UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSceneCulling Member List

This is the complete list of members for FSceneCulling, including all inherited members.

CreateRenderer(FSceneRendererBase &InSceneRenderer, const FEngineShowFlags &EngineShowFlags)FSceneCullingvirtual
CreateUpdater()FSceneCullingvirtual
EndUpdate(FRDGBuilder &GraphBuilder, FSceneUniformBuffer &SceneUniformBuffer, bool bPublishStats)FSceneCulling
FBlockLoc typedefFSceneCulling
FFootprint32 typedefFSceneCulling
FFootprint64 typedefFSceneCulling
FFootprint8 typedefFSceneCulling
FLocation32 typedefFSceneCulling
FLocation64 typedefFSceneCulling
FLocation8 typedefFSceneCulling
FSceneCulling(FScene &InScene)FSceneCulling
FSceneCullingBuilderFSceneCullingfriend
FSceneCullingRendererFSceneCullingfriend
FSceneInstanceCullingQueryFSceneCullingfriend
FSpatialHash typedefFSceneCulling
GetUpdateTaskHandle() constFSceneCulling
InitExtension(FScene &InScene)ISceneExtensioninlinevirtual
ISceneExtension(FScene &InScene)ISceneExtensioninlineexplicit
IsEnabled() constFSceneCullinginline
PublishStats()FSceneCulling
SceneISceneExtensionprotected
ShouldCreateExtension(FScene &Scene)FSceneCullingstatic
TestSphere(const FSphere &Sphere, ResultConsumerType &ResultConsumer) constFSceneCulling
~ISceneExtension()ISceneExtensioninlinevirtual