UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FViewport::FHitProxyMap Member List

This is the complete list of members for FViewport::FHitProxyMap, including all inherited members.

AddHitProxy(HHitProxy *HitProxy) overrideFViewport::FHitProxyMapvirtual
AddReferencedObjects(FReferenceCollector &Collector) overrideFViewport::FHitProxyMapvirtual
EFlags enum nameFGCObject
FGCObject()FGCObjectinline
FGCObject(const FGCObject &Other)FGCObjectinline
FGCObject(FGCObject &&Other)FGCObjectinline
FGCObject(EFlags Flags)FGCObjectinlineexplicit
FHitProxyMap()FViewport::FHitProxyMap
FRenderTarget()FRenderTarget
GetDisplayColorGamut() constFRenderTargetinlinevirtual
GetDisplayGamma() constFRenderTargetvirtual
GetDisplayOutputFormat() constFRenderTargetinlinevirtual
GetEngineDisplayGamma()FRenderTargetstatic
GetGPUMask(FRHICommandListImmediate &RHICmdList) constFRenderTargetinlinevirtual
GetHitProxyCPUTexture(void) constFViewport::FHitProxyMapinline
GetHitProxyTexture(void) constFViewport::FHitProxyMapinline
GetReferencerName() const overrideFViewport::FHitProxyMapvirtual
GetReferencerPropertyName(UObject *Object, FString &OutPropertyName) constFGCObjectinlinevirtual
GetRenderTargetTexture() constFRenderTargetvirtual
GetRenderTargetTexture(FRDGBuilder &GraphBuilder) constFRenderTargetvirtual
GetRenderTargetUAV() constFRenderTargetvirtual
GetSceneHDREnabled() constFRenderTargetinlinevirtual
GetShaderResourceTexture() constFRenderTargetvirtual
GetSizeXY() const overrideFViewport::FHitProxyMapinlinevirtual
GGCObjectReferencerFGCObjectstatic
HasToggleFreezeCommand()FRenderTargetinlinevirtual
Init(uint32 NewSizeX, uint32 NewSizeY)FViewport::FHitProxyMap
Invalidate()FViewport::FHitProxyMap
operator=(const FGCObject &)FGCObjectinline
operator=(FGCObject &&)FGCObjectinline
ProcessToggleFreezeCommand()FRenderTargetinlinevirtual
ReadFloat16Pixels(TArray< FFloat16Color > &OutImageData, ECubeFace CubeFace)FRenderTarget
ReadFloat16Pixels(TArray< FFloat16Color > &OutImageData, FReadSurfaceDataFlags InFlags=FReadSurfaceDataFlags(RCM_UNorm, CubeFace_MAX), FIntRect InSrcRect=FIntRect(0, 0, 0, 0))FRenderTargetvirtual
ReadLinearColorPixels(TArray< FLinearColor > &OutImageData, FReadSurfaceDataFlags InFlags=FReadSurfaceDataFlags(RCM_MinMax, CubeFace_MAX), FIntRect InSrcRect=FIntRect(0, 0, 0, 0))FRenderTargetvirtual
ReadLinearColorPixelsPtr(FLinearColor *OutImageBytes, FReadSurfaceDataFlags InFlags=FReadSurfaceDataFlags(RCM_MinMax, CubeFace_MAX), FIntRect InSrcRect=FIntRect(0, 0, 0, 0))FRenderTarget
ReadPixels(TArray< FColor > &OutImageData, FReadSurfaceDataFlags InFlags=FReadSurfaceDataFlags(RCM_UNorm, CubeFace_MAX), FIntRect InSrcRect=FIntRect(0, 0, 0, 0))FRenderTargetvirtual
ReadPixelsPtr(FColor *OutImageBytes, FReadSurfaceDataFlags InFlags=FReadSurfaceDataFlags(RCM_UNorm, CubeFace_MAX), FIntRect InSrcRect=FIntRect(0, 0, 0, 0))FRenderTarget
RegisterGCObject()FGCObject
Release()FViewport::FHitProxyMap
RenderTargetTextureRHIFRenderTargetprotected
StaticInit()FGCObjectstatic
UnregisterGCObject()FGCObject
~FGCObject()FGCObjectinlinevirtual
~FHitProxyMap()FViewport::FHitProxyMapvirtual
~FRenderTarget()FRenderTargetvirtual