UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FShaderCompilingManager Member List

This is the complete list of members for FShaderCompilingManager, including all inherited members.

AllowAsynchronousShaderCompiling() constFShaderCompilingManagerinline
AreWarningsSuppressed(const EShaderPlatform Platform) constFShaderCompilingManagerinline
CancelCompilation(const TCHAR *MaterialName, const TArray< int32 > &ShaderMapIdsToCancel)FShaderCompilingManager
CreateShaderDebugInfoPath(const FShaderCompilerInput &ShaderCompilerInput) constFShaderCompilingManager
DumpDebugInfoForEachPendingJob(const FShaderCompileJobCallback &PendingJobCallback) constFShaderCompilingManager
EDumpShaderDebugInfo enum nameFShaderCompilingManager
FinishAllCompilation() overrideFShaderCompilingManagervirtual
FinishCompilation(const TCHAR *MaterialName, const TArray< int32 > &ShaderMapIdsToFinishCompiling)FShaderCompilingManager
FShaderCompileDistributedThreadRunnable_InterfaceFShaderCompilingManagerfriend
FShaderCompileFASTBuildThreadRunnableFShaderCompilingManagerfriend
FShaderCompileThreadRunnableFShaderCompilingManagerfriend
FShaderCompileThreadRunnableBaseFShaderCompilingManagerfriend
FShaderCompilingManager()FShaderCompilingManager
GetAbsoluteShaderDebugInfoDirectory() constFShaderCompilingManagerinline
GetCurrentMemoryLimits() constFShaderCompilingManager
GetDumpShaderDebugInfo() constFShaderCompilingManager
GetDumpShaderDebugInfoFlags() constFShaderCompilingManager
GetExternalMemoryUsage()FShaderCompilingManager
GetLocalStats(FShaderCompilerStats &OutStats) constFShaderCompilingManager
GetNumLocalWorkers() constFShaderCompilingManagerinline
GetNumOutstandingJobs() constFShaderCompilingManager
GetNumPendingJobs() constFShaderCompilingManager
GetNumRemainingJobs() constFShaderCompilingManagerinline
GetStaticAssetTypeName()FShaderCompilingManagerstatic
HasShaderJobs() constFShaderCompilingManagerinline
IgnoreAllThrottling() constFShaderCompilingManagerinline
IncrementNumDumpedShaderSources()FShaderCompilingManagerinline
IsCompiling() constFShaderCompilingManagerinline
IsCompilingShaderMap(uint32 Id)FShaderCompilingManager
IsExclusiveDistributedCompilingEnabled() constFShaderCompilingManagerinline
IsRemoteCompilingEnabled() constFShaderCompilingManagerinline
IsShaderCompilationSkipped() constFShaderCompilingManagerinline
IsShaderCompilerWorkerRunning(FProcHandle &WorkerHandle)FShaderCompilingManagerstatic
OnDistributedShaderCompilingChanged()FShaderCompilingManager
OnMachineResourcesChanged(int32 NumberOfCores, int32 NumberOfCoresIncludingHyperthreads)FShaderCompilingManager
PreparePipelineCompileJob(uint32 Id, const FShaderPipelineCompileJobKey &Key, EShaderCompileJobPriority Priority)FShaderCompilingManager
PrepareShaderCompileJob(uint32 Id, const FShaderCompileJobKey &Key, EShaderCompileJobPriority Priority)FShaderCompilingManager
PrintStats()FShaderCompilingManager
ProcessAsyncResults(float TimeSlice, bool bBlockOnGlobalShaderCompletion)FShaderCompilingManager
ProcessAsyncResults(bool bLimitExecutionTime, bool bBlockOnGlobalShaderCompletion)FShaderCompilingManager
ProcessFinishedJob(FShaderCommonCompileJob *FinishedJob)FShaderCompilingManagerinline
ProcessFinishedJob(FShaderCommonCompileJob *FinishedJob, EShaderCompileJobStatus Status)FShaderCompilingManager
SetAllowForIncompleteShaderMaps(bool toggle)FShaderCompilingManagerinline
SetExternalJobs(int32 NumJobs)FShaderCompilingManagerinline
SetTargetMemoryLimitInMiB(int32 NewLimit)FShaderCompilingManager
ShouldDisplayCompilingNotification() constFShaderCompilingManagerinline
ShouldRecompileToDumpShaderDebugInfo(const FShaderCompileJob &Job) constFShaderCompilingManager
ShouldRecompileToDumpShaderDebugInfo(const FShaderCompilerInput &Input, const FShaderCompilerOutput &Output, bool bSucceeded) constFShaderCompilingManager
Shutdown() overrideFShaderCompilingManagervirtual
SkipShaderCompilation(bool toggle)FShaderCompilingManagerinline
SubmitJobs(TArray< FShaderCommonCompileJobPtr > &NewJobs, const FString MaterialBasePath, FString PermutationString=FString(""))FShaderCompilingManager
SuppressWarnings(const EShaderPlatform Platform)FShaderCompilingManagerinline
~FShaderCompilingManager()FShaderCompilingManager