UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStaticRenderAssetInstanceManager Member List

This is the complete list of members for FStaticRenderAssetInstanceManager, including all inherited members.

Add(const UPrimitiveComponent *Component, FStreamingTextureLevelContext &LevelContext, float MaxAllowedUIDensity) final overrideFStaticRenderAssetInstanceManagervirtual
Add(const TArray< FRenderAssetInstanceState::FPreAddComponentPayload > &Payloads, TFunctionRef< void(const FRenderAssetInstanceState::FPreAddComponentPayload &, EAddComponentResult)> OnAddFailedFunc)FStaticRenderAssetInstanceManager
CanAddComponent() constFStaticRenderAssetInstanceManager
CanManage(const UPrimitiveComponent *Component) const final overrideFStaticRenderAssetInstanceManagervirtual
CheckRegistrationAndUnpackBounds(TArray< const UPrimitiveComponent * > &RemovedComponents)FStaticRenderAssetInstanceManagerinline
CompileElements()FStaticRenderAssetInstanceManagerinline
FStaticRenderAssetInstanceManager(RenderAssetInstanceTask::FDoWorkTask &AsyncTask)FStaticRenderAssetInstanceManager
GetAllocatedSize() const final overrideFStaticRenderAssetInstanceManagervirtual
GetAsyncView(bool bCreateIfNull) final overrideFStaticRenderAssetInstanceManagervirtual
GetReferencedComponents(TArray< const UPrimitiveComponent * > &Components) constFStaticRenderAssetInstanceManagerinline
GetRenderAssetIterator()FStaticRenderAssetInstanceManagerinline
HasRenderAssetReferences() constFStaticRenderAssetInstanceManagerinline
IsReferenced(const UPrimitiveComponent *Component) const final overrideFStaticRenderAssetInstanceManagerinlinevirtual
NormalizeLightmapTexelFactor()FStaticRenderAssetInstanceManager
OffsetBounds(const FVector &Offset)FStaticRenderAssetInstanceManager
OnRefreshVisibilityDone(int32 InBeginIndex, int32 InEndIndex)FStaticRenderAssetInstanceManagerprotected
PrepareAsyncView() final overrideFStaticRenderAssetInstanceManagerinlinevirtual
Refresh(float Percentage) final overrideFStaticRenderAssetInstanceManagervirtual
Remove(const UPrimitiveComponent *Component, FRemovedRenderAssetArray *RemovedRenderAssets) final overrideFStaticRenderAssetInstanceManagervirtual
~FStaticRenderAssetInstanceManager()FStaticRenderAssetInstanceManagerinline
~IRenderAssetInstanceManager()IRenderAssetInstanceManagerinlinevirtual