UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IDataflowDebugDrawInterface Member List

This is the complete list of members for IDataflowDebugDrawInterface, including all inherited members.

DrawBox(const FVector &Extents, const FQuat &Rotation, const FVector &Center, double UniformScale) const =0IDataflowDebugDrawInterfacepure virtual
DrawCapsule(const FVector &Center, const double &Radius, const double &HalfHeight, const FVector &XAxis, const FVector &YAxis, const FVector &ZAxis) const =0IDataflowDebugDrawInterfacepure virtual
DrawLine(const FVector &Start, const FVector &End) const =0IDataflowDebugDrawInterfacepure virtual
DrawMesh(const IDebugDrawMesh &Mesh) const =0IDataflowDebugDrawInterfacepure virtual
DrawObject(const TRefCountPtr< IDataflowDebugDrawObject > &Object)=0IDataflowDebugDrawInterfacepure virtual
DrawOverlayText(const FString &InString)=0IDataflowDebugDrawInterfacepure virtual
DrawPoint(const FVector &Position)=0IDataflowDebugDrawInterfacepure virtual
DrawSphere(const FVector &Center, double Radius) const =0IDataflowDebugDrawInterfacepure virtual
DrawText3d(const FString &String, const FVector &Location) const =0IDataflowDebugDrawInterfacepure virtual
FDataflowElementsType typedefIDataflowDebugDrawInterface
GetDataflowElements() const =0IDataflowDebugDrawInterfacepure virtual
GetOverlayText() const =0IDataflowDebugDrawInterfacepure virtual
ModifyDataflowElements()=0IDataflowDebugDrawInterfacepure virtual
ReservePoints(int32 NumAdditionalPoints)=0IDataflowDebugDrawInterfacepure virtual
ResetAllState()=0IDataflowDebugDrawInterfacepure virtual
SetColor(const FLinearColor &InColor)=0IDataflowDebugDrawInterfacepure virtual
SetForegroundPriority()=0IDataflowDebugDrawInterfacepure virtual
SetLineWidth(double Width)=0IDataflowDebugDrawInterfacepure virtual
SetPointSize(float Size)=0IDataflowDebugDrawInterfacepure virtual
SetShaded(bool bInShaded)=0IDataflowDebugDrawInterfacepure virtual
SetTranslucent(bool bInShadedTranslucent)=0IDataflowDebugDrawInterfacepure virtual
SetWireframe(bool bInWireframe)=0IDataflowDebugDrawInterfacepure virtual
SetWorldPriority()=0IDataflowDebugDrawInterfacepure virtual
~IDataflowDebugDrawInterface()=defaultIDataflowDebugDrawInterfacevirtual