| AcquireDrawBuffer() override | FSlateRHIRenderer | virtual |
| AddWidgetRendererUpdate(const struct FRenderThreadUpdateContext &Context, bool bDeferredRenderTargetUpdate) override | FSlateRHIRenderer | virtual |
| AreShadersInitialized() const override | FSlateRHIRenderer | virtual |
| BeginFrame() const override | FSlateRHIRenderer | virtual |
| CachedElementData | FSlateRHIRenderer | |
| CachedFastPathRenderingData | FSlateRHIRenderer | |
| CanRenderResource(UObject &InResourceObject) const override | FSlateRHIRenderer | virtual |
| ClearScenes() override | FSlateRHIRenderer | virtual |
| ColorData | FSlateRHIRenderer | |
| ColorDataHDR | FSlateRHIRenderer | |
| CopyWindowsToVirtualScreenBuffer(const TArray< FString > &KeypressBuffer) | FSlateRenderer | inlinevirtual |
| CreateSharedHandleTexture(void *SharedHandle) override | FSlateRHIRenderer | virtual |
| CreateUpdatableTexture(uint32 Width, uint32 Height) override | FSlateRHIRenderer | virtual |
| CreateViewport(const TSharedRef< SWindow > Window) override | FSlateRHIRenderer | virtual |
| DECLARE_MULTICAST_DELEGATE_OneParam(FOnSlateWindowDestroyed, void *) | FSlateRenderer | |
| DECLARE_MULTICAST_DELEGATE_OneParam(FOnPreResizeWindowBackbuffer, void *) | FSlateRenderer | |
| DECLARE_MULTICAST_DELEGATE_OneParam(FOnPostResizeWindowBackbuffer, void *) | FSlateRenderer | |
| DECLARE_MULTICAST_DELEGATE_TwoParams(FOnSlateWindowRendered, SWindow &, void *) | FSlateRenderer | |
| DECLARE_TS_MULTICAST_DELEGATE_ThreeParams(FOnAddBackBufferReadyToPresentPass, FRDGBuilder &, SWindow &, FRDGTexture *) | FSlateRenderer | |
| DECLARE_TS_MULTICAST_DELEGATE_TwoParams(FOnBackBufferReadyToPresent, SWindow &, const FTextureRHIRef &) | FSlateRenderer | |
| Destroy() override | FSlateRHIRenderer | virtual |
| DestroyCachedFastPathElementData(FSlateCachedElementData *InCachedElementData) override | FSlateRHIRenderer | virtual |
| DestroyCachedFastPathRenderingData(struct FSlateCachedFastPathRenderingData *InRenderingData) override | FSlateRHIRenderer | virtual |
| DrawWindows(FSlateDrawBuffer &InWindowDrawBuffer) override | FSlateRHIRenderer | virtual |
| EndFrame() const override | FSlateRHIRenderer | virtual |
| FlushCommands() const override | FSlateRHIRenderer | virtual |
| FlushFontCache(const FString &FlushReason) | FSlateRenderer | inline |
| FSlateRenderer(const TSharedRef< FSlateFontServices > &InSlateFontServices) | FSlateRenderer | explicit |
| FSlateRHIRenderer(TSharedRef< FSlateFontServices > InSlateFontServices, TSharedRef< FSlateRHIResourceManager > InResourceManager) | FSlateRHIRenderer | |
| GenerateDynamicImageResource(const FName InTextureName) override | FSlateRHIRenderer | virtual |
| GenerateDynamicImageResource(FName ResourceName, uint32 Width, uint32 Height, const TArray< uint8 > &Bytes) override | FSlateRHIRenderer | virtual |
| GenerateDynamicImageResource(FName ResourceName, FSlateTextureDataRef TextureData) override | FSlateRHIRenderer | virtual |
| GetCurrentSceneIndex() const override | FSlateRHIRenderer | virtual |
| GetDrawBuffer() | FSlateRenderer | inlinevirtual |
| GetFontAtlasProvider() | FSlateRenderer | virtual |
| GetFontCache() const | FSlateRenderer | inline |
| GetFontMeasureService() const | FSlateRenderer | inline |
| GetFontServices() const | FSlateRenderer | inline |
| GetResourceCriticalSection() override | FSlateRHIRenderer | virtual |
| GetResourceHandle(const FSlateBrush &Brush, FVector2f LocalSize, float DrawScale) override | FSlateRHIRenderer | virtual |
| FSlateRenderer::GetResourceHandle(const FSlateBrush &Brush) | FSlateRenderer | inlinevirtual |
| GetSlateRecommendedColorFormat() override | FSlateRHIRenderer | virtual |
| GetTextureAtlasProvider() override | FSlateRHIRenderer | virtual |
| GetViewportResource(const SWindow &Window) override | FSlateRHIRenderer | virtual |
| HasLostDevice() const | FSlateRenderer | inlinevirtual |
| Initialize() override | FSlateRHIRenderer | virtual |
| InvalidateAllViewports() override | FSlateRHIRenderer | virtual |
| IsViewportFullscreen(const SWindow &Window) const | FSlateRenderer | |
| LastUsedFrameCounter | FSlateRHIRenderer | |
| LoadStyleResources(const ISlateStyle &Style) override | FSlateRHIRenderer | virtual |
| MapVirtualScreenBuffer(FMappedTextureBuffer *OutImageData) | FSlateRenderer | inlinevirtual |
| OnAddBackBufferReadyToPresentPass() | FSlateRenderer | inline |
| OnAddBackBufferReadyToPresentPassDelegate | FSlateRenderer | protected |
| OnBackBufferReadyToPresent() | FSlateRenderer | inline |
| OnBackBufferReadyToPresentDelegate | FSlateRenderer | protected |
| OnPostResizeWindowBackBuffer() | FSlateRenderer | inline |
| OnPreResizeWindowBackBuffer() | FSlateRenderer | inline |
| OnSlateWindowDestroyed() | FSlateRenderer | inline |
| OnSlateWindowDestroyedDelegate | FSlateRenderer | protected |
| OnSlateWindowRendered() | FSlateRenderer | inline |
| OnWindowDestroyed(const TSharedRef< SWindow > &InWindow) override | FSlateRHIRenderer | virtual |
| OnWindowFinishReshaped(const TSharedPtr< SWindow > &InWindow) override | FSlateRHIRenderer | virtual |
| PostResizeBackBufferDelegate | FSlateRenderer | protected |
| PrepareToTakeHDRScreenshot(const FIntRect &Rect, TArray< FLinearColor > *OutColorData, SWindow *ScreenshotWindow) override | FSlateRHIRenderer | virtual |
| PrepareToTakeScreenshot(const FIntRect &Rect, TArray< FColor > *OutColorData, SWindow *ScreenshotWindow) override | FSlateRHIRenderer | virtual |
| PreResizeBackBufferDelegate | FSlateRenderer | protected |
| RegisterCurrentScene(FSceneInterface *Scene) override | FSlateRHIRenderer | virtual |
| ReleaseAccessedResources(bool bImmediatelyFlush) override | FSlateRHIRenderer | virtual |
| ReleaseDrawBuffer(FSlateDrawBuffer &InWindowDrawBuffer) override | FSlateRHIRenderer | virtual |
| ReleaseDynamicResource(const FSlateBrush &InBrush) override | FSlateRHIRenderer | virtual |
| ReleaseUpdatableTexture(FSlateUpdatableTexture *Texture) override | FSlateRHIRenderer | virtual |
| ReloadTextureResources() override | FSlateRHIRenderer | virtual |
| RemoveDynamicBrushResource(TSharedPtr< FSlateDynamicImageBrush > BrushToRemove) override | FSlateRHIRenderer | virtual |
| RequestResize(const TSharedPtr< SWindow > &Window, uint32 NewWidth, uint32 NewHeight) override | FSlateRHIRenderer | virtual |
| ResourceCriticalSection | FSlateRenderer | protected |
| RestoreSystemResolution(const TSharedRef< SWindow > InWindow) override | FSlateRHIRenderer | virtual |
| SetColorVisionDeficiencyType(EColorVisionDeficiency Type, int32 Severity, bool bCorrectDeficiency, bool bShowCorrectionWithDeficiency) override | FSlateRHIRenderer | virtual |
| SetCurrentSceneIndex(int32 InIndex) override | FSlateRHIRenderer | virtual |
| SetSystemResolution(uint32 Width, uint32 Height) override | FSlateRHIRenderer | virtual |
| SetWindowRenderTarget(const SWindow &Window, class IViewportRenderTargetProvider *Provider) | FSlateRenderer | inlinevirtual |
| SlateFontServices | FSlateRenderer | protected |
| SlateWindowRendered | FSlateRenderer | protected |
| Sync() const override | FSlateRHIRenderer | virtual |
| UnmapVirtualScreenBuffer() | FSlateRenderer | inlinevirtual |
| UpdateFullscreenState(const TSharedRef< SWindow > Window, uint32 OverrideResX, uint32 OverrideResY) override | FSlateRHIRenderer | virtual |
| ViewportToCapture | FSlateRHIRenderer | |
| ViewRect | FSlateRHIRenderer | |
| ~FSlateRenderer() | FSlateRenderer | virtual |