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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FSlateUpdatableTexture, including all inherited members.
| Cleanup()=0 | FSlateUpdatableTexture | pure virtual |
| GetRenderResource() | FSlateUpdatableTexture | inlinevirtual |
| GetSlateResource()=0 | FSlateUpdatableTexture | pure virtual |
| ResizeTexture(uint32 Width, uint32 Height)=0 | FSlateUpdatableTexture | pure virtual |
| UpdateTexture(const TArray< uint8 > &Bytes)=0 | FSlateUpdatableTexture | pure virtual |
| UpdateTextureThreadSafe(const TArray< uint8 > &Bytes)=0 | FSlateUpdatableTexture | pure virtual |
| UpdateTextureThreadSafeRaw(uint32 Width, uint32 Height, const void *Buffer, const FIntRect &Dirty=FIntRect())=0 | FSlateUpdatableTexture | pure virtual |
| UpdateTextureThreadSafeWithKeyedTextureHandle(void *TextureHandle, int KeyLockVal, int KeyUnlockVal, const FIntRect &Dirty=FIntRect())=0 | FSlateUpdatableTexture | pure virtual |
| UpdateTextureThreadSafeWithTextureData(FSlateTextureData *TextureData)=0 | FSlateUpdatableTexture | pure virtual |
| ~FSlateUpdatableTexture() | FSlateUpdatableTexture | inlinevirtual |