic
SharedThis(const OtherType *ThisPtr)TSharedFromThis< FLocalFileNetworkReplayStreamer >inlineprotectedstatic
StartStreaming(const FStartStreamingParameters &Params, const FStartStreamingCallback &Delegate) overrideFSaveGameNetworkReplayStreamervirtual
StartStreaming_Internal(const FStartStreamingParameters &Params, FStartStreamingResult &Result)FSaveGameNetworkReplayStreamerprotected
StartStreamingSaved(const FStartStreamingParameters &Params, const FStartStreamingCallback &Delegate)FSaveGameNetworkReplayStreamerprotected
StopStreaming() overrideFLocalFileNetworkReplayStreamervirtual
StreamArFLocalFileNetworkReplayStreamerprotected
StreamChunkIndexFLocalFileNetworkReplayStreamerprotected
StreamDataOffsetFLocalFileNetworkReplayStreamerprotected
StreamerStateFLocalFileNetworkReplayStreamerprotected
StreamNameToSanitizedNames(const FString &StreamName, FSaveGameSanitizedNames &OutSanitizedNames) constFSaveGameNetworkReplayStreamerprotected
StreamTimeRangeFLocalFileNetworkReplayStreamerprotected
SupportsCompression() constFLocalFileNetworkReplayStreamerinlinevirtual
SupportsEncryption() constFLocalFileNetworkReplayStreamerinlinevirtual
Tick(float DeltaSeconds)FLocalFileNetworkReplayStreamer
TSharedFromThis()TSharedFromThis< FLocalFileNetworkReplayStreamer >inlineprotected
TSharedFromThis(TSharedFromThis const &)TSharedFromThis< FLocalFileNetworkReplayStreamer >inlineprotected
UpdateCurrentReplayInfo(FLocalFileReplayInfo &ReplayInfo, EUpdateReplayInfoFlags UpdateFlags=EUpdateReplayInfoFlags::None)FLocalFileNetworkReplayStreamerprotected
UpdatePlaybackTime(uint32 TimeInMS) overrideFLocalFileNetworkReplayStreamerinlinevirtual
UpdateTotalDemoTime(uint32 TimeInMS) overrideFLocalFileNetworkReplayStreamervirtual
UpdateWeakReferenceInternal(TSharedPtr< SharedPtrType, SharedPtrMode > const *InSharedPtr, OtherType *InObject) constTSharedFromThis< FLocalFileNetworkReplayStreamer >inline
UpdateWeakReferenceInternal(TSharedRef< SharedRefType, SharedPtrMode > const *InSharedRef, OtherType *InObject) constTSharedFromThis< FLocalFileNetworkReplayStreamer >inline
WriteHeader()FLocalFileNetworkReplayStreamerprotected
WriteReplayInfo(const FString &StreamName, const FLocalFileReplayInfo &ReplayInfo)FLocalFileNetworkReplayStreamerprotected
WriteReplayInfo(FArchive &Archive, const FLocalFileReplayInfo &ReplayInfo)FLocalFileNetworkReplayStreamerprotected
WriteReplayInfo(FArchive &Archive, const FLocalFileReplayInfo &InReplayInfo, struct FLocalFileSerializationInfo &SerializationInfo)FLocalFileNetworkReplayStreamerprotected
~FLocalFileNetworkReplayStreamer()FLocalFileNetworkReplayStreamervirtual
~INetworkReplayStreamer()INetworkReplayStreamervirtual
~TSharedFromThis()TSharedFromThis< FLocalFileNetworkReplayStreamer >inlineprotected