UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSlateWindowElementList Member List

This is the complete list of members for FSlateWindowElementList, including all inherited members.

AddReferencedObjects(FReferenceCollector &Collector)FSlateWindowElementList
AddUninitialized()FSlateWindowElementListinline
AddUninitializedLookup(EElementType InElementType=EElementType::ET_NonMapped)FSlateWindowElementList
BeginDeferredGroup()FSlateWindowElementList
EndDeferredGroup()FSlateWindowElementList
FNoncopyable()FNoncopyableinlineprotected
FSlateElementBatcherFSlateWindowElementListfriend
FSlateWindowElementList(const TSharedPtr< SWindow > &InPaintWindow)FSlateWindowElementListexplicit
GetBatchData()FSlateWindowElementListinline
GetBatchDataHDR()FSlateWindowElementListinline
GetClippingIndex() constFSlateWindowElementList
GetClippingManager()FSlateWindowElementListinline
GetClippingManager() constFSlateWindowElementListinline
GetClippingStackDepth() constFSlateWindowElementListinline
GetClippingState() constFSlateWindowElementList
GetCurrentCachedElementWithNewData() constFSlateWindowElementListinline
GetDeferredPaintList() constFSlateWindowElementListinline
GetIsInGameLayer()FSlateWindowElementList
GetPaintWindow() constFSlateWindowElementListinline
GetPixelSnappingMethod() constFSlateWindowElementList
GetRenderWindow() constFSlateWindowElementListinline
GetUncachedDrawElements() constFSlateWindowElementListinline
GetWindowSize() constFSlateWindowElementListinline
PaintDeferred(int32 LayerId, const FSlateRect &MyCullingRect)FSlateWindowElementList
PopCachedElementData()FSlateWindowElementList
PopClip()FSlateWindowElementList
PopClipToStackIndex(int32 Index)FSlateWindowElementList
PopPaintingWidget(const SWidget &CurrentWidget)FSlateWindowElementList
PopPixelSnappingMethod()FSlateWindowElementList
PushCachedElementData(FSlateCachedElementData &CachedElementData)FSlateWindowElementList
PushClip(const FSlateClippingZone &InClipZone)FSlateWindowElementList
PushPaintingWidget(const SWidget &CurrentWidget, int32 StartingLayerId, FSlateCachedElementsHandle &CurrentCacheHandle)FSlateWindowElementList
PushPixelSnappingMethod(EWidgetPixelSnapping InPixelSnappingMethod)FSlateWindowElementList
QueueDeferredPainting(const FDeferredPaint &InDeferredPaint)FSlateWindowElementList
ResetElementList()FSlateWindowElementList
SetIsInGameLayer(bool bInGameLayer)FSlateWindowElementList
SetRenderTargetWindow(SWindow *InRenderTargetWindow)FSlateWindowElementList
ShouldResolveDeferred() constFSlateWindowElementListinline
~FNoncopyable()FNoncopyableinlineprotected
~FSlateWindowElementList()FSlateWindowElementList