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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for IHandTracker, including all inherited members.
| GetAllKeypointStates(EControllerHand Hand, TArray< FVector > &OutPositions, TArray< FQuat > &OutRotations, TArray< float > &OutRadii, bool &OutIsTracked) const =0 | IHandTracker | pure virtual |
| GetHandMeshData(EControllerHand Hand, TArray< FVector > &OutVertices, TArray< FVector > &OutNormals, TArray< int32 > &OutIndices, FTransform &OutHandMeshTransform) const | IHandTracker | inlinevirtual |
| GetHandTrackerDeviceTypeName() const =0 | IHandTracker | pure virtual |
| GetKeypointState(EControllerHand Hand, EHandKeypoint Keypoint, FTransform &OutTransform, float &OutRadius) const =0 | IHandTracker | pure virtual |
| GetModularFeatureName() | IHandTracker | inlinestatic |
| HasHandMeshData() const | IHandTracker | inlinevirtual |
| IsHandTrackingStateValid() const =0 | IHandTracker | pure virtual |