UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSlateEditableTextLayout Member List

This is the complete list of members for FSlateEditableTextLayout, including all inherited members.

AdvanceSearch(const bool InReverse=false)FSlateEditableTextLayout
AnyTextSelected() constFSlateEditableTextLayout
ApplyToSelection(const FRunInfo &InRunInfo, const FTextBlockStyle &InStyle)FSlateEditableTextLayout
BeginEditTransation()FSlateEditableTextLayout
BeginSearch(const FText &InSearchText, const ESearchCase::Type InSearchCase=ESearchCase::IgnoreCase, const bool InReverse=false)FSlateEditableTextLayout
BuildDefaultContextMenu(const TSharedPtr< FExtender > &InMenuExtender) constFSlateEditableTextLayout
CacheDesiredSize(float LayoutScaleMultiplier)FSlateEditableTextLayout
CanExecuteCopy() constFSlateEditableTextLayout
CanExecuteCut() constFSlateEditableTextLayout
CanExecuteDelete() constFSlateEditableTextLayout
CanExecutePaste() constFSlateEditableTextLayout
CanExecuteRedo() constFSlateEditableTextLayout
CanExecuteSelectAll() constFSlateEditableTextLayout
CanExecuteUndo() constFSlateEditableTextLayout
ClearSelection()FSlateEditableTextLayout
ClearUndoStates()FSlateEditableTextLayout
ComputeDesiredSize(float LayoutScaleMultiplier) constFSlateEditableTextLayout
ComputeVolatility() constFSlateEditableTextLayout
CopySelectedTextToClipboard()FSlateEditableTextLayout
CutSelectedTextToClipboard()FSlateEditableTextLayout
DeleteSelectedText()FSlateEditableTextLayout
EnableTextInputMethodContext()FSlateEditableTextLayout
EndEditTransaction()FSlateEditableTextLayout
ForceRefreshTextLayout(const FText &CurrentText)FSlateEditableTextLayout
FSlateEditableTextLayout(ISlateEditableTextWidget &InOwnerWidget, const TAttribute< FText > &InInitialText, FTextBlockStyle InTextStyle, const TOptional< ETextShapingMethod > InTextShapingMethod, const TOptional< ETextFlowDirection > InTextFlowDirection, const FCreateSlateTextLayout &InCreateSlateTextLayout, TSharedRef< ITextLayoutMarshaller > InTextMarshaller, TSharedRef< ITextLayoutMarshaller > InHintTextMarshaller)FSlateEditableTextLayout
FTextInputMethodContextFSlateEditableTextLayoutfriend
FVirtualKeyboardEntryFSlateEditableTextLayoutfriend
GetAutoWrapText() constFSlateEditableTextLayout
GetCharacterAt(const FTextLocation &Location) constFSlateEditableTextLayout
GetChildren()FSlateEditableTextLayout
GetComputedWrappingWidth() constFSlateEditableTextLayout
GetCurrentTextLine(FString &OutTextLine) constFSlateEditableTextLayout
GetCursorLocation() constFSlateEditableTextLayout
GetEditableText() constFSlateEditableTextLayout
GetHintText() constFSlateEditableTextLayout
GetNumSearchResults() constFSlateEditableTextLayout
GetPlainText() constFSlateEditableTextLayout
GetRunUnderCursor() constFSlateEditableTextLayout
GetScrollOffset() constFSlateEditableTextLayout
GetSearchResultIndex() constFSlateEditableTextLayout
GetSearchText() constFSlateEditableTextLayout
GetSelectedRuns() constFSlateEditableTextLayout
GetSelectedText() constFSlateEditableTextLayout
GetSelection() constFSlateEditableTextLayout
GetSize() constFSlateEditableTextLayout
GetText() constFSlateEditableTextLayout
GetTextInputMethodContext() constFSlateEditableTextLayout
GetTextLine(const int32 InLineIndex, FString &OutTextLine) constFSlateEditableTextLayout
GetTextLineCount()FSlateEditableTextLayout
GetTextStyle() constFSlateEditableTextLayout
GetVirtualKeyboardEntry() constFSlateEditableTextLayout
GoTo(const FTextLocation &NewLocation)FSlateEditableTextLayout
GoTo(const ETextLocation NewLocation)FSlateEditableTextLayout
HandleBackspace()FSlateEditableTextLayout
HandleCarriageReturn(bool isRepeat, int32 UserIndex=0)FSlateEditableTextLayout
HandleDelete()FSlateEditableTextLayout
HandleEscape()FSlateEditableTextLayout
HandleFocusLost(const FFocusEvent &InFocusEvent)FSlateEditableTextLayout
HandleFocusReceived(const FFocusEvent &InFocusEvent)FSlateEditableTextLayout
HandleKeyChar(const FCharacterEvent &InCharacterEvent)FSlateEditableTextLayout
HandleKeyDown(const FKeyEvent &InKeyEvent)FSlateEditableTextLayout
HandleKeyUp(const FKeyEvent &InKeyEvent)FSlateEditableTextLayout
HandleMouseButtonDoubleClick(const FGeometry &InMyGeometry, const FPointerEvent &InMouseEvent)FSlateEditableTextLayout
HandleMouseButtonDown(const FGeometry &MyGeometry, const FPointerEvent &InMouseEvent)FSlateEditableTextLayout
HandleMouseButtonUp(const FGeometry &MyGeometry, const FPointerEvent &InMouseEvent)FSlateEditableTextLayout
HandleMouseMove(const FGeometry &InMyGeometry, const FPointerEvent &InMouseEvent)FSlateEditableTextLayout
HandleTypeChar(const TCHAR InChar)FSlateEditableTextLayout
HasActiveContextMenu() constFSlateEditableTextLayout
HasTextChangedFromOriginal() constFSlateEditableTextLayout
InsertRunAtCursor(TSharedRef< IRun > InRun)FSlateEditableTextLayout
InsertTextAtCursor(const FString &InString)FSlateEditableTextLayout
IsAtBeginningOfDocument(const FTextLocation &Location) constFSlateEditableTextLayout
IsAtBeginningOfLine(const FTextLocation &Location) constFSlateEditableTextLayout
IsAtEndOfDocument(const FTextLocation &Location) constFSlateEditableTextLayout
IsAtEndOfLine(const FTextLocation &Location) constFSlateEditableTextLayout
IsAtWordStart(const FTextLocation &Location) constFSlateEditableTextLayout
IsTextSelectedAt(const FGeometry &MyGeometry, const UE::Slate::FDeprecateVector2DParameter &ScreenSpacePosition) constFSlateEditableTextLayout
IsTextSelectedAt(const UE::Slate::FDeprecateVector2DParameter &InLocalPosition) constFSlateEditableTextLayout
JumpTo(ETextLocation JumpLocation, ECursorAction Action)FSlateEditableTextLayout
LoadText()FSlateEditableTextLayout
MakeUndoState(SlateEditableTextTypes::FUndoState &OutUndoState)FSlateEditableTextLayout
MoveCursor(const FMoveCursor &InArgs)FSlateEditableTextLayout
OnArrangeChildren(const FGeometry &AllottedGeometry, FArrangedChildren &ArrangedChildren) constFSlateEditableTextLayout
OnPaint(const FPaintArgs &Args, const FGeometry &AllottedGeometry, const FSlateRect &MyCullingRect, FSlateWindowElementList &OutDrawElements, int32 LayerId, const FWidgetStyle &InWidgetStyle, bool bParentEnabled)FSlateEditableTextLayout
PasteTextFromClipboard()FSlateEditableTextLayout
PushUndoState(const SlateEditableTextTypes::FUndoState &InUndoState)FSlateEditableTextLayout
Redo()FSlateEditableTextLayout
Refresh()FSlateEditableTextLayout
RemoveCursorHighlight()FSlateEditableTextLayout
RestoreOriginalText()FSlateEditableTextLayout
SaveText(const FText &TextToSave)FSlateEditableTextLayout
ScanForWordBoundary(const FTextLocation &Location, int8 Direction) constFSlateEditableTextLayout
ScrollTo(const FTextLocation &NewLocation)FSlateEditableTextLayout
ScrollTo(const ETextLocation NewLocation)FSlateEditableTextLayout
SelectAllText()FSlateEditableTextLayout
SelectText(const FTextLocation &InSelectionStart, const FTextLocation &InCursorLocation)FSlateEditableTextLayout
SelectWordAt(const FGeometry &MyGeometry, const UE::Slate::FDeprecateVector2DParameter &ScreenSpacePosition)FSlateEditableTextLayout
SelectWordAt(const UE::Slate::FDeprecateVector2DParameter &InLocalPosition)FSlateEditableTextLayout
SetApplyLineHeightToBottomLine(const TAttribute< bool > &InApplyLineHeightToBottomLine)FSlateEditableTextLayout
SetAutoWrapText(const TAttribute< bool > &InAutoWrapText)FSlateEditableTextLayout
SetCompositionBrush(const TAttribute< const FSlateBrush * > &InCompositionBrush)FSlateEditableTextLayout
SetCursorBrush(const TAttribute< const FSlateBrush * > &InCursorBrush)FSlateEditableTextLayout
SetDebugSourceInfo(const TAttribute< FString > &InDebugSourceInfo)FSlateEditableTextLayout
SetEditableText(const FText &TextToSet, const bool bForce=false)FSlateEditableTextLayout
SetHintText(const TAttribute< FText > &InHintText)FSlateEditableTextLayout
SetHorizontalScrollFraction(const float InScrollOffsetFraction)FSlateEditableTextLayout
SetJustification(const TAttribute< ETextJustify::Type > &InJustification)FSlateEditableTextLayout
SetLineHeightPercentage(const TAttribute< float > &InLineHeightPercentage)FSlateEditableTextLayout
SetMargin(const TAttribute< FMargin > &InMargin)FSlateEditableTextLayout
SetOverflowPolicy(TOptional< ETextOverflowPolicy > InOverflowPolicy)FSlateEditableTextLayout
SetScrollOffset(const UE::Slate::FDeprecateVector2DParameter &InScrollOffset, const FGeometry &InGeometry)FSlateEditableTextLayout
SetSearchText(const TAttribute< FText > &InSearchText)FSlateEditableTextLayout
SetText(const TAttribute< FText > &InText)FSlateEditableTextLayout
SetTextFlowDirection(const TOptional< ETextFlowDirection > &InTextFlowDirection)FSlateEditableTextLayout
SetTextShapingMethod(const TOptional< ETextShapingMethod > &InTextShapingMethod)FSlateEditableTextLayout
SetTextStyle(const FTextBlockStyle &InTextStyle)FSlateEditableTextLayout
SetTextWrapping(const TAttribute< float > &InWrapTextAt, const TAttribute< bool > &InAutoWrapText, const TAttribute< ETextWrappingPolicy > &InWrappingPolicy)FSlateEditableTextLayout
SetVerticalScrollFraction(const float InScrollOffsetFraction)FSlateEditableTextLayout
SetWrappingPolicy(const TAttribute< ETextWrappingPolicy > &InWrappingPolicy)FSlateEditableTextLayout
SetWrapTextAt(const TAttribute< float > &InWrapTextAt)FSlateEditableTextLayout
Tick(const FGeometry &AllottedGeometry, const double InCurrentTime, const float InDeltaTime)FSlateEditableTextLayout
ToggleVirtualKeyboard(bool bShow, const int32 UserIndex)FSlateEditableTextLayout
TranslatedLocation(const FTextLocation &CurrentLocation, int8 Direction) constFSlateEditableTextLayout
TranslateLocationVertical(const FTextLocation &Location, int32 NumLinesToMove, float GeometryScale, FTextLocation &OutCursorPosition, TOptional< SlateEditableTextTypes::ECursorAlignment > &OutCursorAlignment) constFSlateEditableTextLayout
Undo()FSlateEditableTextLayout
UpdateCursorHighlight()FSlateEditableTextLayout
UpdatePreferredCursorScreenOffsetInLine()FSlateEditableTextLayout
~FSlateEditableTextLayout()FSlateEditableTextLayout