UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IMovieScenePlayer Member List

This is the complete list of members for IMovieScenePlayer, including all inherited members.

AddBindingOverride(const FMovieSceneEvaluationOperand &InOperand, const FMovieSceneEvaluationOperand &InOverrideOperand)IMovieScenePlayer
AsUObject()IMovieScenePlayerinlinevirtual
BindingOverridesIMovieScenePlayer
CanUpdateCameraCut() constIMovieScenePlayerinlinevirtual
ConstructEntitySystemLinker()IMovieScenePlayerinlinevirtual
CreateBinding(UMovieSceneSequence *InSequence, UObject *InObject)IMovieScenePlayervirtual
DiscardPreAnimatedState()IMovieScenePlayerinline
FindBoundObjects(const FGuid &ObjectBindingID, FMovieSceneSequenceIDRef SequenceID)IMovieScenePlayer
FindBoundObjects(const FMovieSceneEvaluationOperand &Operand)IMovieScenePlayerinline
FindCachedObjectId(UObject &InObject, FMovieSceneSequenceIDRef SequenceID)IMovieScenePlayerinline
FindObjectId(UObject &InObject, FMovieSceneSequenceIDRef SequenceID)IMovieScenePlayerinline
FindSharedPlaybackState()IMovieScenePlayer
FindSharedPlaybackState() constIMovieScenePlayer
FMovieSceneObjectCacheIMovieScenePlayerfriend
Get(uint16 InUniqueIndex)IMovieScenePlayerstatic
Get(TArray< IMovieScenePlayer * > &OutPlayers, bool bOnlyUnstoppedPlayers)IMovieScenePlayerstatic
GetBindingOverride(const FMovieSceneEvaluationOperand &InOperand)IMovieScenePlayer
GetEvaluationState()IMovieScenePlayer
GetEvaluationTemplate()=0IMovieScenePlayerpure virtual
GetEventContexts() constIMovieScenePlayervirtual
GetObserver()IMovieScenePlayerinlinevirtual
GetOrCreateDirectorInstance(TSharedRef< const UE::MovieScene::FSharedPlaybackState > SharedPlaybackState, FMovieSceneSequenceIDRef SequenceID)IMovieScenePlayer
GetPlaybackClient()IMovieScenePlayerinlinevirtual
GetPlaybackClient() constIMovieScenePlayerinline
GetPlaybackContext() constIMovieScenePlayerinlinevirtual
GetPlaybackStatus() const =0IMovieScenePlayerpure virtual
GetSharedPlaybackState()IMovieScenePlayer
GetSharedPlaybackState() constIMovieScenePlayer
GetSpawnRegister()IMovieScenePlayerinlinevirtual
GetStaticBindingOverrides()IMovieScenePlayer
GetUniqueIndex() constIMovieScenePlayerinline
GetViewportSettings(TMap< FViewportClient *, EMovieSceneViewportParams > &ViewportParamsMap) constIMovieScenePlayerinlinevirtual
HasDynamicWeighting() constIMovieScenePlayerinlinevirtual
IMovieScenePlayer()IMovieScenePlayer
InitializeRootInstance(TSharedRef< UE::MovieScene::FSharedPlaybackState > NewSharedPlaybackState)IMovieScenePlayervirtual
InvalidateCachedData()IMovieScenePlayer
IsDisablingEventTriggers(FFrameTime &DisabledUntilTime) constIMovieScenePlayervirtual
IsEvaluating() constIMovieScenePlayer
IsPreview() constIMovieScenePlayerinlinevirtual
NotifyBindingsChanged() overrideIMovieScenePlayerinlinevirtual
NotifyBindingUpdate(const FGuid &InGuid, FMovieSceneSequenceIDRef InSequenceID, TArrayView< TWeakObjectPtr<> > Objects) overrideIMovieScenePlayerinlinevirtual
OnObjectSpawned(UObject *InObject, const FMovieSceneEvaluationOperand &Operand)IMovieScenePlayerinlinevirtual
PopulateUpdateFlags(UE::MovieScene::ESequenceInstanceUpdateFlags &OutFlags)IMovieScenePlayervirtual
PostEvaluation(const FMovieSceneContext &Context)IMovieScenePlayerinlinevirtual
PreAnimatedStateIMovieScenePlayer
PreEvaluation(const FMovieSceneContext &Context)IMovieScenePlayerinlinevirtual
RemoveBindingOverride(const FMovieSceneEvaluationOperand &InOperand)IMovieScenePlayer
ResetDirectorInstances()IMovieScenePlayer
ResolveBoundObjects(const FGuid &InBindingId, FMovieSceneSequenceID SequenceID, UMovieSceneSequence &Sequence, UObject *ResolutionContext, TArray< UObject *, TInlineAllocator< 1 > > &OutObjects) constIMovieScenePlayervirtual
ResolveBoundObjects(UE::UniversalObjectLocator::FResolveParams &ResolveParams, const FGuid &InBindingId, FMovieSceneSequenceID SequenceID, UMovieSceneSequence &Sequence, TArray< UObject *, TInlineAllocator< 1 > > &OutObjects) constIMovieScenePlayerprotectedvirtual
RestorePreAnimatedState()IMovieScenePlayerinline
SavePreAnimatedState(UObject &InObject, FMovieSceneAnimTypeID InTokenType, const IMovieScenePreAnimatedTokenProducer &InProducer)IMovieScenePlayerinline
SavePreAnimatedState(FMovieSceneAnimTypeID InTokenType, const IMovieScenePreAnimatedGlobalTokenProducer &InProducer)IMovieScenePlayerinline
SetIsEvaluatingFlag(uint16 InUniqueIndex, bool bIsUpdating)IMovieScenePlayerstatic
SetPlaybackStatus(EMovieScenePlayerStatus::Type InPlaybackStatus)=0IMovieScenePlayerpure virtual
SetViewportSettings(const TMap< FViewportClient *, EMovieSceneViewportParams > &ViewportParamsMap)IMovieScenePlayerinlinevirtual
StateIMovieScenePlayer
UpdateCameraCut(UObject *CameraObject, UObject *UnlockIfCameraObject=nullptr, bool bJumpCut=false)IMovieScenePlayerinlinevirtual
UpdateCameraCut(UObject *CameraObject, const EMovieSceneCameraCutParams &CameraCutParams)IMovieScenePlayerinlinevirtual
~IMovieScenePlayer()IMovieScenePlayervirtual