UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVulkanBindlessDescriptorManager Member List

This is the complete list of members for FVulkanBindlessDescriptorManager, including all inherited members.

AllocateDescriptor(VkDescriptorType DescriptorType)FVulkanBindlessDescriptorManager
AllocateDescriptor(VkDescriptorType DescriptorType, VkImageView VulkanImage, bool bIsDepthStencil)FVulkanBindlessDescriptorManager
AllocateDescriptor(VkDescriptorType DescriptorType, VkDeviceAddress BufferAddress, VkDeviceSize BufferSize)FVulkanBindlessDescriptorManager
AllocateDescriptor(VkDescriptorType DescriptorType, FVulkanBuffer *Buffer, uint32 ExtraOffset)FVulkanBindlessDescriptorManager
AllocateDescriptor(VkSampler VulkanSampler)FVulkanBindlessDescriptorManager
BindDescriptorBuffers(VkCommandBuffer CommandBuffer, VkPipelineStageFlags SupportedStages)FVulkanBindlessDescriptorManager
Deinit()FVulkanBindlessDescriptorManager
FreeDescriptor(FRHIDescriptorHandle DescriptorHandle)FVulkanBindlessDescriptorManager
FUniformBufferDescriptorArrays typedefFVulkanBindlessDescriptorManager
FVulkanBindlessDescriptorManager(FVulkanDevice &InDevice)FVulkanBindlessDescriptorManager
GetPipelineLayout() constFVulkanBindlessDescriptorManagerinline
Init()FVulkanBindlessDescriptorManager
IsSupported()FVulkanBindlessDescriptorManagerinline
RegisterUniformBuffers(FVulkanCommandListContext &Context, VkPipelineBindPoint BindPoint, const FUniformBufferDescriptorArrays &StageUBs)FVulkanBindlessDescriptorManager
UpdateAccelerationStructure(const FVulkanContextArray &Contexts, FRHIDescriptorHandle DescriptorHandle, VkAccelerationStructureKHR AccelerationStructure, bool bImmediateUpdate=true)FVulkanBindlessDescriptorManager
UpdateBuffer(const FVulkanContextArray &Contexts, FRHIDescriptorHandle DescriptorHandle, VkDescriptorType DescriptorType, VkBuffer VulkanBuffer, VkDeviceSize BufferOffset, VkDeviceSize BufferSize, bool bImmediateUpdate=true)FVulkanBindlessDescriptorManager
UpdateBuffer(const FVulkanContextArray &Contexts, FRHIDescriptorHandle DescriptorHandle, VkDescriptorType DescriptorType, VkDeviceAddress BufferAddress, VkDeviceSize BufferSize, bool bImmediateUpdate=true)FVulkanBindlessDescriptorManager
UpdateImage(const FVulkanContextArray &Contexts, FRHIDescriptorHandle DescriptorHandle, VkDescriptorType DescriptorType, VkImageView VulkanImage, bool bIsDepthStencil, bool bImmediateUpdate=true)FVulkanBindlessDescriptorManager
UpdateSampler(const FVulkanContextArray &Contexts, FRHIDescriptorHandle DescriptorHandle, VkSampler VulkanSampler)FVulkanBindlessDescriptorManager
UpdateTexelBuffer(const FVulkanContextArray &Contexts, FRHIDescriptorHandle DescriptorHandle, VkDescriptorType DescriptorType, const VkBufferViewCreateInfo &ViewInfo, bool bImmediateUpdate=true)FVulkanBindlessDescriptorManager
UpdateUBAllocator()FVulkanBindlessDescriptorManager
~FVulkanBindlessDescriptorManager()FVulkanBindlessDescriptorManager