| BeginInitTextLocalization | FTextLocalizationManager | friend |
| BeginPreInitTextLocalization | FTextLocalizationManager | friend |
| CompactDataStructures() | FTextLocalizationManager | |
| DumpMemoryInfo() const | FTextLocalizationManager | |
| FindDisplayString(const FTextKey &Namespace, const FTextKey &Key, const FString *const SourceStringPtr=nullptr) const | FTextLocalizationManager | |
| FLazySingleton | FTextLocalizationManager | friend |
| Get() | FTextLocalizationManager | static |
| GetDisplayString(const FTextKey &Namespace, const FTextKey &Key, const FString *const SourceStringPtr) const | FTextLocalizationManager | |
| GetLocalizationTargetPathId(FStringView InLocalizationTargetPath) | FTextLocalizationManager | |
| GetLocalizedCultureNames(const ELocalizationLoadFlags InLoadFlags) const | FTextLocalizationManager | |
| GetLocalRevisionForTextId(const FTextId &InTextId) const | FTextLocalizationManager | |
| GetNativeCultureName(const ELocalizedTextSourceCategory InCategory) const | FTextLocalizationManager | |
| GetRequestedLanguageName() const | FTextLocalizationManager | |
| GetRequestedLocaleName() const | FTextLocalizationManager | |
| GetTextRevision() const | FTextLocalizationManager | |
| GetTextRevisions(const FTextId &InTextId, uint16 &OutGlobalTextRevision, uint16 &OutLocalTextRevision) const | FTextLocalizationManager | |
| HandleLocalizationTargetsMounted(TArrayView< const FString > LocalizationTargetPaths, TUniqueFunction< void()> &&Notification=nullptr) | FTextLocalizationManager | |
| HandleLocalizationTargetsUnmounted(TArrayView< const FString > LocalizationTargetPaths, TUniqueFunction< void()> &&Notification=nullptr) | FTextLocalizationManager | |
| InitEngineTextLocalization | FTextLocalizationManager | friend |
| InitGameTextLocalization | FTextLocalizationManager | friend |
| IsDisplayStringSupportEnabled() | FTextLocalizationManager | static |
| NotifyWhenAsyncTasksCompleted(TUniqueFunction< void()> &&Notification) | FTextLocalizationManager | |
| OnTextRevisionChangedEvent | FTextLocalizationManager | |
| RefreshResources(TUniqueFunction< void()> &&Notification=nullptr) | FTextLocalizationManager | |
| RegisterPolyglotTextData(const FPolyglotTextData &InPolyglotTextData, const bool InAddDisplayString=true) | FTextLocalizationManager | |
| RegisterPolyglotTextData(TArrayView< const FPolyglotTextData > InPolyglotTextDataArray, const bool InAddDisplayStrings=true) | FTextLocalizationManager | |
| RegisterTextSource(const TSharedRef< ILocalizedTextSource > &InLocalizedTextSource, const bool InRefreshResources=true) | FTextLocalizationManager | |
| ShouldForceLoadGameLocalization() const | FTextLocalizationManager | |
| TearDown() | FTextLocalizationManager | static |
| UE_NONCOPYABLE(FTextLocalizationManager) | FTextLocalizationManager | |
| UpdateFromLocalizationResource(const FString &LocalizationResourceFilePath) | FTextLocalizationManager | |
| UpdateFromLocalizationResource(const FTextLocalizationResource &TextLocalizationResource) | FTextLocalizationManager | |
| WaitForAsyncTasks() | FTextLocalizationManager | |
| ~FTextLocalizationManager() | FTextLocalizationManager | |