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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FStreamingTextureLevelContext, including all inherited members.
| BindBuildData(const TArray< FStreamingTextureBuildInfo > *PreBuiltData) | FStreamingTextureLevelContext | |
| CanUseTextureStreamingBuiltData() const | FStreamingTextureLevelContext | |
| FStreamingTextureLevelContext(EMaterialQualityLevel::Type InQualityLevel, const ULevel *InLevel=nullptr, const TMap< FGuid, int32 > *InTextureGuidToLevelIndex=nullptr) | FStreamingTextureLevelContext | |
| FStreamingTextureLevelContext(EMaterialQualityLevel::Type InQualityLevel, ERHIFeatureLevel::Type InFeatureLevel, bool InUseRelativeBoxes) | FStreamingTextureLevelContext | |
| FStreamingTextureLevelContext(EMaterialQualityLevel::Type InQualityLevel, const UPrimitiveComponent *Primitive) | FStreamingTextureLevelContext | |
| GetFeatureLevel() | FStreamingTextureLevelContext | inline |
| GetQualityLevel() | FStreamingTextureLevelContext | inline |
| ProcessMaterial(const FBoxSphereBounds &ComponentBounds, const FPrimitiveMaterialInfo &MaterialData, float ComponentScaling, TArray< FStreamingRenderAssetPrimitiveInfo > &OutStreamingTextures, bool bIsComponentBuildDataValid=false, const UPrimitiveComponent *DebugComponent=nullptr) | FStreamingTextureLevelContext | |
| SetForceNoUseBuiltData(bool bValue) | FStreamingTextureLevelContext | inline |
| UpdateContext(EMaterialQualityLevel::Type InQualityLevel, const ULevel *InLevel, const TMap< FGuid, int32 > *InTextureGuidToLevelIndex) | FStreamingTextureLevelContext | |
| ~FStreamingTextureLevelContext() | FStreamingTextureLevelContext |