| AddBox(const FBox &InBox) | GeometryCollection::Facades::FRenderingFacade | |
| AddBox(const FVector3f &InMinVertex, const FVector3f &InMaxVertex) | GeometryCollection::Facades::FRenderingFacade | |
| AddBoxes(const TArray< FBox > &InBoxes) | GeometryCollection::Facades::FRenderingFacade | |
| AddCapsule(const float Length, const float Radius, FLinearColor Color=FLinearColor::White, int32 Sides=8) | GeometryCollection::Facades::FRenderingFacade | |
| AddFaces(const TArray< FVector3f > &InVertices, TArray< FIntVector > &InIndices, TArray< FLinearColor > &InColors) | GeometryCollection::Facades::FRenderingFacade | |
| AddPoint(const FVector3f &InPoint) | GeometryCollection::Facades::FRenderingFacade | |
| AddPoints(TArray< FVector3f > &&InPoints) | GeometryCollection::Facades::FRenderingFacade | |
| AddSphere(const FSphere &InSphere, const FLinearColor &InColor) | GeometryCollection::Facades::FRenderingFacade | |
| AddSphere(const FVector3f &InCenter, const float InRadius, const FLinearColor &InColor) | GeometryCollection::Facades::FRenderingFacade | |
| AddSpheres(const TArray< FSphere > &InSpheres, const FLinearColor &InColor) | GeometryCollection::Facades::FRenderingFacade | |
| AddSurface(TArray< FVector3f > &&InVertices, TArray< FIntVector > &&InIndices, TArray< FVector3f > &&InNormals, TArray< FLinearColor > &&InColors) | GeometryCollection::Facades::FRenderingFacade | |
| AddSurface(TArray< FVector3f > &&InVertices, TArray< FIntVector > &&InIndices, TArray< FVector3f > &&InNormals, TArray< FLinearColor > &&InColors, TArray< TArray< FVector2f > > &&InUVs, TArray< int32 > &&InMaterialIDs, TArray< FString > &&MaterialPaths) | GeometryCollection::Facades::FRenderingFacade | |
| AddSurfaceBoneWeightsAndIndices(TArray< TArray< float > > &&InBoneWeights, TArray< TArray< int32 > > &&InBoneIndices) | GeometryCollection::Facades::FRenderingFacade | |
| AddTetrahedron(const TArray< FVector3f > &InVertices, const FIntVector4 &InIndices) | GeometryCollection::Facades::FRenderingFacade | |
| AddTetrahedrons(TArray< FVector3f > &&InVertices, TArray< FIntVector4 > &&InIndices) | GeometryCollection::Facades::FRenderingFacade | |
| AddTriangle(const Chaos::FTriangle &InTriangle) | GeometryCollection::Facades::FRenderingFacade | |
| BuildMeshSections(const TArray< FIntVector > &Indices, TArray< int32 > BaseMeshOriginalIndicesIndex, TArray< FIntVector > &RetIndices) const | GeometryCollection::Facades::FRenderingFacade | |
| CanRenderSurface() const | GeometryCollection::Facades::FRenderingFacade | |
| DefineSchema() | GeometryCollection::Facades::FRenderingFacade | |
| EndGeometryGroup(int32 InGeometryGroupIndex) | GeometryCollection::Facades::FRenderingFacade | |
| FindBoneIndices() const | GeometryCollection::Facades::FRenderingFacade | inline |
| FindBoneWeights() const | GeometryCollection::Facades::FRenderingFacade | inline |
| FRenderingFacade(FManagedArrayCollection &InSelf) | GeometryCollection::Facades::FRenderingFacade | |
| FRenderingFacade(const FManagedArrayCollection &InSelf) | GeometryCollection::Facades::FRenderingFacade | |
| FStringIntMap typedef | GeometryCollection::Facades::FRenderingFacade | |
| FTriangleSection typedef | GeometryCollection::Facades::FRenderingFacade | |
| GetGeometryHitProxyIndex() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetGeometryName() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetGeometryNameToIndexMap() const | GeometryCollection::Facades::FRenderingFacade | |
| GetGeometryTransform() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetIndices() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetIndicesCount() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetIndicesStart() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetMaterialCount() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetMaterialID() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetMaterialPaths() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetMaterialStart() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetNormals() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetSelectionState() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetTriangleSections() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetVertexColor() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetVertexCount() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetVertexHitProxyIndex() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetVertexSelection() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetVertexStart() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetVertexToGeometryIndex() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetVertexUV() const | GeometryCollection::Facades::FRenderingFacade | inline |
| GetVertices() const | GeometryCollection::Facades::FRenderingFacade | inline |
| IsConst() const | GeometryCollection::Facades::FRenderingFacade | inline |
| IsValid() const | GeometryCollection::Facades::FRenderingFacade | |
| ModifyGeometryHitProxyIndex() | GeometryCollection::Facades::FRenderingFacade | inline |
| ModifyNormals() | GeometryCollection::Facades::FRenderingFacade | inline |
| ModifySelectionState() | GeometryCollection::Facades::FRenderingFacade | inline |
| ModifyVertexColor() | GeometryCollection::Facades::FRenderingFacade | inline |
| ModifyVertexHitProxyIndex() | GeometryCollection::Facades::FRenderingFacade | inline |
| ModifyVertexSelection() | GeometryCollection::Facades::FRenderingFacade | inline |
| ModifyVertexToGeometryIndex() | GeometryCollection::Facades::FRenderingFacade | inline |
| ModifyVertexUV() | GeometryCollection::Facades::FRenderingFacade | inline |
| ModifyVertices() | GeometryCollection::Facades::FRenderingFacade | inline |
| NumGeometry() const | GeometryCollection::Facades::FRenderingFacade | inline |
| NumMaterials() const | GeometryCollection::Facades::FRenderingFacade | inline |
| NumTriangles() const | GeometryCollection::Facades::FRenderingFacade | |
| NumVertices() const | GeometryCollection::Facades::FRenderingFacade | inline |
| NumVerticesOnSelectedGeometry() const | GeometryCollection::Facades::FRenderingFacade | |
| SetGroupTransform(int32 InGeometryGroupIndex, const FTransform &InTm) | GeometryCollection::Facades::FRenderingFacade | |
| StartGeometryGroup(FString InName, const FTransform &InTm=FTransform::Identity) | GeometryCollection::Facades::FRenderingFacade | |