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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FWeakWidgetPath, including all inherited members.
| ContainsWidget(const SWidget *WidgetToFind) const | FWeakWidgetPath | |
| FWeakWidgetPath(const FWidgetPath &InWidgetPath=FWidgetPath()) | FWeakWidgetPath | |
| GetLastWidget() const | FWeakWidgetPath | inline |
| IsValid() const | FWeakWidgetPath | inline |
| ToNextFocusedPath(EUINavigation NavigationType) const | FWeakWidgetPath | |
| ToNextFocusedPath(EUINavigation NavigationType, const FNavigationReply &NavigationReply, const FArrangedWidget &RuleWidget) const | FWeakWidgetPath | |
| ToWidgetPath(EInterruptedPathHandling::Type InterruptedPathHandling=EInterruptedPathHandling::Truncate, const FPointerEvent *PointerEvent=nullptr, const EVisibility VisibilityFilter=EVisibility::Visible) const | FWeakWidgetPath | |
| ToWidgetPath(FWidgetPath &WidgetPath, EInterruptedPathHandling::Type InterruptedPathHandling=EInterruptedPathHandling::Truncate, const FPointerEvent *PointerEvent=nullptr, const EVisibility VisibilityFilter=EVisibility::Visible) const | FWeakWidgetPath | |
| ToWidgetPathRef(EInterruptedPathHandling::Type InterruptedPathHandling=EInterruptedPathHandling::Truncate, const FPointerEvent *PointerEvent=nullptr, const EVisibility VisibilityFilter=EVisibility::Visible) const | FWeakWidgetPath | |
| Widgets | FWeakWidgetPath | |
| Window | FWeakWidgetPath |