UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTextLocalizationResource Member List

This is the complete list of members for FTextLocalizationResource, including all inherited members.

AddEntry(const FTextKey &InNamespace, const FTextKey &InKey, const FString &InSourceString, const FString &InLocalizedString, const int32 InPriority, const FTextKey &InLocResID=FTextKey())FTextLocalizationResource
AddEntry(const FTextKey &InNamespace, const FTextKey &InKey, const FString &InSourceString, const FTextConstDisplayStringRef &InLocalizedString, const int32 InPriority, const FTextKey &InLocResID=FTextKey())FTextLocalizationResource
AddEntry(const FTextKey &InNamespace, const FTextKey &InKey, const uint32 InSourceStringHash, const FString &InLocalizedString, const int32 InPriority, const FTextKey &InLocResID=FTextKey())FTextLocalizationResource
AddEntry(const FTextKey &InNamespace, const FTextKey &InKey, const uint32 InSourceStringHash, const FTextConstDisplayStringRef &InLocalizedString, const int32 InPriority, const FTextKey &InLocResID=FTextKey())FTextLocalizationResource
EntriesFTextLocalizationResource
FEntriesTable typedefFTextLocalizationResource
FTextLocalizationResource()=defaultFTextLocalizationResource
FTextLocalizationResource(const FTextLocalizationResource &)=defaultFTextLocalizationResource
FTextLocalizationResource(FTextLocalizationResource &&)=defaultFTextLocalizationResource
HashString(const TCHAR *InStr, const uint32 InBaseHash=0)FTextLocalizationResourceinlinestatic
HashString(const FString &InStr, const uint32 InBaseHash=0)FTextLocalizationResourceinlinestatic
IsEmpty() constFTextLocalizationResource
LoadFromArchive(FArchive &Archive, const FTextKey &LocResID, const int32 Priority)FTextLocalizationResource
LoadFromDirectory(const FString &DirectoryPath, const int32 Priority)FTextLocalizationResource
LoadFromFile(const FString &FilePath, const int32 Priority)FTextLocalizationResource
operator=(const FTextLocalizationResource &)=defaultFTextLocalizationResource
operator=(FTextLocalizationResource &&)=defaultFTextLocalizationResource
SaveToArchive(FArchive &Archive, const FTextKey &LocResID) constFTextLocalizationResource
SaveToFile(const FString &FilePath) constFTextLocalizationResource