UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWindowsWindow Member List

This is the complete list of members for FWindowsWindow, including all inherited members.

AddRef(void) overrideFWindowsWindow
AdjustCachedSize(FVector2D &Size) const overrideFWindowsWindowvirtual
AdjustWindowRegion(int32 Width, int32 Height)FWindowsWindow
AppWindowClassFWindowsWindowstatic
BringToFront(bool bForce=false) overrideFWindowsWindowvirtual
DefinitionFGenericWindowprotected
Destroy() overrideFWindowsWindowvirtual
DragEnter(__RPC__in_opt IDataObject *DataObjectPointer, ::DWORD KeyState, POINTL CursorPosition, __RPC__inout ::DWORD *CursorEffect) overrideFWindowsWindowvirtual
DragLeave(void) overrideFWindowsWindowvirtual
DragOver(::DWORD KeyState, POINTL CursorPosition, __RPC__inout ::DWORD *CursorEffect) overrideFWindowsWindowvirtual
DrawAttention(const FWindowDrawAttentionParameters &Parameters) overrideFWindowsWindowvirtual
Drop(__RPC__in_opt IDataObject *DataObjectPointer, ::DWORD KeyState, POINTL CursorPosition, __RPC__inout ::DWORD *CursorEffect) overrideFWindowsWindowvirtual
Enable(bool bEnable) overrideFWindowsWindowvirtual
FGenericWindow()FGenericWindow
GetAspectRatio() constFWindowsWindowinline
GetDefinition() constFGenericWindowvirtual
GetDPIScaleFactor() const overrideFWindowsWindowinlinevirtual
GetFullScreenInfo(int32 &X, int32 &Y, int32 &Width, int32 &Height) const overrideFWindowsWindowvirtual
GetHWnd() constFWindowsWindow
GetOSWindowHandle() const overrideFWindowsWindowinlinevirtual
GetRestoredDimensions(int32 &X, int32 &Y, int32 &Width, int32 &Height) overrideFWindowsWindowvirtual
GetWindowBorderSize() const overrideFWindowsWindowvirtual
GetWindowMode() const overrideFWindowsWindowinlinevirtual
GetWindowPixels(uint32 &OutWidth, uint32 &OutHeight)FWindowsWindow
GetWindowTitleBarSize() const overrideFWindowsWindowvirtual
HACK_ForceToFront() overrideFWindowsWindowvirtual
Hide() overrideFWindowsWindowvirtual
Initialize(class FWindowsApplication *const Application, const TSharedRef< FGenericWindowDefinition > &InDefinition, HINSTANCE InHInstance, const TSharedPtr< FWindowsWindow > &InParent, const bool bShowImmediately)FWindowsWindow
IsDefinitionValid() constFGenericWindowvirtual
IsEnabled()FWindowsWindow
IsForegroundWindow() const overrideFWindowsWindowvirtual
IsFullscreenSupported() const overrideFWindowsWindowvirtual
IsManualManageDPIChanges() const overrideFWindowsWindowvirtual
IsMaximized() const overrideFWindowsWindowvirtual
IsMinimized() const overrideFWindowsWindowvirtual
IsPointInWindow(int32 X, int32 Y) const overrideFWindowsWindowvirtual
IsRegularWindow() constFWindowsWindow
IsVisible() const overrideFWindowsWindowvirtual
Make()FWindowsWindowstatic
Maximize() overrideFWindowsWindowvirtual
Minimize() overrideFWindowsWindowvirtual
MoveWindowTo(int32 X, int32 Y) overrideFWindowsWindowvirtual
OnParentWindowMinimized()FWindowsWindow
OnParentWindowRestored()FWindowsWindow
OnTransparencySupportChanged(EWindowTransparency NewTransparency)FWindowsWindow
QueryInterface(REFIID iid, void **ppvObject) overrideFWindowsWindow
Release(void) overrideFWindowsWindow
ReshapeWindow(int32 X, int32 Y, int32 Width, int32 Height) overrideFWindowsWindowvirtual
Restore() overrideFWindowsWindowvirtual
SetDPIScaleFactor(float Value) overrideFWindowsWindowinlinevirtual
SetManualManageDPIChanges(const bool bManualDPIChanges) overrideFWindowsWindowvirtual
SetNativeWindowButtonsVisibility(bool bVisible)FGenericWindowvirtual
SetOpacity(const float InOpacity) overrideFWindowsWindowvirtual
SetText(const TCHAR *const Text) overrideFWindowsWindowvirtual
SetWindowFocus() overrideFWindowsWindowvirtual
SetWindowMode(EWindowMode::Type NewWindowMode) overrideFWindowsWindowvirtual
Show() overrideFWindowsWindowvirtual
~FGenericWindow()FGenericWindowvirtual
~FWindowsWindow()FWindowsWindow