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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for IInputDevice, including all inherited members.
| Exec(UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)=0 | IInputDevice | pure virtual |
| GetHapticDevice() | IInputDevice | inlinevirtual |
| IsGamepadAttached() const | IInputDevice | inlinevirtual |
| ResetLightColor(int32 ControllerId) | IInputDevice | inlinevirtual |
| SendControllerEvents()=0 | IInputDevice | pure virtual |
| SetChannelValue(int32 ControllerId, FForceFeedbackChannelType ChannelType, float Value)=0 | IInputDevice | pure virtual |
| SetChannelValues(int32 ControllerId, const FForceFeedbackValues &values)=0 | IInputDevice | pure virtual |
| SetDeviceProperty(int32 ControllerId, const FInputDeviceProperty *Property) | IInputDevice | inlinevirtual |
| SetLightColor(int32 ControllerId, FColor Color) | IInputDevice | inlinevirtual |
| SetMessageHandler(const TSharedRef< FGenericApplicationMessageHandler > &InMessageHandler)=0 | IInputDevice | pure virtual |
| SupportsForceFeedback(int32 ControllerId) | IInputDevice | inlinevirtual |
| Tick(float DeltaTime)=0 | IInputDevice | pure virtual |
| ~IInputDevice() | IInputDevice | inlinevirtual |