| CanSelectAll() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectBoundingBoxInBox() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectBoundingBoxInSphere() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectCentroidInBox() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectCentroidInSphere() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectChildren() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectCluster() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectContact() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectInverse() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectLeaf() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectLevel() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectParent() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectRandom() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectRootBones() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectSiblings() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectVerticesInBox() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| CanSelectVerticesInSphere() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| ConvertCurveSelectionToFaceSelection(const TArray< int32 > &InCurveSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertCurveSelectionToGeometrySelection(const TArray< int32 > &InCurveSelection, bool bAllElementsMustBeSelected) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertCurveSelectionToTransformSelection(const TArray< int32 > &InCurveSelection, bool bAllElementsMustBeSelected) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertCurveSelectionToVertexSelection(const TArray< int32 > &InCurveSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertEmbeddedSelectionToParents(TArray< int32 > &InOutSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertFaceSelectionToCurveSelection(const TArray< int32 > &InFaceSelection, bool bAllElementsMustBeSelected) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertFaceSelectionToGeometrySelection(const TArray< int32 > &InFaceSelection, bool bAllElementsMustBeSelected) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertFaceSelectionToTransformSelection(const TArray< int32 > &InFaceSelection, bool bAllElementsMustBeSelected) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertFaceSelectionToVertexSelection(const TArray< int32 > &InFaceSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertGeometrySelectionToCurveSelection(const TArray< int32 > &InGeometrySelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertGeometrySelectionToFaceSelection(const TArray< int32 > &InGeometrySelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertGeometrySelectionToTransformSelection(const TArray< int32 > &InGeometrySelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertGeometrySelectionToVertexSelection(const TArray< int32 > &InGeometrySelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertSelectionToClusterNodes(TArray< int32 > &InOutSelection, bool bLeaveRigidRoots=true) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertSelectionToRigidNodes(const int32 Index, TArray< int32 > &InSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertSelectionToRigidNodes(TArray< int32 > &InSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertTransformSelectionToCurveSelection(const TArray< int32 > &InTransformSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertTransformSelectionToFaceSelection(const TArray< int32 > &InTransformSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertTransformSelectionToGeometrySelection(const TArray< int32 > &InTransformSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertTransformSelectionToVertexSelection(const TArray< int32 > &InTransformSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertVertexSelectionToCurveSelection(const TArray< int32 > &InVertexSelection, bool bAllElementsMustBeSelected) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertVertexSelectionToFaceSelection(const TArray< int32 > &InVertexSelection, bool bAllElementsMustBeSelected) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertVertexSelectionToGeometrySelection(const TArray< int32 > &InVertexSelection, bool bAllElementsMustBeSelected) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| ConvertVertexSelectionToTransformSelection(const TArray< int32 > &InVertexSelection, bool bAllElementsMustBeSelected) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| DefineSchema() | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| FCollectionTransformSelectionFacade(const FManagedArrayCollection &InSelf) | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| FilterSelectionBySimulationType(TArray< int32 > &InOutSelection, FGeometryCollection::ESimulationTypes KeepSimulationType) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| GetBonesByLevel(const int32 Level, bool bOnlyClusteredOrRigid, bool bSkipFiltered) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| GetBonesExactlyAtLevel(const int32 TargetLevel, bool bOnlyClusteredOrRigid) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| GetClusteredSelections(const TArray< int32 > &InSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| HasSelectedAncestor(const TArray< int32 > &InSelection, const int32 Index) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| IsARootBone(const int32 Index) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| IsConst() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| IsValid() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| IsValidBone(const int32 Index) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | inline |
| RemoveRootNodes(TArray< int32 > &InOutSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| Sanitize(TArray< int32 > &InSelection, bool bFavorParents=true) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectAll() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectBoundingBoxInBox(const FBox &InBox, const FTransform &InBoxTransform) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectBoundingBoxInSphere(const FSphere &InSphere, const FTransform &InSphereTransform) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectByFloatAttribute(FString GroupName, FString AttrName, float Min, float Max, bool bInclusive, bool bInsideRange) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectByIntAttribute(FString GroupName, FString AttrName, int32 Min, int32 Max, bool bInclusive, bool bInsideRange) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectByPercentage(TArray< int32 > &InOutSelection, int32 Percentage, bool Deterministic, float RandomSeed) | GeometryCollection::Facades::FCollectionTransformSelectionFacade | static |
| SelectBySize(float SizeMin, float SizeMax, bool bInclusive, bool bInsideRange, bool bUseRelativeSize=true) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectByVolume(float VolumeMin, float VolumeMax, bool bInclusive, bool bInsideRange) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectCentroidInBox(const FBox &InBox, const FTransform &InBoxTransform) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectCentroidInSphere(const FSphere &InSphere, const FTransform &InSphereTransform) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectChildren(TArray< int32 > &InOutSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectCluster() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectContact(TArray< int32 > &InOutSelection, bool bIncludeNeighborsInParentLevels=true) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectInverse(TArray< int32 > &InOutSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectLeaf() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectLevel(TArray< int32 > &InOutSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectNone() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectParent(TArray< int32 > &InOutSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectRandom(bool bDeterministic, float RandomSeed, float RandomThresholdVal) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectRootBones() const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectSiblings(TArray< int32 > &InOutSelection) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectVerticesInBox(const FBox &InBox, const FTransform &InBoxTransform, bool bAllVerticesInBox) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |
| SelectVerticesInSphere(const FSphere &InSphere, const FTransform &InSphereTransform, bool bAllVerticesInSphere) const | GeometryCollection::Facades::FCollectionTransformSelectionFacade | |