UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSlateNullRenderer Member List

This is the complete list of members for FSlateNullRenderer, including all inherited members.

AcquireDrawBuffer() overrideFSlateNullRenderervirtual
AddWidgetRendererUpdate(const struct FRenderThreadUpdateContext &Context, bool bDeferredRenderTargetUpdate)FSlateRendererinlinevirtual
AreShadersInitialized() constFSlateRendererinlinevirtual
BeginFrame() constFSlateRendererinlinevirtual
CanRenderResource(UObject &InResourceObject) constFSlateRendererinlinevirtual
ClearScenes() overrideFSlateNullRenderervirtual
CopyWindowsToVirtualScreenBuffer(const TArray< FString > &KeypressBuffer)FSlateRendererinlinevirtual
CreateSharedHandleTexture(void *SharedHandle) overrideFSlateNullRenderervirtual
CreateUpdatableTexture(uint32 Width, uint32 Height) overrideFSlateNullRenderervirtual
CreateViewport(const TSharedRef< SWindow > Window) overrideFSlateNullRenderervirtual
DECLARE_MULTICAST_DELEGATE_OneParam(FOnSlateWindowDestroyed, void *)FSlateRenderer
DECLARE_MULTICAST_DELEGATE_OneParam(FOnPreResizeWindowBackbuffer, void *)FSlateRenderer
DECLARE_MULTICAST_DELEGATE_OneParam(FOnPostResizeWindowBackbuffer, void *)FSlateRenderer
DECLARE_MULTICAST_DELEGATE_TwoParams(FOnSlateWindowRendered, SWindow &, void *)FSlateRenderer
DECLARE_TS_MULTICAST_DELEGATE_ThreeParams(FOnAddBackBufferReadyToPresentPass, FRDGBuilder &, SWindow &, FRDGTexture *)FSlateRenderer
DECLARE_TS_MULTICAST_DELEGATE_TwoParams(FOnBackBufferReadyToPresent, SWindow &, const FTextureRHIRef &)FSlateRenderer
Destroy() overrideFSlateNullRenderervirtual
DestroyCachedFastPathElementData(struct FSlateCachedElementData *ElementData)FSlateRenderervirtual
DestroyCachedFastPathRenderingData(struct FSlateCachedFastPathRenderingData *VertexData)FSlateRenderervirtual
DrawWindows(FSlateDrawBuffer &InWindowDrawBuffer) overrideFSlateNullRenderervirtual
EndFrame() constFSlateRendererinlinevirtual
FlushCommands() constFSlateRendererinlinevirtual
FlushFontCache(const FString &FlushReason)FSlateRendererinline
FSlateNullRenderer(const TSharedRef< FSlateFontServices > &InSlateFontServices, const TSharedRef< FSlateShaderResourceManager > &InResourceManager)FSlateNullRenderer
FSlateRenderer(const TSharedRef< FSlateFontServices > &InSlateFontServices)FSlateRendererexplicit
GenerateDynamicImageResource(const FName InTextureName) overrideFSlateNullRenderervirtual
GenerateDynamicImageResource(FName ResourceName, uint32 Width, uint32 Height, const TArray< uint8 > &Bytes) overrideFSlateNullRenderervirtual
FSlateRenderer::GenerateDynamicImageResource(FName ResourceName, FSlateTextureDataRef TextureData)FSlateRendererinlinevirtual
GetCurrentSceneIndex() const overrideFSlateNullRenderervirtual
GetDrawBuffer()FSlateRendererinlinevirtual
GetFontAtlasProvider()FSlateRenderervirtual
GetFontCache() constFSlateRendererinline
GetFontMeasureService() constFSlateRendererinline
GetFontServices() constFSlateRendererinline
GetResourceCriticalSection() overrideFSlateNullRenderervirtual
GetResourceHandle(const FSlateBrush &Brush, FVector2f LocalSize, float DrawScale) overrideFSlateNullRenderervirtual
FSlateRenderer::GetResourceHandle(const FSlateBrush &Brush)FSlateRendererinlinevirtual
GetSlateRecommendedColorFormat()FSlateRendererinlinevirtual
GetTextureAtlasProvider()FSlateRenderervirtual
GetViewportResource(const SWindow &Window)FSlateRendererinlinevirtual
HasLostDevice() constFSlateRendererinlinevirtual
Initialize() overrideFSlateNullRenderervirtual
InvalidateAllViewports()FSlateRendererinlinevirtual
IsViewportFullscreen(const SWindow &Window) constFSlateRenderer
LoadStyleResources(const ISlateStyle &Style)FSlateRendererinlinevirtual
MapVirtualScreenBuffer(FMappedTextureBuffer *OutImageData)FSlateRendererinlinevirtual
OnAddBackBufferReadyToPresentPass()FSlateRendererinline
OnAddBackBufferReadyToPresentPassDelegateFSlateRendererprotected
OnBackBufferReadyToPresent()FSlateRendererinline
OnBackBufferReadyToPresentDelegateFSlateRendererprotected
OnPostResizeWindowBackBuffer()FSlateRendererinline
OnPreResizeWindowBackBuffer()FSlateRendererinline
OnSlateWindowDestroyed()FSlateRendererinline
OnSlateWindowDestroyedDelegateFSlateRendererprotected
OnSlateWindowRendered()FSlateRendererinline
OnVirtualDesktopSizeChanged(const FDisplayMetrics &NewDisplayMetric)FSlateRendererinlinevirtual
OnWindowDestroyed(const TSharedRef< SWindow > &InWindow) overrideFSlateNullRenderervirtual
OnWindowFinishReshaped(const TSharedPtr< SWindow > &InWindow)FSlateRendererinlinevirtual
PostResizeBackBufferDelegateFSlateRendererprotected
PrepareToTakeHDRScreenshot(const FIntRect &Rect, TArray< FLinearColor > *OutColorData, SWindow *InScreenshotWindow)FSlateRendererinlinevirtual
PrepareToTakeScreenshot(const FIntRect &Rect, TArray< FColor > *OutColorData, SWindow *InScreenshotWindow) overrideFSlateNullRenderervirtual
PreResizeBackBufferDelegateFSlateRendererprotected
RegisterCurrentScene(FSceneInterface *Scene) overrideFSlateNullRenderervirtual
ReleaseAccessedResources(bool bImmediatelyFlush)FSlateRendererinlinevirtual
ReleaseDrawBuffer(FSlateDrawBuffer &InWindowDrawBuffer) overrideFSlateNullRenderervirtual
ReleaseDynamicResource(const FSlateBrush &InBrush) overrideFSlateNullRenderervirtual
ReleaseUpdatableTexture(FSlateUpdatableTexture *Texture) overrideFSlateNullRenderervirtual
ReloadTextureResources()FSlateRendererinlinevirtual
RemoveDynamicBrushResource(TSharedPtr< FSlateDynamicImageBrush > BrushToRemove) overrideFSlateNullRenderervirtual
RequestResize(const TSharedPtr< SWindow > &Window, uint32 NewWidth, uint32 NewHeight) overrideFSlateNullRenderervirtual
RestoreSystemResolution(const TSharedRef< SWindow > InWindow) overrideFSlateNullRenderervirtual
SetColorVisionDeficiencyType(EColorVisionDeficiency Type, int32 Severity, bool bCorrectDeficiency, bool bShowCorrectionWithDeficiency)FSlateRendererinlinevirtual
SetCurrentSceneIndex(int32 InIndex) overrideFSlateNullRenderervirtual
SetSystemResolution(uint32 Width, uint32 Height) overrideFSlateNullRendererinlinevirtual
SetWindowRenderTarget(const SWindow &Window, class IViewportRenderTargetProvider *Provider)FSlateRendererinlinevirtual
SlateFontServicesFSlateRendererprotected
SlateWindowRenderedFSlateRendererprotected
Sync() const overrideFSlateNullRenderervirtual
UnmapVirtualScreenBuffer()FSlateRendererinlinevirtual
UpdateFullscreenState(const TSharedRef< SWindow > Window, uint32 OverrideResX, uint32 OverrideResY) overrideFSlateNullRenderervirtual
~FSlateRenderer()FSlateRenderervirtual