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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FShaderParameterBindings, including all inherited members.
| BindForLegacyShaderParameters(const FShader *Shader, int32 PermutationId, const FShaderParameterMap &ParameterMaps, const FShaderParametersMetadata &StructMetaData, bool bShouldBindEverything=false) | FShaderParameterBindings | |
| BindForRootShaderParameters(const FShader *Shader, int32 PermutationId, const FShaderParameterMap &ParameterMaps) | FShaderParameterBindings | |
| DECLARE_EXPORTED_TYPE_LAYOUT(FShaderParameterBindings, RENDERCORE_API, NonVirtual) | FShaderParameterBindings | |
| kInvalidBufferIndex | FShaderParameterBindings | static |
| LAYOUT_FIELD(TMemoryImageArray< FParameter >, Parameters) | FShaderParameterBindings | |
| LAYOUT_FIELD(TMemoryImageArray< FResourceParameter >, ResourceParameters) | FShaderParameterBindings | |
| LAYOUT_FIELD(TMemoryImageArray< FBindlessResourceParameter >, BindlessResourceParameters) | FShaderParameterBindings | |
| LAYOUT_FIELD(TMemoryImageArray< FParameterStructReference >, GraphUniformBuffers) | FShaderParameterBindings | |
| LAYOUT_FIELD(TMemoryImageArray< FParameterStructReference >, ParameterReferences) | FShaderParameterBindings | |
| LAYOUT_FIELD_INITIALIZED(uint32, StructureLayoutHash, 0) | FShaderParameterBindings | |
| LAYOUT_FIELD_INITIALIZED(uint16, RootParameterBufferIndex, FShaderParameterBindings::kInvalidBufferIndex) | FShaderParameterBindings |