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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FVertexFactoryType, including all inherited members.
| CheckManualVertexFetchSupport(ERHIFeatureLevel::Type InFeatureLevel) | FVertexFactoryType | static |
| ConstructParametersType typedef | FVertexFactoryType | |
| CreateShaderParameters(EShaderFrequency ShaderFrequency, const class FShaderParameterMap &ParameterMap) const | FVertexFactoryType | inline |
| FVertexFactoryType(const TCHAR *InName, const TCHAR *InShaderFilename, EVertexFactoryFlags InFlags, ConstructParametersType InConstructParameters, GetParameterTypeLayoutType InGetParameterTypeLayout, GetParameterTypeElementShaderBindingsType InGetParameterTypeElementShaderBindings, GetPSOPrecacheVertexFetchElementsType InGetPSOPrecacheVertexFetchElements, ShouldCacheType InShouldCache) | FVertexFactoryType | |
| GetFlags() const | FVertexFactoryType | inline |
| GetFName() const | FVertexFactoryType | inline |
| GetHashedName() const | FVertexFactoryType | inline |
| GetName() const | FVertexFactoryType | inline |
| GetNumVertexFactoryTypes() | FVertexFactoryType | inlinestatic |
| GetParameterTypeElementShaderBindingsType typedef | FVertexFactoryType | |
| GetParameterTypeLayoutType typedef | FVertexFactoryType | |
| GetPSOPrecacheVertexFetchElementsType typedef | FVertexFactoryType | |
| GetShaderFilename() const | FVertexFactoryType | inline |
| GetShaderFwdFilename() const | FVertexFactoryType | inline |
| GetShaderParameterElementShaderBindings(EShaderFrequency ShaderFrequency, const FVertexFactoryShaderParameters *Parameters, const class FSceneInterface *Scene, const class FSceneView *View, const class FMeshMaterialShader *Shader, const EVertexInputStreamType InputStreamType, ERHIFeatureLevel::Type FeatureLevel, const class FVertexFactory *VertexFactory, const struct FMeshBatchElement &BatchElement, class FMeshDrawSingleShaderBindings &ShaderBindings, FVertexInputStreamArray &VertexStreams) const | FVertexFactoryType | inline |
| GetShaderParameterLayout(EShaderFrequency ShaderFrequency) const | FVertexFactoryType | inline |
| GetShaderPSOPrecacheVertexFetchElements(EVertexInputStreamType VertexInputStreamType, FVertexDeclarationElementList &Elements) const | FVertexFactoryType | inline |
| GetSortedMaterialTypes() | FVertexFactoryType | static |
| GetSourceHash(EShaderPlatform ShaderPlatform) const | FVertexFactoryType | |
| GetTypeHash | FVertexFactoryType | friend |
| GetTypeList() | FVertexFactoryType | static |
| GetVFByName(const FHashedName &VFName) | FVertexFactoryType | static |
| HasFlags(EVertexFactoryFlags FlagsToCheck) const | FVertexFactoryType | inline |
| IncludesFwdShaderFile() const | FVertexFactoryType | inline |
| Initialize(const TMap< FString, TArray< const TCHAR * > > &ShaderFileToUniformBufferVariables) | FVertexFactoryType | static |
| IsUsedWithMaterials() const | FVertexFactoryType | inline |
| ShouldCache(const FVertexFactoryShaderPermutationParameters &Parameters) const | FVertexFactoryType | inline |
| ShouldCacheType typedef | FVertexFactoryType | |
| SupportsCachingMeshDrawCommands() const | FVertexFactoryType | inline |
| SupportsComputeShading() const | FVertexFactoryType | inline |
| SupportsDynamicLighting() const | FVertexFactoryType | inline |
| SupportsGPUSkinPassThrough() const | FVertexFactoryType | inline |
| SupportsLandscape() const | FVertexFactoryType | inline |
| SupportsLightmapBaking() const | FVertexFactoryType | inline |
| SupportsLumenMeshCards() const | FVertexFactoryType | inline |
| SupportsManualVertexFetch(ERHIFeatureLevel::Type InFeatureLevel) const | FVertexFactoryType | inline |
| SupportsNaniteRendering() const | FVertexFactoryType | inline |
| SupportsNullPixelShader() const | FVertexFactoryType | inline |
| SupportsPositionOnly() const | FVertexFactoryType | inline |
| SupportsPrecisePrevWorldPos() const | FVertexFactoryType | inline |
| SupportsPrimitiveIdStream() const | FVertexFactoryType | inline |
| SupportsPSOPrecaching() const | FVertexFactoryType | inline |
| SupportsRayTracing() const | FVertexFactoryType | inline |
| SupportsRayTracingDynamicGeometry() const | FVertexFactoryType | inline |
| SupportsRayTracingProceduralPrimitive() const | FVertexFactoryType | inline |
| SupportsStaticLighting() const | FVertexFactoryType | inline |
| SupportsTriangleSorting() const | FVertexFactoryType | inline |
| ~FVertexFactoryType() | FVertexFactoryType | virtual |