UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ILocalizedTextSource Member List

This is the complete list of members for ILocalizedTextSource, including all inherited members.

GetLocalizedCultureNames(const ELocalizationLoadFlags InLoadFlags, TSet< FString > &OutLocalizedCultureNames)=0ILocalizedTextSourcepure virtual
GetNativeCultureName(const ELocalizedTextSourceCategory InCategory, FString &OutNativeCultureName)=0ILocalizedTextSourcepure virtual
GetPriority() constILocalizedTextSourceinlinevirtual
LoadLocalizedResources(const ELocalizationLoadFlags InLoadFlags, TArrayView< const FString > InPrioritizedCultures, FTextLocalizationResource &InOutNativeResource, FTextLocalizationResource &InOutLocalizedResource)=0ILocalizedTextSourcepure virtual
QueryLocalizedResource(const ELocalizationLoadFlags InLoadFlags, TArrayView< const FString > InPrioritizedCultures, const FTextId InTextId, FTextLocalizationResource &InOutNativeResource, FTextLocalizationResource &InOutLocalizedResource)ILocalizedTextSourceinlinevirtual
ShouldLoadAdditional(const ELocalizationLoadFlags InLoadFlags)ILocalizedTextSourceinlinestatic
ShouldLoadEditor(const ELocalizationLoadFlags InLoadFlags)ILocalizedTextSourceinlinestatic
ShouldLoadEngine(const ELocalizationLoadFlags InLoadFlags)ILocalizedTextSourceinlinestatic
ShouldLoadGame(const ELocalizationLoadFlags InLoadFlags)ILocalizedTextSourceinlinestatic
ShouldLoadNative(const ELocalizationLoadFlags InLoadFlags)ILocalizedTextSourceinlinestatic
ShouldLoadNativeGameData(const ELocalizationLoadFlags InLoadFlags)ILocalizedTextSourceinlinestatic
~ILocalizedTextSource()=defaultILocalizedTextSourcevirtual