| CreateHMDPostProcessPass_RenderThread(FRDGBuilder &GraphBuilder, const FSceneView &View, const struct FHMDDistortionInputs &Inputs, struct FScreenPassTexture &OutPass) const | IHeadMountedDisplay | inlinevirtual |
| DoesAppHaveVRFocus() const | IHeadMountedDisplay | virtual |
| DoesAppUseVRFocus() const | IHeadMountedDisplay | virtual |
| DrawDistortionMesh_RenderThread(struct FHeadMountedDisplayPassContext &Context, const FIntPoint &TextureSize) | IHeadMountedDisplay | inlinevirtual |
| DrawHiddenAreaMesh(class FRHICommandList &RHICmdList, int32 ViewIndex) const | IHeadMountedDisplay | inlinevirtual |
| DrawHiddenAreaMesh(class FRHICommandList &RHICmdList, int32 ViewIndex, int32 InstanceCount) const | IHeadMountedDisplay | inlinevirtual |
| DrawVisibleAreaMesh(class FRHICommandList &RHICmdList, int32 ViewIndex) const | IHeadMountedDisplay | inlinevirtual |
| DrawVisibleAreaMesh(class FRHICommandList &RHICmdList, int32 ViewIndex, int32 InstanceCount) const | IHeadMountedDisplay | inlinevirtual |
| EnableHMD(bool bEnable=true)=0 | IHeadMountedDisplay | pure virtual |
| GetBlueDistortionParameters() const | IHeadMountedDisplay | inlinevirtual |
| GetChromaAbCorrectionValues(FVector4 &K) const | IHeadMountedDisplay | inlinevirtual |
| GetDistortionScalingFactor() const | IHeadMountedDisplay | inlinevirtual |
| GetDistortionTextureLeft() const | IHeadMountedDisplay | inlinevirtual |
| GetDistortionTextureRight() const | IHeadMountedDisplay | inlinevirtual |
| GetDistortionWarpValues(FVector4 &K) const | IHeadMountedDisplay | inlinevirtual |
| GetEyeRenderParams_RenderThread(const struct FHeadMountedDisplayPassContext &Context, FVector2D &EyeToSrcUVScaleValue, FVector2D &EyeToSrcUVOffsetValue) const | IHeadMountedDisplay | inlinevirtual |
| GetFieldOfView(float &InOutHFOVInDegrees, float &InOutVFOVInDegrees) const =0 | IHeadMountedDisplay | pure virtual |
| GetGreenDistortionParameters() const | IHeadMountedDisplay | inlinevirtual |
| GetHMDDistortionEnabled(EShadingPath ShadingPath) const =0 | IHeadMountedDisplay | pure virtual |
| GetHMDMonitorInfo(MonitorInfo &)=0 | IHeadMountedDisplay | pure virtual |
| GetHMDName() const =0 | IHeadMountedDisplay | pure virtual |
| GetHMDWornState() | IHeadMountedDisplay | inlinevirtual |
| GetIdealDebugCanvasRenderTargetSize() const | IHeadMountedDisplay | inlinevirtual |
| GetIdealRenderTargetSize() const | IHeadMountedDisplay | inlinevirtual |
| GetInterpupillaryDistance() const =0 | IHeadMountedDisplay | pure virtual |
| GetLensCenterOffset() const | IHeadMountedDisplay | inlinevirtual |
| GetPixelDenity() const | IHeadMountedDisplay | inlinevirtual |
| GetRedDistortionParameters() const | IHeadMountedDisplay | inlinevirtual |
| GetSpectatorScreenController() | IHeadMountedDisplay | inlinevirtual |
| GetSpectatorScreenController() const | IHeadMountedDisplay | inlinevirtual |
| GetTextureOffsetLeft() const | IHeadMountedDisplay | inlinevirtual |
| GetTextureOffsetRight() const | IHeadMountedDisplay | inlinevirtual |
| GetTextureScaleLeft() const | IHeadMountedDisplay | inlinevirtual |
| GetTextureScaleRight() const | IHeadMountedDisplay | inlinevirtual |
| HasHiddenAreaMesh() const | IHeadMountedDisplay | inlinevirtual |
| HasVisibleAreaMesh() const | IHeadMountedDisplay | inlinevirtual |
| IHeadMountedDisplay() | IHeadMountedDisplay | |
| IsChromaAbCorrectionEnabled() const =0 | IHeadMountedDisplay | pure virtual |
| IsGameModule() const | IModuleInterface | inlinevirtual |
| IsHMDConnected()=0 | IHeadMountedDisplay | pure virtual |
| IsHMDEnabled() const =0 | IHeadMountedDisplay | pure virtual |
| IsRenderingPaused() const | IHeadMountedDisplay | inlinevirtual |
| IsSpectatorScreenActive() const | IHeadMountedDisplay | inlinevirtual |
| NeedsUpscalePostProcessPass() | IHeadMountedDisplay | inlinevirtual |
| PostLoadCallback() | IModuleInterface | inlinevirtual |
| PreUnloadCallback() | IModuleInterface | inlinevirtual |
| RecordAnalytics() | IHeadMountedDisplay | inlinevirtual |
| SetClippingPlanes(float NCP, float FCP) | IHeadMountedDisplay | inlinevirtual |
| SetColorScaleAndBias(FLinearColor ColorScale, FLinearColor ColorBias) | IHeadMountedDisplay | inlinevirtual |
| SetInterpupillaryDistance(float NewInterpupillaryDistance)=0 | IHeadMountedDisplay | pure virtual |
| SetPixelDensity(const float NewDensity) | IHeadMountedDisplay | inlinevirtual |
| ShutdownModule() | IModuleInterface | inlinevirtual |
| StartupModule() | IModuleInterface | inlinevirtual |
| SupportsAutomaticShutdown() | IModuleInterface | inlinevirtual |
| SupportsDynamicReloading() | IModuleInterface | inlinevirtual |
| UpdateScreenSettings(const class FViewport *InViewport) | IHeadMountedDisplay | inlinevirtual |
| ~IModuleInterface() | IModuleInterface | inlinevirtual |