UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IConsoleVariable Member List

This is the complete list of members for IConsoleVariable, including all inherited members.

AsCommand()IConsoleObjectinlinevirtual
AsVariable()IConsoleObjectinlinevirtual
AsVariableBool()IConsoleObjectinlinevirtual
AsVariableFloat()IConsoleObjectinlinevirtual
AsVariableInt()IConsoleObjectinlinevirtual
AsVariableString()IConsoleObjectinlinevirtual
ClearFlags(const EConsoleVariableFlags Value)IConsoleObjectinline
GetBool() const =0IConsoleVariablepure virtual
GetDefaultValue()=0IConsoleVariablepure virtual
GetDefaultValueVariable()IConsoleVariableinlinevirtual
GetDetailedHelp() constIConsoleObjectinlinevirtual
GetFlags() const =0IConsoleObjectpure virtual
GetFloat() const =0IConsoleVariablepure virtual
GetHelp() const =0IConsoleObjectpure virtual
GetHistorySize()=0IConsoleVariablepure virtual
GetInt() const =0IConsoleVariablepure virtual
GetParentObject() constIConsoleObjectinlinevirtual
GetShadowedObject() constIConsoleObjectinlinevirtual
GetString() const =0IConsoleVariablepure virtual
GetValue(int32 &OutIntValue) constIConsoleVariableinline
GetValue(bool &OutBoolValue) constIConsoleVariableinline
GetValue(float &OutFloatValue) constIConsoleVariableinline
GetValue(FString &OutStringValue) constIConsoleVariableinline
IConsoleObject()IConsoleObjectinline
IsDeprecated() constIConsoleObjectinlinevirtual
IsEnabled() constIConsoleObjectinline
IsShadowObject() constIConsoleObjectinlinevirtual
IsVariableBool() constIConsoleObjectinlinevirtual
IsVariableFloat() constIConsoleObjectinlinevirtual
IsVariableInt() constIConsoleObjectinlinevirtual
IsVariableString() constIConsoleObjectinlinevirtual
LogHistory(FOutputDevice &Ar)=0IConsoleVariablepure virtual
OnChangedDelegate()=0IConsoleVariablepure virtual
ReplaceCurrentPriorityAndTag(T InValue, EConsoleVariableFlags MaxPriority=ECVF_SetByConsole, EConsoleVariableFlags MinPriority=SETBY_ERROR)IConsoleVariableinline
ResolveContext(const FSetContext &Context)=0IConsoleVariablepure virtual
Set(const TCHAR *InValue, const FResolvedContext &Context)=0IConsoleVariablepure virtual
Set(const TCHAR *InValue, const FSetContext &Context)IConsoleVariableinline
Set(bool InValue, const FSetContext &Context)IConsoleVariableinline
Set(int32 InValue, const FSetContext &Context)IConsoleVariableinline
Set(float InValue, const FSetContext &Context)IConsoleVariableinline
Set(T Value, EConsoleVariableFlags Flags=ECVF_SetByCode, FName Tag=NAME_None)IConsoleVariableinline
SetFlags(const EConsoleVariableFlags Value)=0IConsoleObjectpure virtual
SetHelp(const TCHAR *Value)=0IConsoleObjectpure virtual
SetOnChangedCallback(const FConsoleVariableDelegate &Callback)=0IConsoleVariablepure virtual
SetWithCurrentPriority(T Value, FName Tag=NAME_None, EConsoleVariableFlags MaxPriority=ECVF_SetByConsole, EConsoleVariableFlags MinPriority=SETBY_ERROR)IConsoleVariableinline
TestFlags(const EConsoleVariableFlags Value) constIConsoleObjectinline
Unset(EConsoleVariableFlags SetBy, FName Tag=NAME_None)=0IConsoleVariablepure virtual
~IConsoleObject()IConsoleObjectinlinevirtual