UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSceneRenderBuilder Member List

This is the complete list of members for FSceneRenderBuilder, including all inherited members.

AddCommand(TUniqueFunction< void()> &&Function) overrideFSceneRenderBuildervirtual
AddRenderCommand(TUniqueFunction< void(FRHICommandListImmediate &)> &&Function)ISceneRenderBuilderinline
AddRenderer(FSceneRenderer *Renderer, FString &&Name, FSceneRenderFunction &&Function) overrideFSceneRenderBuildervirtual
AddRenderer(FSceneRenderer *Renderer, FString &&Name, FSceneRenderFunction &&Function)=0FSceneRenderBuildervirtual
AddRenderer(FSceneRenderer *Renderer, FSceneRenderFunction &&Function)FSceneRenderBuilderinline
Create(FSceneInterface *SceneInterface)ISceneRenderBuilderstatic
CreateLinkedSceneRenderers(TConstArrayView< FSceneViewFamily * > ViewFamilies, FHitProxyConsumer *HitProxyConsumer) overrideFSceneRenderBuildervirtual
CreateSceneRenderer(FSceneViewFamily *ViewFamily) overrideFSceneRenderBuildervirtual
Execute() overrideFSceneRenderBuildervirtual
FlushIfIncompatible(const FEngineShowFlags &EngineShowFlags)FSceneRenderBuilderinline
FSceneRenderBuilder(FSceneInterface *InScene)FSceneRenderBuilder
FSceneRenderBuilder(const FSceneRenderBuilder &)=deleteFSceneRenderBuilder
FSceneRenderBuilder(FSceneRenderBuilder &&RHS)FSceneRenderBuilderinline
GetAllocator() overrideFSceneRenderBuildervirtual
GetAsyncCleanupTask()FSceneRenderBuilderstatic
IsCompatible(const FEngineShowFlags &EngineShowFlags) const overrideFSceneRenderBuildervirtual
operator=(const FSceneRenderBuilder &)=deleteFSceneRenderBuilder
operator=(FSceneRenderBuilder &&RHS)FSceneRenderBuilderinline
WaitForAsyncCleanupTask()FSceneRenderBuilderstatic
WaitForAsyncDeleteTask()FSceneRenderBuilderstatic
~FSceneRenderBuilder() overrideFSceneRenderBuilder
~ISceneRenderBuilder()=defaultISceneRenderBuildervirtual