UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IHeadMountedDisplay Member List

This is the complete list of members for IHeadMountedDisplay, including all inherited members.

CreateHMDPostProcessPass_RenderThread(FRDGBuilder &GraphBuilder, const FSceneView &View, const struct FHMDDistortionInputs &Inputs, struct FScreenPassTexture &OutPass) constIHeadMountedDisplayinlinevirtual
DoesAppHaveVRFocus() constIHeadMountedDisplayvirtual
DoesAppUseVRFocus() constIHeadMountedDisplayvirtual
DrawDistortionMesh_RenderThread(struct FHeadMountedDisplayPassContext &Context, const FIntPoint &TextureSize)IHeadMountedDisplayinlinevirtual
DrawHiddenAreaMesh(class FRHICommandList &RHICmdList, int32 ViewIndex) constIHeadMountedDisplayinlinevirtual
DrawHiddenAreaMesh(class FRHICommandList &RHICmdList, int32 ViewIndex, int32 InstanceCount) constIHeadMountedDisplayinlinevirtual
DrawVisibleAreaMesh(class FRHICommandList &RHICmdList, int32 ViewIndex) constIHeadMountedDisplayinlinevirtual
DrawVisibleAreaMesh(class FRHICommandList &RHICmdList, int32 ViewIndex, int32 InstanceCount) constIHeadMountedDisplayinlinevirtual
EnableHMD(bool bEnable=true)=0IHeadMountedDisplaypure virtual
GetBlueDistortionParameters() constIHeadMountedDisplayinlinevirtual
GetChromaAbCorrectionValues(FVector4 &K) constIHeadMountedDisplayinlinevirtual
GetDistortionScalingFactor() constIHeadMountedDisplayinlinevirtual
GetDistortionTextureLeft() constIHeadMountedDisplayinlinevirtual
GetDistortionTextureRight() constIHeadMountedDisplayinlinevirtual
GetDistortionWarpValues(FVector4 &K) constIHeadMountedDisplayinlinevirtual
GetEyeRenderParams_RenderThread(const struct FHeadMountedDisplayPassContext &Context, FVector2D &EyeToSrcUVScaleValue, FVector2D &EyeToSrcUVOffsetValue) constIHeadMountedDisplayinlinevirtual
GetFieldOfView(float &InOutHFOVInDegrees, float &InOutVFOVInDegrees) const =0IHeadMountedDisplaypure virtual
GetGreenDistortionParameters() constIHeadMountedDisplayinlinevirtual
GetHMDDistortionEnabled(EShadingPath ShadingPath) const =0IHeadMountedDisplaypure virtual
GetHMDMonitorInfo(MonitorInfo &)=0IHeadMountedDisplaypure virtual
GetHMDName() const =0IHeadMountedDisplaypure virtual
GetHMDWornState()IHeadMountedDisplayinlinevirtual
GetIdealDebugCanvasRenderTargetSize() constIHeadMountedDisplayinlinevirtual
GetIdealRenderTargetSize() constIHeadMountedDisplayinlinevirtual
GetInterpupillaryDistance() const =0IHeadMountedDisplaypure virtual
GetLensCenterOffset() constIHeadMountedDisplayinlinevirtual
GetPixelDenity() constIHeadMountedDisplayinlinevirtual
GetRedDistortionParameters() constIHeadMountedDisplayinlinevirtual
GetSpectatorScreenController()IHeadMountedDisplayinlinevirtual
GetSpectatorScreenController() constIHeadMountedDisplayinlinevirtual
GetTextureOffsetLeft() constIHeadMountedDisplayinlinevirtual
GetTextureOffsetRight() constIHeadMountedDisplayinlinevirtual
GetTextureScaleLeft() constIHeadMountedDisplayinlinevirtual
GetTextureScaleRight() constIHeadMountedDisplayinlinevirtual
HasHiddenAreaMesh() constIHeadMountedDisplayinlinevirtual
HasVisibleAreaMesh() constIHeadMountedDisplayinlinevirtual
IHeadMountedDisplay()IHeadMountedDisplay
IsChromaAbCorrectionEnabled() const =0IHeadMountedDisplaypure virtual
IsGameModule() constIModuleInterfaceinlinevirtual
IsHMDConnected()=0IHeadMountedDisplaypure virtual
IsHMDEnabled() const =0IHeadMountedDisplaypure virtual
IsRenderingPaused() constIHeadMountedDisplayinlinevirtual
IsSpectatorScreenActive() constIHeadMountedDisplayinlinevirtual
NeedsUpscalePostProcessPass()IHeadMountedDisplayinlinevirtual
PostLoadCallback()IModuleInterfaceinlinevirtual
PreUnloadCallback()IModuleInterfaceinlinevirtual
RecordAnalytics()IHeadMountedDisplayinlinevirtual
SetClippingPlanes(float NCP, float FCP)IHeadMountedDisplayinlinevirtual
SetColorScaleAndBias(FLinearColor ColorScale, FLinearColor ColorBias)IHeadMountedDisplayinlinevirtual
SetInterpupillaryDistance(float NewInterpupillaryDistance)=0IHeadMountedDisplaypure virtual
SetPixelDensity(const float NewDensity)IHeadMountedDisplayinlinevirtual
ShutdownModule()IModuleInterfaceinlinevirtual
StartupModule()IModuleInterfaceinlinevirtual
SupportsAutomaticShutdown()IModuleInterfaceinlinevirtual
SupportsDynamicReloading()IModuleInterfaceinlinevirtual
UpdateScreenSettings(const class FViewport *InViewport)IHeadMountedDisplayinlinevirtual
~IModuleInterface()IModuleInterfaceinlinevirtual