UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
HandlerComponent Member List

This is the complete list of members for HandlerComponent, including all inherited members.

bRequiresHandshakeHandlerComponentprotected
bRequiresReliabilityHandlerComponentprotected
CanReadUnaligned() constHandlerComponentinlinevirtual
CountBytes(FArchive &Ar) constHandlerComponentvirtual
GetName() constHandlerComponentinline
GetReservedPacketBits() const =0HandlerComponentpure virtual
HandlerHandlerComponent
HandlerComponent()HandlerComponent
HandlerComponent(FName InName)HandlerComponentexplicit
Incoming(FBitReader &Packet)HandlerComponentinlinevirtual
Incoming(FIncomingPacketRef PacketRef)HandlerComponentinlinevirtual
IncomingConnectionless(FIncomingPacketRef PacketRef)HandlerComponentinlinevirtual
InitFaultRecovery(UE::Net::FNetConnectionFaultRecoveryBase *InFaultRecovery)HandlerComponentinlinevirtual
Initialize()=0HandlerComponentpure virtual
Initialized()HandlerComponentprotected
IsActive() constHandlerComponentvirtual
IsInitialized() constHandlerComponent
IsValid() const =0HandlerComponentpure virtual
MaxOutgoingBitsHandlerComponentprotected
NotifyAnalyticsProvider()HandlerComponentinlinevirtual
NotifyHandshakeBegin()HandlerComponentinlinevirtual
Outgoing(FBitWriter &Packet, FOutPacketTraits &Traits)HandlerComponentinlinevirtual
OutgoingConnectionless(const TSharedPtr< const FInternetAddr > &Address, FBitWriter &Packet, FOutPacketTraits &Traits)HandlerComponentinlinevirtual
PacketHandlerHandlerComponentfriend
RequiresHandshake() constHandlerComponentinline
RequiresReliability() constHandlerComponentinline
SetActive(bool Active)HandlerComponentvirtual
SetState(UE::Handler::Component::State State)HandlerComponentprotected
StateHandlerComponentprotected
Tick(float DeltaTime)HandlerComponentinlinevirtual
~HandlerComponent()HandlerComponentvirtual