UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IGameMoviePlayer Member List

This is the complete list of members for IGameMoviePlayer, including all inherited members.

BroadcastMovieClipFinished(const FString &MovieClipThatFinished)IGameMoviePlayerinline
BroadcastMoviePlaybackFinished()IGameMoviePlayerinline
DECLARE_EVENT_OneParam(IGameMoviePlayer, FOnMoviePlaybackTick, float DeltaTime) virtual FOnMoviePlaybackTick &OnMoviePlaybackTick()=0IGameMoviePlayerpure virtual
DECLARE_EVENT_OneParam(IGameMoviePlayer, FOnMovieClipFinished, const FString &) virtual FOnMovieClipFinished &OnMovieClipFinished()=0IGameMoviePlayerpure virtual
ForceCompletion()IGameMoviePlayerinlinevirtual
GetMovieName()=0IGameMoviePlayerpure virtual
HasEarlyStartupMovie() const =0IGameMoviePlayerpure virtual
Initialize(class FSlateRenderer &InSlateRenderer, TSharedPtr< SWindow > RenderTarget=nullptr)=0IGameMoviePlayerpure virtual
IsInitialized() const =0IGameMoviePlayerpure virtual
IsLastMovieInPlaylist()=0IGameMoviePlayerpure virtual
IsLoadingFinished() const =0IGameMoviePlayerpure virtual
IsMovieCurrentlyPlaying() const =0IGameMoviePlayerpure virtual
IsStartupMoviePlaying() constIGameMoviePlayerinlinevirtual
LoadingScreenIsPrepared() const =0IGameMoviePlayerpure virtual
OnMoviePlaybackFinished()=0IGameMoviePlayerpure virtual
OnMoviePlaybackStarted()=0IGameMoviePlayerpure virtual
OnPrepareLoadingScreen()=0IGameMoviePlayerpure virtual
PassLoadingScreenWindowBackToGame() const =0IGameMoviePlayerpure virtual
PlayEarlyStartupMovies()=0IGameMoviePlayerpure virtual
PlayMovie()=0IGameMoviePlayerpure virtual
RegisterMovieStreamer(TSharedPtr< IMovieStreamer, ESPMode::ThreadSafe > InMovieStreamer)=0IGameMoviePlayerpure virtual
Resume()IGameMoviePlayerinlinevirtual
SetIsPlayOnBlockingEnabled(bool bIsEnabled)IGameMoviePlayerinlinevirtual
SetSlateOverlayWidget(TSharedPtr< SWidget > NewOverlayWidget)=0IGameMoviePlayerpure virtual
SetupLoadingScreen(const FLoadingScreenAttributes &InLoadingScreenAttributes)=0IGameMoviePlayerpure virtual
SetupLoadingScreenFromIni()=0IGameMoviePlayerpure virtual
SetViewportDPIScale(float InViewportDPIScale)IGameMoviePlayerinlinevirtual
Shutdown()=0IGameMoviePlayerpure virtual
StopMovie()=0IGameMoviePlayerpure virtual
Suspend()IGameMoviePlayerinlinevirtual
WaitForMovieToFinish(bool bAllowEngineTick=false)=0IGameMoviePlayerpure virtual
WillAutoCompleteWhenLoadFinishes()=0IGameMoviePlayerpure virtual
~IGameMoviePlayer()IGameMoviePlayerinlinevirtual