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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FVulkanFenceManager, including all inherited members.
| AllocateFence(bool bCreateSignaled=false) | FVulkanFenceManager | |
| CheckFenceState(FVulkanFence *Fence) | FVulkanFenceManager | protected |
| Deinit() | FVulkanFenceManager | |
| DestroyFence(FVulkanFence *Fence) | FVulkanFenceManager | protected |
| Device | FVulkanFenceManager | protected |
| FenceLock | FVulkanFenceManager | protected |
| FreeFences | FVulkanFenceManager | protected |
| FVulkanFenceManager(FVulkanDevice &InDevice) | FVulkanFenceManager | inline |
| IsFenceSignaled(FVulkanFence *Fence) | FVulkanFenceManager | inline |
| ReleaseFence(FVulkanFence *&Fence) | FVulkanFenceManager | |
| ResetFence(FVulkanFence *Fence) | FVulkanFenceManager | |
| UsedFences | FVulkanFenceManager | protected |
| WaitAndReleaseFence(FVulkanFence *&Fence, uint64 TimeInNanoseconds) | FVulkanFenceManager | |
| WaitForAnyFence(TArrayView< FVulkanFence * > Fences, uint64 TimeInNanoseconds) | FVulkanFenceManager | |
| WaitForFence(FVulkanFence *Fence, uint64 TimeInNanoseconds) | FVulkanFenceManager | |
| ~FVulkanFenceManager() | FVulkanFenceManager |