UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IStompClient Member List

This is the complete list of members for IStompClient, including all inherited members.

Connect(const FStompHeader &Header=FStompHeader())=0IStompClientpure virtual
DECLARE_EVENT_OneParam(IStompClient, FStompClientConnectionErrorEvent, const FString &)IStompClient
DECLARE_EVENT_OneParam(IStompClient, FStompClientErrorEvent, const FString &)IStompClient
DECLARE_EVENT_OneParam(IStompClient, FStompClientClosedEvent, const FString &)IStompClient
DECLARE_EVENT_ThreeParams(IStompClient, FStompClientConnectedEvent, const FString &, const FString &, const FString &)IStompClient
Disconnect(const FStompHeader &Header=FStompHeader())=0IStompClientpure virtual
IsConnected() const =0IStompClientpure virtual
OnClosed()=0IStompClientpure virtual
OnConnected()=0IStompClientpure virtual
OnConnectionError()=0IStompClientpure virtual
OnError()=0IStompClientpure virtual
Send(const FString &Destination, const FString &Body, const FStompHeader &Header=FStompHeader(), const FStompRequestCompleted &CompletionCallback=FStompRequestCompleted())IStompClientinlinevirtual
Send(const FString &Destination, const FStompBuffer &Body, const FStompHeader &Header=FStompHeader(), const FStompRequestCompleted &CompletionCallback=FStompRequestCompleted())=0IStompClientpure virtual
Send(const FString &Destination, const FString &Body, const FStompRequestCompleted &CompletionCallback)IStompClientinlinevirtual
Send(const FString &Destination, const FStompBuffer &Body, const FStompRequestCompleted &CompletionCallback)IStompClientinlinevirtual
Subscribe(const FString &Destination, const FStompSubscriptionEvent &EventCallback, const FStompRequestCompleted &CompletionCallback=FStompRequestCompleted())=0IStompClientpure virtual
Unsubscribe(FStompSubscriptionId Subscription, const FStompRequestCompleted &CompletionCallback=FStompRequestCompleted())=0IStompClientpure virtual
~IStompClient()IStompClientinlinevirtual