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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FStringTableRegistry, including all inherited members.
| EnumerateStringTables(const TFunctionRef< bool(const FName &, const FStringTableConstRef &)> &InEnumerator) const | FStringTableRegistry | |
| FindMutableStringTable(const FName InTableId) const | FStringTableRegistry | |
| FindStringTable(const FName InTableId) const | FStringTableRegistry | |
| FindStringTableAsset(const FName InTableId) const | FStringTableRegistry | |
| FindTableIdAndKey(const FText &InText, FName &OutTableId, FString &OutKey) const | FStringTableRegistry | |
| Get() | FStringTableRegistry | static |
| Internal_FindLocTableEntry(const FName InTableId, const FTextKey &InKey, const EStringTableLoadingPolicy InLoadingPolicy) const | FStringTableRegistry | |
| Internal_LocTableFromFile(const FName InTableId, const FTextKey &InNamespace, const FString &InFilePath, const FString &InRootPath) | FStringTableRegistry | |
| Internal_NewLocTable(const FName InTableId, const FTextKey &InNamespace) | FStringTableRegistry | |
| Internal_SetLocTableEntry(const FName InTableId, const FTextKey &InKey, const FString &InSourceString) | FStringTableRegistry | |
| Internal_SetLocTableEntryMetaData(const FName InTableId, const FTextKey &InKey, const FName InMetaDataId, const FString &InMetaData) | FStringTableRegistry | |
| LogMissingStringTableEntry(const FName InTableId, const FTextKey &InKey) | FStringTableRegistry | |
| RegisterStringTable(const FName InTableId, FStringTableRef InTable) | FStringTableRegistry | |
| UnregisterStringTable(const FName InTableId) | FStringTableRegistry |