UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GeometryCollection::Facades::FMuscleActivationFacade Member List

This is the complete list of members for GeometryCollection::Facades::FMuscleActivationFacade, including all inherited members.

AddMuscleActivationData(const FMuscleActivationData &InputData)GeometryCollection::Facades::FMuscleActivationFacade
AssignCurveName(const FString &CurveName, const FString &MuscleName)GeometryCollection::Facades::FMuscleActivationFacade
BuildStreamlines(const TArray< int32 > &Origin, const TArray< int32 > &Insertion, int32 NumLinesMultiplier, int32 MaxStreamlineIterations, int32 MaxPointsPerLine)GeometryCollection::Facades::FMuscleActivationFacade
ContractionVolumeScaleGeometryCollection::Facades::FMuscleActivationFacadestatic
DefineSchema()GeometryCollection::Facades::FMuscleActivationFacade
FiberDirectionMatrixGeometryCollection::Facades::FMuscleActivationFacadestatic
FiberLengthRatioAtMaxActivationGeometryCollection::Facades::FMuscleActivationFacadestatic
FiberStreamlineGeometryCollection::Facades::FMuscleActivationFacadestatic
FiberStreamlineRestLengthGeometryCollection::Facades::FMuscleActivationFacadestatic
FindMuscleGeometryIndex(const int32 MuscleIndex) constGeometryCollection::Facades::FMuscleActivationFacade
FindMuscleIndexByCurveName(const FString &CurveName) constGeometryCollection::Facades::FMuscleActivationFacade
FindMuscleIndexByName(const FString MuscleName) constGeometryCollection::Facades::FMuscleActivationFacade
FindMuscleName(const int32 MuscleIndex) constGeometryCollection::Facades::FMuscleActivationFacade
FMuscleActivationFacade(FManagedArrayCollection &InCollection)GeometryCollection::Facades::FMuscleActivationFacade
FMuscleActivationFacade(const FManagedArrayCollection &InCollection)GeometryCollection::Facades::FMuscleActivationFacade
GeometryGroupIndexGeometryCollection::Facades::FMuscleActivationFacadestatic
GetLengthActivationCurve(int32 MuscleIndex) constGeometryCollection::Facades::FMuscleActivationFacade
GetMuscleActivationData(const int32 DataIndex) constGeometryCollection::Facades::FMuscleActivationFacade
GroupNameGeometryCollection::Facades::FMuscleActivationFacadestatic
InflationVolumeScaleGeometryCollection::Facades::FMuscleActivationFacadestatic
IsConst() constGeometryCollection::Facades::FMuscleActivationFacadeinline
IsValid() constGeometryCollection::Facades::FMuscleActivationFacade
IsValidElementIndex(const int32 Index) constGeometryCollection::Facades::FMuscleActivationFacadeinline
IsValidGeometryIndex(const int32 Index) constGeometryCollection::Facades::FMuscleActivationFacadeinline
IsValidMuscleIndex(const int32 Index) constGeometryCollection::Facades::FMuscleActivationFacadeinline
LengthActivationCurveGeometryCollection::Facades::FMuscleActivationFacadestatic
MuscleActivationCurveNameGeometryCollection::Facades::FMuscleActivationFacadestatic
MuscleActivationElementGeometryCollection::Facades::FMuscleActivationFacadestatic
MuscleLengthRatioThresholdForMaxActivationGeometryCollection::Facades::FMuscleActivationFacadestatic
MuscleVertexOffset(const int32 MuscleIndex) constGeometryCollection::Facades::FMuscleActivationFacade
NumMuscles() constGeometryCollection::Facades::FMuscleActivationFacadeinline
NumMuscleVertices(const int32 MuscleIndex) constGeometryCollection::Facades::FMuscleActivationFacade
OriginInsertionPairGeometryCollection::Facades::FMuscleActivationFacadestatic
OriginInsertionRestLengthGeometryCollection::Facades::FMuscleActivationFacadestatic
RemoveInvalidMuscles()GeometryCollection::Facades::FMuscleActivationFacade
SetUpMuscleActivation(const TArray< int32 > &Origin, const TArray< int32 > &Insertion, float ContractionVolumeScale=1.f)GeometryCollection::Facades::FMuscleActivationFacade
UpdateGlobalLengthActivationCurve(const Chaos::FLinearCurve &InGlobalLengthActivationCurve)GeometryCollection::Facades::FMuscleActivationFacade
UpdateGlobalMuscleActivationParameters(float InGlobalContractionVolumeScale, float InGlobalFiberLengthRatioAtMaxActivation, float InGlobalMuscleLengthRatioThresholdForMaxActivation, float InGlobalInflationVolumeScale)GeometryCollection::Facades::FMuscleActivationFacade
UpdateLengthActivationCurve(int32 MuscleIndex, const Chaos::FLinearCurve &InLengthActivationCurve)GeometryCollection::Facades::FMuscleActivationFacade
UpdateMuscleActivationData(const int32 DataIndex, const FMuscleActivationData &InputData)GeometryCollection::Facades::FMuscleActivationFacade
UpdateMuscleActivationParameters(int32 MuscleIndex, float InContractionVolumeScale, float InFiberLengthRatioAtMaxActivation, float InMuscleLengthRatioThresholdForMaxActivation, float InInflationVolumeScale)GeometryCollection::Facades::FMuscleActivationFacade