UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FShaderCompileJobCollection Member List

This is the complete list of members for FShaderCompileJobCollection, including all inherited members.

AddToCacheAndProcessPending(FShaderCommonCompileJob *FinishedJob)FShaderCompileJobCollection
FShaderCompileJobCollection(FCriticalSection &InCompileQueueSection)FShaderCompileJobCollection
GetCachingStats(FShaderCompilerStats &OutStats) constFShaderCompileJobCollection
GetNumOutstandingJobs() constFShaderCompileJobCollection
GetNumPendingJobs(EShaderCompileJobPriority InPriority) constFShaderCompileJobCollection
GetNumPendingJobs() constFShaderCompileJobCollection
GetPendingJobs(EShaderCompilerWorkerType InWorkerType, EShaderCompileJobPriority InPriority, int32 MinNumJobs, int32 MaxNumJobs, TArray< FShaderCommonCompileJobPtr > &OutJobs)FShaderCompileJobCollection
PrepareJob(uint32 InId, const FShaderCompileJobKey &InKey, EShaderCompileJobPriority InPriority)FShaderCompileJobCollection
PrepareJob(uint32 InId, const FShaderPipelineCompileJobKey &InKey, EShaderCompileJobPriority InPriority)FShaderCompileJobCollection
ProcessFinishedJob(FShaderCommonCompileJob *FinishedJob, EShaderCompileJobStatus Status)FShaderCompileJobCollection
RemoveAllPendingJobsWithId(uint32 InId)FShaderCompileJobCollection
RemoveJob(FShaderCommonCompileJob *InJob)FShaderCompileJobCollection
SubmitJobs(const TArray< FShaderCommonCompileJobPtr > &InJobs)FShaderCompileJobCollection