UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVirtualTexturePhysicalSpace Member List

This is the complete list of members for FVirtualTexturePhysicalSpace, including all inherited members.

AddRef()FVirtualTexturePhysicalSpaceinline
AddResourceRef()FVirtualTexturePhysicalSpaceinline
ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel)FRenderResourcestatic
CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)FRenderResourceinlineprotected
DoesSupport16BitPageTable() constFVirtualTexturePhysicalSpaceinline
DrawResidencyGraph(class FCanvas *Canvas, FBox2D CanvasPosition, bool bDrawKey)FVirtualTexturePhysicalSpace
EInitPhase enum nameFRenderResource
FinalizeTextures(FRDGBuilder &GraphBuilder, FRDGExternalAccessQueue &ExternalAccessQueue)FVirtualTexturePhysicalSpace
FRenderResource()FRenderResource
FRenderResource(ERHIFeatureLevel::Type InFeatureLevel)FRenderResource
FRenderResource(const FRenderResource &)FRenderResource
FRenderResource(FRenderResource &&)FRenderResource
FVirtualTexturePhysicalSpace(uint16 InID, const FVTPhysicalSpaceDescription &InDesc, FVTPhysicalSpaceDescriptionExt &InDescExt)FVirtualTexturePhysicalSpace
GetDescription() constFVirtualTexturePhysicalSpaceinline
GetDescriptionExt() constFVirtualTexturePhysicalSpaceinline
GetFeatureLevel() constFRenderResourceinlineprotected
GetFormat(int32 Layer) constFVirtualTexturePhysicalSpaceinline
GetFormatString() constFVirtualTexturePhysicalSpaceinline
GetFriendlyName() constFRenderResourceinlinevirtual
GetID() constFVirtualTexturePhysicalSpaceinline
GetImmediateCommandList()FRenderResourceprotectedstatic
GetInitPhase() constFRenderResourceinline
GetLastFrameOversubscribed() constFVirtualTexturePhysicalSpaceinline
GetListIndex() constFRenderResourceinline
GetNumTiles() constFVirtualTexturePhysicalSpaceinline
GetOwnerName() constFRenderResourceinline
GetPagePool() constFVirtualTexturePhysicalSpaceinline
GetPagePool()FVirtualTexturePhysicalSpaceinline
GetPhysicalLocation(uint16 pAddress) constFVirtualTexturePhysicalSpaceinline
GetPhysicalTexture(int32 Layer) constFVirtualTexturePhysicalSpaceinline
GetPhysicalTextureSRV(int32 Layer, bool bSRGB) constFVirtualTexturePhysicalSpaceinline
GetRefCount() constFVirtualTexturePhysicalSpaceinline
GetResidencyMipMapBias() constFVirtualTexturePhysicalSpaceinline
GetResourceName() constFRenderResourceinline
GetResourceRefCount() constFVirtualTexturePhysicalSpaceinline
GetSizeInBytes() constFVirtualTexturePhysicalSpace
GetSizeInTiles() constFVirtualTexturePhysicalSpaceinline
GetTextureSize() constFVirtualTexturePhysicalSpaceinline
GetTileSizeInBytes() constFVirtualTexturePhysicalSpace
HasValidFeatureLevel() constFRenderResourceinlineprotected
InitPreRHIResources()FRenderResourcestatic
InitResource(FRHICommandListBase &RHICmdList)FRenderResourcevirtual
InitRHI(FRHICommandListBase &RHICmdList) overrideFVirtualTexturePhysicalSpacevirtual
IsInitialized() constFRenderResourceinline
operator=(const FRenderResource &Other)FRenderResource
operator=(FRenderResource &&Other)FRenderResource
Release()FVirtualTexturePhysicalSpaceinline
ReleaseResource()FRenderResourcevirtual
ReleaseResourceRef()FVirtualTexturePhysicalSpaceinline
ReleaseRHI() overrideFVirtualTexturePhysicalSpacevirtual
ReleaseRHIForAllResources()FRenderResourcestatic
ResourceStateFRenderResource
SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel)FRenderResourceinlineprotected
SetInitPhase(EInitPhase InInitPhase)FRenderResourceinlineprotected
SetOwnerName(FName InOwnerName)FRenderResourceinline
SetResourceName(FName InResourceName)FRenderResourceinline
SetScopeName(FName Name)FRenderResourcestatic
UpdateCsvStats() constFVirtualTexturePhysicalSpace
UpdateResidencyTracking(uint32 Frame)FVirtualTexturePhysicalSpace
UpdateRHI(FRHICommandListBase &RHICmdList)FRenderResource
~FRenderResource()FRenderResourcevirtual
~FVirtualTexturePhysicalSpace()FVirtualTexturePhysicalSpacevirtual