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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FSlateElementBatch, including all inherited members.
| FSlateElementBatch(const FSlateShaderResource *InShaderResource, const FShaderParams &InShaderParams, ESlateShader ShaderType, ESlateDrawPrimitive PrimitiveType, ESlateDrawEffect InDrawEffects, ESlateBatchDrawFlag InBatchFlags, const FSlateDrawElement &InDrawElement, int32 InstanceCount=0, uint32 InstanceOffset=0, ISlateUpdatableInstanceBuffer *InstanceData=nullptr) | FSlateElementBatch | |
| FSlateElementBatch(TWeakPtr< ICustomSlateElement, ESPMode::ThreadSafe > InCustomDrawer, const FSlateDrawElement &InDrawElement) | FSlateElementBatch | |
| GetCustomDrawer() const | FSlateElementBatch | inline |
| GetDrawEffects() const | FSlateElementBatch | inline |
| GetDrawFlags() const | FSlateElementBatch | inline |
| GetInstanceCount() const | FSlateElementBatch | inline |
| GetInstanceData() const | FSlateElementBatch | inline |
| GetInstanceOffset() const | FSlateElementBatch | inline |
| GetPrimitiveType() const | FSlateElementBatch | inline |
| GetSceneIndex() const | FSlateElementBatch | inline |
| GetShaderParams() const | FSlateElementBatch | inline |
| GetShaderResource() const | FSlateElementBatch | inline |
| GetShaderType() const | FSlateElementBatch | inline |
| IndexArrayIndex | FSlateElementBatch | |
| NumElementsInBatch | FSlateElementBatch | |
| operator==(const FSlateElementBatch &Other) const | FSlateElementBatch | inline |
| VertexArrayIndex | FSlateElementBatch |